Player Matchup

He Bo
He Bo
Guite_or_White
He Bo
Level 104
God Stats
1W - 1L
1,279 SR
Queue Stats
184W - 122L
1,579 Elo+
Party 1
Bacchus
Bacchus
gerard_kny18
Bacchus
Level 54
God Stats
4W - 3L
1,590 SR
Queue Stats
22W - 32L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
goonzaa99
Gilgamesh
Level 122
God Stats
12W - 10L
1,632 SR
Queue Stats
197W - 143L
1,544 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,537 Elo+

VS

Team Averages
Level 26
1,232 SR
1,177 Elo+
Merlin
Merlin
BINKSY360
Merlin
Level 28
God Stats
0W - 2L
1,182 SR
Queue Stats
30W - 84L
1,124 Elo+
Solo
Bastet
Bastet
Zeiirh
Bastet
Level 5
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 8L
1,082 Elo+
Solo
Kukulkan
Kukulkan
paradaa05
Kukulkan
Level 46
God Stats
0W - 2L
1,198 SR
Queue Stats
10W - 15L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 11
10,925
840
12,219
7,977
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
gerard_kny18
Bacchus
14
6 / 1 / 18
11,036
849
5,754
13,003
16,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
goonzaa99
Gilgamesh
15
10 / 1 / 13
10,828
833
11,807
11,156
5,689
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BINKSY360
Merlin
11
1 / 9 / 0
8,294
638
3,688
11,559
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
Zeiirh
Bastet
10
2 / 10 / 1
8,834
680
6,523
11,646
3,686
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
paradaa05
Kukulkan
11
1 / 8 / 2
8,089
622
8,483
10,216
3,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
27
Kills
4
4
Deaths
27
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
BINKSY360
Merlin
1
9
0
0.11
W
11
2
11
8.25
L
Bastet
Zeiirh
Bastet
2
10
1
0.25
W
Bacchus
gerard_kny18
Bacchus
6
1
18
15
W
Gilgamesh
goonzaa99
Gilgamesh
10
1
13
16.5
L
Kukulkan
paradaa05
Kukulkan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
18,694
32,136
Taken
33,421
25,177
Mitigated
11,310
6,277
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BINKSY360
Merlin
3,688
684
0
945
11,559
4,092
0
6,200
5,191
23,927
0
W
12,219
370
148
1,107
7,977
3,073
384
3,299
4,678
35,880
0
L
Bastet
Zeiirh
Bastet
6,523
2,382
0
802
11,646
3,686
0
5,938
5,511
0
11,128
W
Bacchus
gerard_kny18
Bacchus
5,754
426
379
4,124
13,003
16,415
211
4,799
8,204
14,475
0
W
Gilgamesh
goonzaa99
Gilgamesh
11,807
3,295
0
519
11,156
5,689
658
4,307
6,849
0
37,625
L
Kukulkan
paradaa05
Kukulkan
8,483
594
0
40
10,216
3,532
0
5,600
4,390
23,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
25,217
155
Minions Killed
97
9
Camps Cleared
3
782,006
Distance Traveled
603,118
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,294
638
46
4
2
196,423
0
W
He Bo
10,925
840
64
5
4
256,763
5
L
Bastet
8,834
680
12
1
1
197,426
0
W
Bacchus
11,036
849
20
2
1
259,500
1
W
Gilgamesh
10,828
833
71
5
4
265,743
1
L
Kukulkan
8,089
622
39
3
0
209,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role