Player Matchup

Cabrakan
Cabrakan
BaiPeter11
Cabrakan
Level 19
God Stats
22W - 24L
1,374 SR
Queue Stats
124W - 147L
1,316 Elo+
Solo
Kukulkan
Kukulkan
Chambern20
Kukulkan
Level 8
God Stats
10W - 10L
1,421 SR
Queue Stats
10W - 10L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Lorgand
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,071 Elo+
Solo
Pele
Pele
Pimpay
Pele
Level 8
God Stats
1W - 2L
1,188 SR
Queue Stats
5W - 10L
1,598 Elo+
Solo
Nemesis
Nemesis
V3rTiG0371
Nemesis
Level 15
God Stats
13W - 16L
1,385 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
Team Averages
Level 11
1,373 SR
1,371 Elo+

VS

Team Averages
Level 14
1,504 SR
1,474 Elo+
Jing Wei
Jing Wei
ALLAHIZALL
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,424 Elo+
Solo
Ullr
Ullr
DonQuazi
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,712 Elo+
Solo
Thor
Thor
InFam0uS___Tac0_
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,289 Elo+
Solo
Neith
Neith
tik_b--4
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,461 Elo+
Solo
Da Ji
Da Ji
tr4ņņyluv3r
Da Ji
Level 28
God Stats
28W - 27L
1,522 SR
Queue Stats
129W - 123L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaiPeter11
Cabrakan
19
2 / 2 / 17
12,999
1,000
10,509
14,742
31,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Chambern20
Kukulkan
20
8 / 7 / 10
13,342
1,026
18,711
15,765
7,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Lorgand
Jormungandr
19
2 / 2 / 17
12,576
967
8,515
14,478
24,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Pimpay
Pele
19
9 / 11 / 5
12,485
960
16,754
18,177
7,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
V3rTiG0371
Nemesis
19
10 / 7 / 10
14,296
1,100
14,941
18,743
10,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ALLAHIZALL
Jing Wei
18
0 / 6 / 13
11,850
912
8,334
12,048
3,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
2 / 4 / 9
11,639
895
4,592
15,094
5,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 9 / 14
12,477
960
12,015
18,989
8,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
tik_b--4
Neith
17
0 / 6 / 3
9,786
753
1,602
9,203
3,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
25 / 6 / 1
18,350
1,412
46,362
20,822
8,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
31
Kills
29
29
Deaths
31
59
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ALLAHIZALL
Jing Wei
0
6
13
1.08
W
Cabrakan
BaiPeter11
Cabrakan
2
2
17
5.25
W
Kukulkan
Chambern20
Kukulkan
8
7
10
1.86
L
Ullr
2
4
9
1.63
L
2
9
14
1
W
Jormungandr
Lorgand
Jormungandr
2
2
17
5.25
W
Pele
Pimpay
Pele
9
11
5
1.05
W
Nemesis
V3rTiG0371
Nemesis
10
7
10
2.14
L
Neith
tik_b--4
Neith
0
6
3
0.25
L
25
6
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,430
Damage
72,905
81,905
Taken
76,156
81,736
Mitigated
29,039
6,276
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ALLAHIZALL
Jing Wei
8,334
4,760
0
377
12,048
3,868
0
5,994
6,054
0
34,256
W
Cabrakan
BaiPeter11
Cabrakan
10,509
1,179
0
895
14,742
31,482
0
0
14,742
22,495
0
W
Kukulkan
Chambern20
Kukulkan
18,711
1,997
0
1,966
15,765
7,497
0
0
15,765
51,072
0
L
Ullr
4,592
3,347
0
456
15,094
5,027
0
7,826
7,268
0
19,983
L
12,015
2,840
0
0
18,989
8,359
0
10,010
8,979
0
25,501
W
Jormungandr
Lorgand
Jormungandr
8,515
3,748
0
0
14,478
24,274
0
0
14,478
37,890
0
W
Pele
Pimpay
Pele
16,754
4,617
0
1,808
18,177
7,665
0
0
17,223
0
26,832
W
Nemesis
V3rTiG0371
Nemesis
14,941
7,434
0
1,607
18,743
10,818
0
0
18,743
0
31,765
L
Neith
tik_b--4
Neith
1,602
175
0
410
9,203
3,067
0
6,149
3,054
0
5,663
L
46,362
16,232
0
1,711
20,822
8,718
0
7,756
13,066
0
59,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,698
Gold Earned
64,102
224
Minions Killed
151
5
Camps Cleared
5
1,030,302
Distance Traveled
863,223
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,850
912
61
5
0
228,562
0
W
Cabrakan
12,999
1,000
25
2
2
242,224
0
W
Kukulkan
13,342
1,026
80
6
1
183,824
0
L
Ullr
11,639
895
33
3
0
164,572
4
L
Thor
12,477
960
17
1
0
183,090
4
W
Jormungandr
12,576
967
63
5
0
208,018
2
W
Pele
12,485
960
24
2
0
166,407
0
W
Nemesis
14,296
1,100
32
2
2
229,829
0
L
Neith
9,786
753
11
1
0
70,146
0
L
Da Ji
18,350
1,412
29
2
5
216,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role