Player Matchup

Thanatos
Thanatos
Fluffyunicorn1
Thanatos
Level 109
God Stats
1W - 4L
1,518 SR
Queue Stats
374W - 377L
1,451 Elo+
Solo
The Morrigan
The Morrigan
Geotech7
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 81L
1,719 Elo+
Party 1
Heimdallr
Heimdallr
HandicapLLama123
Heimdallr
Level 68
God Stats
4W - 3L
1,618 SR
Queue Stats
184W - 120L
1,673 Elo+
Party 1
Persephone
Persephone
Rapidible
Persephone
Level 149
God Stats
2W - 3L
1,535 SR
Queue Stats
424W - 278L
1,729 Elo+
Party 1
Mulan
Mulan
SkrrrPullUp
Mulan
Level 140
God Stats
2W - 4L
1,853 SR
Queue Stats
215W - 118L
1,738 Elo+
Party 1
Team Averages
Level 106
1,605 SR
1,662 Elo+

VS

Team Averages
Level 123
1,529 SR
1,544 Elo+
Kukulkan
Kukulkan
MtTai
Kukulkan
Level 121
God Stats
2W - 1L
1,495 SR
Queue Stats
106W - 120L
1,527 Elo+
Solo
Bastet
Bastet
OmarChacon73
Bastet
Level 67
God Stats
4W - 2L
1,297 SR
Queue Stats
357W - 415L
1,553 Elo+
Solo
King Arthur
King Arthur
Rooi Strepe
King Arthur
Level 146
God Stats
11W - 23L
1,429 SR
Queue Stats
823W - 810L
1,561 Elo+
Solo
Artio
Artio
Sammy Hausstand
Artio
Level 126
God Stats
5W - 0L
1,898 SR
Queue Stats
111W - 104L
1,550 Elo+
Solo
Rama
Rama
darkskull243
Rama
Level 155
God Stats
7W - 6L
1,523 SR
Queue Stats
396W - 398L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
3 / 9 / 4
8,926
744
6,910
13,562
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Geotech7
The Morrigan
17
7 / 8 / 6
10,601
883
10,661
11,392
4,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
18
6 / 4 / 11
10,249
854
16,756
13,800
6,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Rapidible
Persephone
15
5 / 7 / 8
9,064
755
20,193
13,436
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 7 / 8
8,268
689
7,218
17,866
12,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MtTai
Kukulkan
19
13 / 3 / 11
12,259
1,022
17,136
10,400
5,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bastet
17
6 / 6 / 15
10,310
859
11,536
13,365
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Rooi Strepe
King Arthur
18
6 / 3 / 24
10,851
904
12,820
19,786
13,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 20
10,281
857
7,210
17,153
21,321
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 6 / 15
9,889
824
14,015
13,712
4,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
120
21
Kills
35
35
Deaths
21
37
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
9
4
0.56
L
The Morrigan
Geotech7
The Morrigan
7
8
6
1.25
L
Heimdallr
6
4
11
2.88
W
Kukulkan
MtTai
Kukulkan
13
3
11
6.17
W
Bastet
6
6
15
2.25
L
Persephone
Rapidible
Persephone
5
7
8
1.29
W
King Arthur
Rooi Strepe
King Arthur
6
3
24
6
W
3
3
20
4.33
L
0
7
8
0.57
W
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,738
Damage
62,717
70,056
Taken
74,416
34,022
Mitigated
49,928
18,889
Healing
30,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,910
1,468
491
4,225
13,562
5,762
0
6,136
7,426
0
10,382
L
The Morrigan
Geotech7
The Morrigan
10,661
2,748
671
529
11,392
4,617
0
4,993
6,308
18,118
1,353
L
Heimdallr
16,756
4,751
1,165
2,733
13,800
6,566
949
3,192
10,608
0
35,664
W
Kukulkan
MtTai
Kukulkan
17,136
1,309
2,082
2,169
10,400
5,524
995
4,796
5,542
38,531
0
W
Bastet
11,536
1,670
505
2,070
13,365
4,505
1,067
4,187
9,134
0
21,631
L
Persephone
Rapidible
Persephone
20,193
2,412
1,274
3,160
13,436
4,357
0
4,444
8,985
28,806
0
W
King Arthur
Rooi Strepe
King Arthur
12,820
2,082
1,120
6,448
19,786
13,896
223
6,429
13,146
3,353
22,470
W
7,210
821
4,434
7,593
17,153
21,321
332
6,970
9,943
21,062
0
L
7,218
813
2,032
2,609
17,866
12,720
0
6,584
11,282
0
8,751
W
14,015
9,738
772
2,949
13,712
4,682
1,607
6,473
7,149
0
24,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
53,590
108
Minions Killed
126
0
Camps Cleared
0
949,267
Distance Traveled
1,169,782
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,926
744
14
1
0
203,730
1
L
The Morrigan
10,601
883
23
2
0
171,513
0
L
Heimdallr
10,249
854
41
3
0
211,259
0
W
Kukulkan
12,259
1,022
57
5
0
209,093
3
W
Bastet
10,310
859
16
1
0
314,580
1
L
Persephone
9,064
755
18
2
0
189,374
0
W
King Arthur
10,851
904
16
1
0
247,127
1
W
Artio
10,281
857
17
1
0
224,363
1
L
Mulan
8,268
689
12
1
0
173,391
0
W
Rama
9,889
824
20
2
0
174,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role