Player Matchup

Bastet
Bastet
Aloeveral
Bastet
Level 149
God Stats
3W - 1L
1,709 SR
Queue Stats
411W - 283L
1,722 Elo+
Solo
The Morrigan
The Morrigan
Vsevisnii4
The Morrigan
Level 152
God Stats
6W - 6L
1,610 SR
Queue Stats
227W - 216L
1,625 Elo+
Solo
Xing Tian
Xing Tian
c0mm4nd3r
Xing Tian
Level 112
God Stats
8W - 5L
1,665 SR
Queue Stats
199W - 162L
1,588 Elo+
Solo
Team Averages
Level 138
1,661 SR
1,645 Elo+

VS

Team Averages
Level 57
1,565 SR
1,553 Elo+
Bastet
Bastet
FitchBros
Bastet
Level 104
God Stats
3W - 4L
1,358 SR
Queue Stats
212W - 190L
1,494 Elo+
Party 1
Nox
Nox
McFriedChichen
Nox
Level 40
God Stats
4W - 4L
1,571 SR
Queue Stats
238W - 160L
1,608 Elo+
Solo
Sylvanus
Sylvanus
TrollWrighty
Sylvanus
Level 27
God Stats
5W - 3L
1,767 SR
Queue Stats
129W - 89L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aloeveral
Bastet
16
6 / 3 / 9
11,488
676
20,082
16,884
5,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Vsevisnii4
The Morrigan
16
4 / 2 / 12
11,450
674
17,109
9,942
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
c0mm4nd3r
Xing Tian
17
8 / 3 / 7
12,587
740
11,228
21,361
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FitchBros
Bastet
13
2 / 7 / 5
9,828
578
12,219
16,409
5,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 6 / 5
10,457
615
12,936
14,635
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
TrollWrighty
Sylvanus
14
3 / 5 / 3
11,086
652
9,917
22,898
30,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
8
8
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aloeveral
Bastet
6
3
9
3.5
L
Bastet
FitchBros
Bastet
2
7
5
0.64
L
3
6
5
0.92
L
Sylvanus
TrollWrighty
Sylvanus
3
5
3
0.9
W
The Morrigan
Vsevisnii4
The Morrigan
4
2
12
5
W
Xing Tian
c0mm4nd3r
Xing Tian
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,419
Damage
35,072
48,187
Taken
53,942
29,923
Mitigated
42,052
13,798
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aloeveral
Bastet
20,082
2,403
0
3,560
16,884
5,322
979
7,582
9,302
0
38,205
L
Bastet
FitchBros
Bastet
12,219
1,866
0
2,769
16,409
5,865
0
7,051
8,917
0
35,509
L
12,936
1,549
40
2,700
14,635
5,972
0
7,022
7,260
52,643
0
L
Sylvanus
TrollWrighty
Sylvanus
9,917
2,287
2,946
6,393
22,898
30,215
0
12,414
10,104
28,269
0
W
The Morrigan
Vsevisnii4
The Morrigan
17,109
1,681
87
4,986
9,942
4,914
433
4,169
5,773
59,290
1,294
W
Xing Tian
c0mm4nd3r
Xing Tian
11,228
740
0
5,165
21,361
19,687
19
11,461
9,900
34,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
31,371
202
Minions Killed
175
8
Camps Cleared
6
981,674
Distance Traveled
825,518
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,488
676
40
2
2
351,516
3
L
Bastet
9,828
578
46
3
3
308,863
4
L
Nox
10,457
615
92
5
2
278,982
2
L
Sylvanus
11,086
652
37
2
1
237,673
1
W
The Morrigan
11,450
674
99
6
4
300,820
5
W
Xing Tian
12,587
740
63
4
2
329,338
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role