Player Matchup

Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anteross
Cthulhu
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
29W - 33L
1,511 Elo+
Solo
Thor
Thor
GoddesGift
Thor
Level 29
God Stats
0W - 2L
1,104 SR
Queue Stats
18W - 20L
1,429 Elo+
Solo
Artemis
Artemis
Unforg1ven69
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Discordia
Discordia
WildDoom
Discordia
Level 15
God Stats
3W - 3L
1,585 SR
Queue Stats
32W - 16L
1,619 Elo+
Solo
Team Averages
Level 22
1,398 SR
1,552 Elo+

VS

Team Averages
Level 23
1,518 SR
1,469 Elo+
Chang'e
Chang'e
HermitTheM
Chang'e
Level 27
God Stats
1W - 0L
1,825 SR
Queue Stats
27W - 20L
1,556 Elo+
Solo
Ymir
Ymir
LightningSnow666
Ymir
Level 26
God Stats
204W - 200L
1,597 SR
Queue Stats
218W - 232L
1,505 Elo+
Solo
Thanatos
Thanatos
Ravenorio
Thanatos
Level 29
God Stats
9W - 18L
1,474 SR
Queue Stats
205W - 190L
1,517 Elo+
Solo
Ah Puch
Ah Puch
WULA6
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,290 Elo+
Solo
Cliodhna
Cliodhna
Xecutionery
Cliodhna
Level 28
God Stats
2W - 2L
1,196 SR
Queue Stats
77W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
0 / 13 / 4
9,403
855
7,735
20,236
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Anteross
Cthulhu
16
1 / 5 / 2
10,399
945
7,694
18,594
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 15 / 3
10,354
941
14,091
26,538
14,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Unforg1ven69
Artemis
16
1 / 10 / 2
9,456
860
7,980
16,028
5,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
WildDoom
Discordia
16
1 / 2 / 2
10,201
927
16,329
7,346
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HermitTheM
Chang'e
18
10 / 0 / 15
12,184
1,108
16,726
11,745
3,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 1 / 26
11,112
1,010
7,519
15,705
10,359
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Ravenorio
Thanatos
19
16 / 1 / 15
13,639
1,240
24,650
12,816
5,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
WULA6
Ah Puch
19
2 / 2 / 24
11,000
1,000
16,359
10,272
3,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Xecutionery
Cliodhna
19
13 / 2 / 10
11,827
1,075
17,409
9,946
3,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
135
6
Kills
45
45
Deaths
6
13
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
13
4
0.15
L
Cthulhu
Anteross
Cthulhu
1
5
2
0.4
L
3
15
3
0.3
W
Chang'e
HermitTheM
Chang'e
10
0
15
17.5
W
4
1
26
17
W
Thanatos
Ravenorio
Thanatos
16
1
15
23.5
L
Artemis
Unforg1ven69
Artemis
1
10
2
0.2
W
Ah Puch
WULA6
Ah Puch
2
2
24
7
L
Discordia
WildDoom
Discordia
1
2
2
1
W
Cliodhna
Xecutionery
Cliodhna
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,829
Damage
82,663
88,742
Taken
60,484
49,981
Mitigated
27,263
1,286
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
7,735
1,610
0
0
20,236
7,137
0
9,655
10,581
25,534
0
L
Cthulhu
Anteross
Cthulhu
7,694
784
0
696
18,594
20,095
0
7,693
10,901
15,951
0
L
14,091
3,844
0
323
26,538
14,030
0
11,817
14,721
0
24,450
W
Chang'e
HermitTheM
Chang'e
16,726
1,568
3,598
5,382
11,745
3,798
0
6,084
5,371
44,234
0
W
7,519
583
0
0
15,705
10,359
0
9,595
5,879
16,367
0
W
Thanatos
Ravenorio
Thanatos
24,650
9,937
0
10,207
12,816
5,766
0
6,018
6,616
0
47,171
L
Artemis
Unforg1ven69
Artemis
7,980
3,322
0
267
16,028
5,944
0
9,975
6,053
0
30,767
W
Ah Puch
WULA6
Ah Puch
16,359
817
0
1,375
10,272
3,660
0
3,754
6,314
34,459
0
L
Discordia
WildDoom
Discordia
16,329
1,789
0
0
7,346
2,775
0
1,464
5,882
54,624
0
W
Cliodhna
Xecutionery
Cliodhna
17,409
2,145
0
275
9,946
3,680
0
5,180
4,546
0
25,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,813
Gold Earned
59,762
242
Minions Killed
206
5
Camps Cleared
8
855,494
Distance Traveled
1,106,651
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,403
855
29
3
0
162,983
0
L
Cthulhu
10,399
945
23
2
0
168,588
0
L
Thor
10,354
941
12
1
2
180,344
1
W
Chang'e
12,184
1,108
69
6
2
207,076
1
W
Ymir
11,112
1,010
20
2
0
276,568
0
W
Thanatos
13,639
1,240
59
5
4
219,183
1
L
Artemis
9,456
860
77
7
1
133,197
0
W
Ah Puch
11,000
1,000
37
3
0
198,453
0
L
Discordia
10,201
927
101
9
2
210,382
2
W
Cliodhna
11,827
1,075
21
2
2
205,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role