Player Matchup

Morgan Le Fay
Morgan Le Fay
Dababykae
Morgan Le Fay
Level 22
God Stats
11W - 30L
1,326 SR
Queue Stats
40W - 86L
1,185 Elo+
Party 1
Anhur
Anhur
SawdustHippo
Anhur
Level 13
God Stats
6W - 1L
1,500 SR
Queue Stats
159W - 52L
1,926 Elo+
Solo
Mulan
Mulan
sturdy-aside1
Mulan
Level 24
God Stats
25W - 16L
1,543 SR
Queue Stats
85W - 107L
1,323 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,478 Elo+

VS

Team Averages
Level 32
1,360 SR
1,249 Elo+
Anubis
Anubis
LitFam1804
Anubis
Level 6
God Stats
0W - 7L
1,168 SR
Queue Stats
0W - 10L
910 Elo+
Solo
Chaac
Chaac
So Fixed
Chaac
Level 69
God Stats
4W - 6L
1,412 SR
Queue Stats
137W - 142L
1,450 Elo+
Solo
Scylla
Scylla
Teq Velocity
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dababykae
Morgan Le Fay
13
1 / 4 / 13
9,785
612
6,275
8,619
3,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
14 / 1 / 8
12,318
770
23,474
9,275
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 13
11,472
717
15,959
13,718
6,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LitFam1804
Anubis
10
1 / 12 / 1
8,758
547
2,803
13,632
3,611
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
So Fixed
Chaac
13
3 / 4 / 4
9,896
619
13,635
21,400
24,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
12
3 / 7 / 1
9,098
569
3,340
15,703
6,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
7
7
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dababykae
Morgan Le Fay
1
4
13
1.88
L
Anubis
LitFam1804
Anubis
1
12
1
0.13
W
14
1
8
18
L
Chaac
So Fixed
Chaac
3
4
4
1.25
L
Scylla
3
7
1
0.5
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,708
Damage
19,778
31,612
Taken
50,735
14,104
Mitigated
34,789
6,242
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dababykae
Morgan Le Fay
6,275
727
171
760
8,619
3,193
0
1,292
7,327
18,827
0
L
Anubis
LitFam1804
Anubis
2,803
531
0
371
13,632
3,611
0
666
12,937
11,334
0
W
23,474
12,547
0
893
9,275
4,204
2,197
839
8,436
0
66,937
L
Chaac
So Fixed
Chaac
13,635
1,977
531
8,866
21,400
24,507
0
3,862
17,538
0
29,499
L
Scylla
3,340
1,325
0
516
15,703
6,671
0
1,747
13,956
20,659
0
W
15,959
3,358
0
4,418
13,718
6,707
115
4,597
9,121
0
38,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
27,752
171
Minions Killed
89
9
Camps Cleared
1
809,452
Distance Traveled
705,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,785
612
31
2
0
269,214
0
L
Anubis
8,758
547
19
1
0
180,626
1
W
Anhur
12,318
770
96
6
6
240,375
2
L
Chaac
9,896
619
37
2
1
295,751
1
L
Scylla
9,098
569
33
2
0
229,538
0
W
Mulan
11,472
717
44
3
3
299,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role