Player Matchup

Anhur
Anhur
LEOSH
Anhur
Level 128
God Stats
0W - 2L
1,422 SR
Queue Stats
56W - 61L
1,513 Elo+
Party 1
Ymir
Ymir
TOPERO
Ymir
Level 117
God Stats
4W - 7L
1,526 SR
Queue Stats
77W - 89L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
TonyOmnipotent
Gilgamesh
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,471 Elo+
Solo
Team Averages
Level 117
1,483 SR
1,496 Elo+

VS

Team Averages
Level 91
1,667 SR
1,640 Elo+
Ne Zha
Ne Zha
AynoJoon
Ne Zha
Level 126
God Stats
2W - 2L
1,536 SR
Queue Stats
122W - 123L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Ferseti
Aphrodite
Level 129
God Stats
4W - 1L
1,661 SR
Queue Stats
131W - 56L
1,742 Elo+
Party 2
Kuzenbo
Kuzenbo
Fersetì
Kuzenbo
Level 18
God Stats
2W - 0L
1,805 SR
Queue Stats
11W - 2L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LEOSH
Anhur
14
2 / 11 / 2
11,698
585
19,119
27,467
11,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
TOPERO
Ymir
14
1 / 6 / 3
11,143
557
10,030
32,678
38,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
TonyOmnipotent
Gilgamesh
12
1 / 11 / 2
10,552
528
15,990
30,699
21,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AynoJoon
Ne Zha
17
6 / 2 / 18
13,559
678
24,589
18,921
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Ferseti
Aphrodite
17
9 / 2 / 15
13,973
699
24,897
18,506
12,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Fersetì
Kuzenbo
19
13 / 0 / 15
15,068
753
30,154
24,188
29,250
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
4
Kills
28
28
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AynoJoon
Ne Zha
6
2
18
7.5
W
Aphrodite
Ferseti
Aphrodite
9
2
15
8.25
W
Kuzenbo
Fersetì
Kuzenbo
13
0
15
20.5
L
Anhur
LEOSH
Anhur
2
11
2
0.27
L
Ymir
TOPERO
Ymir
1
6
3
0.42
L
Gilgamesh
TonyOmnipotent
Gilgamesh
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
79,640
90,844
Taken
61,615
71,135
Mitigated
60,355
12,821
Healing
38,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AynoJoon
Ne Zha
24,589
5,340
0
6,234
18,921
18,339
721
2,880
16,041
0
62,731
W
Aphrodite
Ferseti
Aphrodite
24,897
3,334
16,240
13,189
18,506
12,766
1,190
4,104
13,304
68,816
0
W
Kuzenbo
Fersetì
Kuzenbo
30,154
6,422
0
3,151
24,188
29,250
498
4,335
19,853
73,837
0
L
Anhur
LEOSH
Anhur
19,119
13,097
0
5,939
27,467
11,381
0
17,262
9,768
0
62,043
L
Ymir
TOPERO
Ymir
10,030
857
0
5,545
32,678
38,636
0
20,888
10,843
28,431
0
L
Gilgamesh
TonyOmnipotent
Gilgamesh
15,990
4,682
0
1,337
30,699
21,118
0
16,901
13,161
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,393
Gold Earned
42,600
161
Minions Killed
229
2
Camps Cleared
15
956,000
Distance Traveled
1,150,000
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,559
678
57
3
6
378,170
2
W
Aphrodite
13,973
699
103
5
3
359,362
4
W
Kuzenbo
15,068
753
69
3
6
412,468
2
L
Anhur
11,698
585
98
5
1
285,215
1
L
Ymir
11,143
557
29
1
0
342,762
5
L
Gilgamesh
10,552
528
34
2
1
328,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role