Player Matchup

Bellona
Bellona
Ana Elbeads
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,275 Elo+
Party 1
Scylla
Scylla
BrOWn_ToWN_CuRRy
Scylla
Level 14
God Stats
7W - 12L
1,511 SR
Queue Stats
53W - 73L
1,265 Elo+
Solo
Neith
Neith
Javigone24
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,347 Elo+

VS

Team Averages
Level 89
1,484 SR
1,331 Elo+
Scylla
Scylla
DaZork2611
Scylla
Level 120
God Stats
1W - 0L
1,178 SR
Queue Stats
7W - 5L
1,541 Elo+
Solo
Chaac
Chaac
Grim Katana
Chaac
Level 68
God Stats
8W - 6L
1,612 SR
Queue Stats
22W - 25L
1,275 Elo+
Party 2
Bastet
Bastet
Purkaliciouss
Bastet
Level 78
God Stats
1W - 1L
1,661 SR
Queue Stats
12W - 15L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ana Elbeads
Bellona
11
1 / 9 / 7
7,656
696
3,369
15,120
6,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 10 / 1
8,673
788
7,365
10,227
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
2 / 5 / 4
7,455
678
4,923
9,596
2,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaZork2611
Scylla
13
7 / 3 / 14
9,794
890
12,332
10,120
2,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 13
9,369
852
9,732
11,523
7,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 3 / 8
9,796
891
9,810
9,714
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
8
Kills
24
24
Deaths
8
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ana Elbeads
Bellona
1
9
7
0.5
L
5
10
1
0.55
W
Scylla
DaZork2611
Scylla
7
3
14
4.67
W
7
2
13
6.75
L
Neith
2
5
4
0.8
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
31,874
34,943
Taken
31,357
11,724
Mitigated
13,973
2,048
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ana Elbeads
Bellona
3,369
798
60
942
15,120
6,438
112
5,342
9,778
0
9,208
L
7,365
372
0
0
10,227
2,601
0
3,948
6,279
19,563
0
W
Scylla
DaZork2611
Scylla
12,332
630
36
2,670
10,120
2,964
520
3,137
6,837
29,535
0
W
9,732
1,907
749
5,170
11,523
7,844
912
2,066
9,436
0
31,170
L
Neith
4,923
1,547
0
1,046
9,596
2,685
93
3,197
6,399
0
17,016
W
9,810
2,735
0
3,048
9,714
3,165
245
2,809
6,851
0
28,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
28,959
64
Minions Killed
107
4
Camps Cleared
5
484,207
Distance Traveled
593,442
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,656
696
15
1
1
167,180
1
L
Scylla
8,673
788
27
2
3
156,167
1
W
Scylla
9,794
890
39
4
2
175,678
0
W
Chaac
9,369
852
39
4
2
194,109
2
L
Neith
7,455
678
22
2
0
160,860
1
W
Bastet
9,796
891
29
3
1
223,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role