Player Matchup

Susano
Susano
Fedeman03
Susano
Level 52
God Stats
5W - 14L
1,371 SR
Queue Stats
42W - 70L
1,402 Elo+
Solo
Chaac
Chaac
RzR Queen
Chaac
Level 95
God Stats
8W - 3L
1,774 SR
Queue Stats
9W - 5L
1,530 Elo+
Solo
Poseidon
Poseidon
bad_-papi
Poseidon
Level 105
God Stats
6W - 5L
1,480 SR
Queue Stats
325W - 401L
1,467 Elo+
Solo
Team Averages
Level 84
1,542 SR
1,466 Elo+

VS

Team Averages
Level 93
1,550 SR
1,540 Elo+
Tiamat
Tiamat
Guite_or_White
Tiamat
Level 104
God Stats
0W - 2L
1,399 SR
Queue Stats
184W - 122L
1,581 Elo+
Party 1
Bacchus
Bacchus
gerard_kny18
Bacchus
Level 54
God Stats
4W - 3L
1,612 SR
Queue Stats
22W - 32L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
goonzaa99
Gilgamesh
Level 122
God Stats
12W - 10L
1,641 SR
Queue Stats
197W - 143L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fedeman03
Susano
12
7 / 3 / 7
9,166
764
9,195
7,124
2,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
RzR Queen
Chaac
13
3 / 1 / 13
9,709
809
8,777
14,426
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
bad_-papi
Poseidon
14
6 / 1 / 9
9,376
781
10,253
5,392
1,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,739
728
7,030
10,511
6,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bacchus
gerard_kny18
Bacchus
11
1 / 5 / 3
8,412
701
3,929
13,256
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
goonzaa99
Gilgamesh
11
1 / 5 / 2
7,361
613
5,882
10,297
7,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
5
5
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
Fedeman03
Susano
7
3
7
3.5
L
3
6
1
0.58
W
Chaac
RzR Queen
Chaac
3
1
13
9.5
W
Poseidon
bad_-papi
Poseidon
6
1
9
10.5
L
Bacchus
gerard_kny18
Bacchus
1
5
3
0.5
L
Gilgamesh
goonzaa99
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,225
Damage
16,841
26,942
Taken
34,064
14,063
Mitigated
28,254
9,228
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Fedeman03
Susano
9,195
1,076
0
750
7,124
2,544
602
2,737
4,059
0
18,772
L
7,030
254
0
1,634
10,511
6,893
0
3,487
7,024
30,122
0
W
Chaac
RzR Queen
Chaac
8,777
1,382
661
7,567
14,426
9,713
120
4,735
9,037
203
27,946
W
Poseidon
bad_-papi
Poseidon
10,253
1,058
0
250
5,392
1,806
555
3,154
2,080
34,365
0
L
Bacchus
gerard_kny18
Bacchus
3,929
382
0
1,685
13,256
13,613
12
4,270
8,986
10,327
0
L
Gilgamesh
goonzaa99
Gilgamesh
5,882
1,235
0
1,113
10,297
7,748
0
2,770
7,527
0
22,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
24,512
140
Minions Killed
122
4
Camps Cleared
6
721,983
Distance Traveled
665,627
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,166
764
25
2
1
239,218
2
L
Tiamat
8,739
728
62
5
2
226,565
4
W
Chaac
9,709
809
37
3
0
242,756
0
W
Poseidon
9,376
781
78
7
3
240,009
0
L
Bacchus
8,412
701
13
1
2
214,053
0
L
Gilgamesh
7,361
613
47
4
2
225,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role