Player Matchup

Bastet
Bastet
Bloo82
Bastet
Level 129
God Stats
1W - 4L
1,224 SR
Queue Stats
65W - 71L
1,463 Elo+
Solo
Geb
Geb
Hpanic34
Geb
Level 107
God Stats
0W - 1L
1,472 SR
Queue Stats
124W - 114L
1,523 Elo+
Solo
Apollo
Apollo
LittleMeatGamer
Apollo
Level 48
God Stats
4W - 3L
1,592 SR
Queue Stats
262W - 173L
1,702 Elo+
Solo
Vulcan
Vulcan
capnflesharrow
Vulcan
Level 43
God Stats
4W - 6L
1,416 SR
Queue Stats
119W - 106L
1,539 Elo+
Solo
Loki
Loki
pSyTrIcKzSky
Loki
Level 39
God Stats
4W - 5L
1,357 SR
Queue Stats
5W - 10L
1,208 Elo+
Solo
Team Averages
Level 73
1,412 SR
1,487 Elo+

VS

Team Averages
Level 104
1,639 SR
1,564 Elo+
Geb
Geb
KheprisBussy
Geb
Level 156
God Stats
26W - 11L
1,678 SR
Queue Stats
555W - 566L
1,598 Elo+
Party 1
Bellona
Bellona
Lord Memerson
Bellona
Level 18
God Stats
47W - 16L
1,669 SR
Queue Stats
58W - 27L
1,593 Elo+
Party 1
Persephone
Persephone
Sundered21
Persephone
Level 129
God Stats
12W - 13L
1,541 SR
Queue Stats
513W - 535L
1,594 Elo+
Party 1
Charybdis
Charybdis
TLOTI
Charybdis
Level 75
God Stats
2W - 0L
1,705 SR
Queue Stats
23W - 30L
1,446 Elo+
Solo
Osiris
Osiris
lnWavess
Osiris
Level 142
God Stats
21W - 19L
1,605 SR
Queue Stats
857W - 782L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bloo82
Bastet
12
3 / 4 / 1
7,363
526
4,036
9,245
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 7 / 3
6,219
444
4,616
13,443
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
4 / 2 / 1
8,601
614
8,851
8,341
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 2
7,707
551
5,049
3,725
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,635
403
2,840
6,887
2,025
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 9
6,667
476
4,140
8,432
5,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
14
1 / 0 / 0
8,395
600
2,990
4,828
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Sundered21
Persephone
12
4 / 2 / 8
8,037
574
6,798
7,144
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TLOTI
Charybdis
12
1 / 3 / 4
7,348
525
2,073
8,068
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
lnWavess
Osiris
14
12 / 4 / 5
9,145
653
10,590
11,666
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
19
19
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bloo82
Bastet
3
4
1
0.88
L
0
7
3
0.21
W
1
1
9
5.5
L
4
2
1
2.25
W
Bellona
1
0
0
1
W
Persephone
Sundered21
Persephone
4
2
8
4
W
Charybdis
TLOTI
Charybdis
1
3
4
1
L
2
2
2
1.5
W
Osiris
lnWavess
Osiris
12
4
5
3.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,392
Damage
26,591
41,641
Taken
40,138
17,033
Mitigated
20,698
8,967
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bloo82
Bastet
4,036
1,034
52
2,761
9,245
2,344
0
990
8,191
0
43,655
L
4,616
788
0
1,055
13,443
8,251
0
4,894
8,409
18,195
0
W
4,140
320
180
678
8,432
5,467
14
3,168
5,168
15,309
0
L
8,851
5,756
0
3,598
8,341
3,176
0
1,837
6,454
0
67,080
W
Bellona
2,990
1,142
0
1,469
4,828
6,056
1,899
55
4,773
7,619
42,047
W
Persephone
Sundered21
Persephone
6,798
278
0
1,789
7,144
1,905
838
2,821
4,249
43,269
0
W
Charybdis
TLOTI
Charybdis
2,073
1,386
72
2,824
8,068
1,108
0
228
7,840
0
44,551
L
5,049
2,048
0
621
3,725
1,237
0
1,261
2,351
50,470
0
W
Osiris
lnWavess
Osiris
10,590
5,969
0
1,250
11,666
6,162
66
3,163
8,441
0
44,037
L
2,840
652
0
880
6,887
2,025
0
2,236
4,606
0
14,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
39,592
371
Minions Killed
387
0
Camps Cleared
0
1,286,183
Distance Traveled
1,316,282
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,363
526
78
6
0
305,254
2
L
Geb
6,219
444
30
2
0
226,046
7
W
Geb
6,667
476
26
2
0
285,242
0
L
Apollo
8,601
614
131
9
0
243,787
3
W
Bellona
8,395
600
116
8
0
256,856
3
W
Persephone
8,037
574
87
6
0
251,674
1
W
Charybdis
7,348
525
87
6
0
249,367
5
L
Vulcan
7,707
551
110
8
0
238,783
8
W
Osiris
9,145
653
71
5
0
273,143
3
L
Loki
5,635
403
22
2
0
272,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role