Player Matchup

Chaac
Chaac
JordidelBronx
Chaac
Level 35
God Stats
31W - 19L
1,613 SR
Queue Stats
928W - 993L
1,450 Elo+
Solo
Cupid
Cupid
Jplymaleison
Cupid
Level 126
God Stats
13W - 13L
1,556 SR
Queue Stats
213W - 212L
1,425 Elo+
Solo
Olorun
Olorun
Sarutobi_Senpai2
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,353 Elo+
Party 1
Hera
Hera
Yamegato
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,356 Elo+
Party 1
Xing Tian
Xing Tian
spookebuu
Xing Tian
Level 47
God Stats
39W - 36L
1,553 SR
Queue Stats
319W - 354L
1,359 Elo+
Solo
Team Averages
Level 60
1,544 SR
1,389 Elo+

VS

Team Averages
Level 151
1,598 SR
1,585 Elo+
Susano
Susano
AllHailCloud
Susano
Level 160
God Stats
46W - 24L
1,684 SR
Queue Stats
859W - 482L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
Fer Asteria
Gilgamesh
Level 128
God Stats
1W - 1L
1,356 SR
Queue Stats
98W - 82L
1,490 Elo+
Party 2
Zeus
Zeus
JackDaCreeper
Zeus
Level 158
God Stats
214W - 104L
1,706 SR
Queue Stats
1,169W - 709L
1,630 Elo+
Party 2
Ah Puch
Ah Puch
LordMarkquad69
Ah Puch
Level 149
God Stats
4W - 2L
1,623 SR
Queue Stats
424W - 297L
1,622 Elo+
Party 2
Odin
Odin
portalmaster455
Odin
Level 160
God Stats
2W - 1L
1,619 SR
Queue Stats
30W - 25L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 2
8,603
860
16,767
24,459
26,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 13 / 1
8,482
848
8,049
21,198
6,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 2
8,480
848
5,443
12,521
4,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
14
1 / 7 / 1
8,559
856
2,963
11,784
3,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
spookebuu
Xing Tian
14
1 / 5 / 1
8,457
846
9,814
16,493
7,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
15 / 0 / 19
11,975
1,198
13,457
8,299
3,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Fer Asteria
Gilgamesh
18
3 / 1 / 31
11,285
1,129
9,510
16,855
17,524
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 0 / 24
10,665
1,067
26,908
3,503
1,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
12 / 1 / 26
12,050
1,205
23,250
11,860
5,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 30
10,802
1,080
9,744
10,917
13,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
175
2
Kills
45
45
Deaths
2
7
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Susano
15
0
19
24.5
W
Gilgamesh
Fer Asteria
Gilgamesh
3
1
31
18.5
W
9
0
24
21
L
0
13
2
0.08
L
0
13
1
0.04
W
12
1
26
25
L
0
7
2
0.14
L
Hera
1
7
1
0.21
W
6
0
30
21
L
Xing Tian
spookebuu
Xing Tian
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
82,869
86,455
Taken
51,434
49,175
Mitigated
41,297
4,177
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
13,457
1,974
0
0
8,299
3,598
0
3,449
4,638
0
21,678
W
Gilgamesh
Fer Asteria
Gilgamesh
9,510
3,053
2,501
2,070
16,855
17,524
0
5,324
9,618
0
19,466
W
26,908
336
0
17
3,503
1,572
0
1,185
2,259
44,076
0
L
16,767
1,953
0
2,537
24,459
26,561
0
14,063
10,396
419
29,335
L
8,049
3,102
0
0
21,198
6,758
0
11,357
9,841
0
30,130
W
23,250
2,223
433
6,212
11,860
5,444
0
3,767
7,741
56,157
0
L
5,443
2,537
411
1,221
12,521
4,202
0
7,658
4,863
20,111
0
L
Hera
2,963
453
0
8
11,784
3,707
0
6,065
5,719
6,507
0
W
9,744
1,658
0
485
10,917
13,159
0
3,986
6,356
600
18,360
L
Xing Tian
spookebuu
Xing Tian
9,814
224
0
0
16,493
7,947
0
11,427
5,066
17,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
56,777
142
Minions Killed
180
4
Camps Cleared
9
733,550
Distance Traveled
992,014
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,975
1,198
7
1
5
190,247
0
W
Gilgamesh
11,285
1,129
23
2
2
200,426
0
W
Zeus
10,665
1,067
45
5
1
188,053
0
L
Chaac
8,603
860
37
4
1
162,226
0
L
Cupid
8,482
848
60
6
2
150,687
0
W
Ah Puch
12,050
1,205
87
9
0
197,003
1
L
Olorun
8,480
848
30
3
1
129,186
0
L
Hera
8,559
856
6
1
0
141,966
0
W
Odin
10,802
1,080
18
2
1
216,285
1
L
Xing Tian
8,457
846
9
1
0
149,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role