Player Matchup

Izanami
Izanami
Flämez
Izanami
Level 49
God Stats
3W - 0L
1,797 SR
Queue Stats
77W - 49L
1,608 Elo+
Party 1
Kukulkan
Kukulkan
Pepijn21
Kukulkan
Level 110
God Stats
3W - 0L
1,836 SR
Queue Stats
194W - 163L
1,602 Elo+
Party 1
Cerberus
Cerberus
texmos
Cerberus
Level 64
God Stats
2W - 2L
1,306 SR
Queue Stats
286W - 391L
1,340 Elo+
Solo
Team Averages
Level 74
1,646 SR
1,517 Elo+

VS

Team Averages
Level 98
1,382 SR
1,379 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Larsbosales
Terra
Level 143
God Stats
3W - 2L
1,510 SR
Queue Stats
50W - 57L
1,523 Elo+
Party 2
Janus
Janus
ThetaSigma96
Janus
Level 45
God Stats
6W - 11L
1,137 SR
Queue Stats
9W - 14L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flämez
Izanami
15
8 / 1 / 6
10,741
767
11,918
8,177
2,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Pepijn21
Kukulkan
14
7 / 3 / 6
10,432
745
12,584
8,040
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
texmos
Cerberus
13
1 / 2 / 13
10,408
743
8,257
14,740
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 6 / 2
9,414
672
8,058
13,241
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 3
8,247
589
6,189
14,765
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 6 / 3
9,086
649
6,490
11,479
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
2
0.67
W
Izanami
Flämez
Izanami
8
1
6
11
L
1
4
3
0.63
W
Kukulkan
Pepijn21
Kukulkan
7
3
6
3.33
L
2
6
3
0.58
W
Cerberus
texmos
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,759
Damage
20,737
30,957
Taken
39,485
21,194
Mitigated
21,150
10,325
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,058
1,124
0
666
13,241
4,320
0
5,566
7,675
0
30,099
W
Izanami
Flämez
Izanami
11,918
8,797
0
2,184
8,177
2,796
1,689
3,380
4,491
0
43,603
L
6,189
71
1,536
3,171
14,765
13,332
0
8,322
6,443
18,037
0
W
Kukulkan
Pepijn21
Kukulkan
12,584
1,629
0
1,632
8,040
3,122
1,175
2,802
5,109
40,285
0
L
6,490
392
0
218
11,479
3,498
0
7,283
4,196
32,030
0
W
Cerberus
texmos
Cerberus
8,257
688
303
6,206
14,740
15,276
148
6,081
8,147
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
26,747
168
Minions Killed
135
7
Camps Cleared
6
744,402
Distance Traveled
677,134
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,414
672
51
4
3
216,792
6
W
Izanami
10,741
767
73
5
2
264,905
3
L
Terra
8,247
589
27
2
1
231,388
6
W
Kukulkan
10,432
745
76
5
3
236,108
3
L
Janus
9,086
649
57
4
2
228,954
1
W
Cerberus
10,408
743
19
1
2
243,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role