Player Matchup

King Arthur
King Arthur
Ahame94
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,326 Elo+
Party 1
Rama
Rama
Applesauce13
Rama
Level 28
God Stats
1W - 2L
1,601 SR
Queue Stats
149W - 187L
1,334 Elo+
Solo
Nemesis
Nemesis
GeneralDil
Nemesis
Level 22
God Stats
4W - 7L
1,435 SR
Queue Stats
35W - 38L
1,502 Elo+
Solo
Ymir
Ymir
LowlyRated
Ymir
Level 6
God Stats
4W - 1L
1,863 SR
Queue Stats
5W - 2L
1,677 Elo+
Solo
Poseidon
Poseidon
RyanAndThings
Poseidon
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
17W - 27L
1,326 Elo+
Party 1
Team Averages
Level 14
1,580 SR
1,433 Elo+

VS

Team Averages
Level 20
1,464 SR
1,524 Elo+
Susano
Susano
IamHanako
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,616 Elo+
Party 2
Zeus
Zeus
LigmaTestySack
Zeus
Level 8
God Stats
22W - 19L
1,568 SR
Queue Stats
32W - 29L
1,559 Elo+
Solo
Charybdis
Charybdis
RyujiSakamoto
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,580 Elo+
Party 2
Ares
Ares
TrevMerc
Ares
Level 24
God Stats
1W - 2L
1,137 SR
Queue Stats
58W - 73L
1,314 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 28
God Stats
54W - 43L
1,616 SR
Queue Stats
216W - 243L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahame94
King Arthur
9
1 / 3 / 2
5,166
470
2,607
6,964
3,284
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
1 / 3 / 1
4,540
413
2,502
3,608
1,021
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GeneralDil
Nemesis
9
4 / 5 / 1
5,722
520
3,757
9,216
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 4 / 1
4,919
447
2,531
10,627
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
RyanAndThings
Poseidon
8
1 / 8 / 1
4,903
446
1,507
5,614
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IamHanako
Susano
10
3 / 3 / 0
6,112
556
5,189
6,710
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
12 / 1 / 5
8,194
745
11,905
4,515
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
RyujiSakamoto
Charybdis
9
2 / 2 / 4
5,757
523
4,590
5,234
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
2 / 2 / 2
5,483
498
2,266
7,519
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
gebgod
Geb
12
3 / 0 / 1
6,675
607
3,334
4,563
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
22
23
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ahame94
King Arthur
1
3
2
0.67
L
1
3
1
0.5
L
Nemesis
GeneralDil
Nemesis
4
5
1
0.9
W
Susano
IamHanako
Susano
3
3
0
1
W
12
1
5
14.5
L
1
4
1
0.38
L
Poseidon
RyanAndThings
Poseidon
1
8
1
0.19
W
Charybdis
RyujiSakamoto
Charybdis
2
2
4
2
W
Ares
2
2
2
1.5
W
Geb
gebgod
Geb
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
27,284
36,029
Taken
28,541
14,002
Mitigated
11,326
7,042
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ahame94
King Arthur
2,607
317
0
2,475
6,964
3,284
0
452
6,512
0
16,488
L
2,502
2,113
0
382
3,608
1,021
0
2,216
1,306
0
12,129
L
Nemesis
GeneralDil
Nemesis
3,757
1,267
0
2,062
9,216
2,611
0
3,877
5,215
0
24,375
W
Susano
IamHanako
Susano
5,189
1,452
0
1,928
6,710
1,923
0
0
6,710
0
28,391
W
11,905
886
0
2,002
4,515
1,350
1,115
1,327
3,088
52,325
0
L
2,531
836
0
2,123
10,627
5,468
0
5,877
4,618
10,095
0
L
Poseidon
RyanAndThings
Poseidon
1,507
389
0
0
5,614
1,618
0
4,410
1,002
12,365
0
W
Charybdis
RyujiSakamoto
Charybdis
4,590
2,858
0
2,278
5,234
1,525
1,625
1,187
4,047
0
29,574
W
Ares
2,266
463
0
1,177
7,519
4,361
24
1,271
6,248
9,196
0
W
Geb
gebgod
Geb
3,334
601
0
1,988
4,563
2,167
0
153
4,410
36,136
8,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,250
Gold Earned
32,221
147
Minions Killed
309
0
Camps Cleared
0
896,273
Distance Traveled
942,361
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,166
470
26
2
0
216,187
1
L
Rama
4,540
413
34
3
0
135,206
4
L
Nemesis
5,722
520
53
5
0
183,845
1
W
Susano
6,112
556
58
5
0
174,350
0
W
Zeus
8,194
745
86
8
0
202,187
6
L
Ymir
4,919
447
13
1
0
163,729
2
L
Poseidon
4,903
446
21
2
0
197,306
0
W
Charybdis
5,757
523
64
6
0
175,186
2
W
Ares
5,483
498
11
1
0
185,664
0
W
Geb
6,675
607
90
8
0
204,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role