Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BillyBobJimJoe4
Ah Muzen Cab
Level 34
God Stats
5W - 5L
1,349 SR
Queue Stats
95W - 97L
1,428 Elo+
Party 2
Hera
Hera
BrutalBeast689
Hera
Level 69
God Stats
8W - 8L
1,514 SR
Queue Stats
243W - 280L
1,472 Elo+
Party 4
Sun Wukong
Sun Wukong
LoNgJoHnSiLvEr10
Sun Wukong
Level 39
God Stats
9W - 6L
1,647 SR
Queue Stats
168W - 161L
1,427 Elo+
Party 4
Nemesis
Nemesis
SlurryRum
Nemesis
Level 46
God Stats
10W - 9L
1,287 SR
Queue Stats
175W - 210L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
callofdeath339
Sylvanus
Level 60
God Stats
7W - 10L
1,303 SR
Queue Stats
227W - 271L
1,408 Elo+
Party 2
Team Averages
Level 50
1,420 SR
1,430 Elo+

VS

Team Averages
Level 62
1,437 SR
1,396 Elo+
Geb
Geb
Megatoutie
Geb
Level 88
God Stats
2W - 3L
1,415 SR
Queue Stats
230W - 253L
1,418 Elo+
Party 3
Scylla
Scylla
VVJess
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,299 Elo+
Party 1
Odin
Odin
Z0B_ZER0_
Odin
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 8L
1,273 Elo+
Party 3
Jing Wei
Jing Wei
luffy_pirates122
Jing Wei
Level 88
God Stats
2W - 3L
1,502 SR
Queue Stats
295W - 308L
1,521 Elo+
Party 3
Tsukuyomi
Tsukuyomi
saucykazi
Tsukuyomi
Level 107
God Stats
5W - 8L
1,490 SR
Queue Stats
690W - 760L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BillyBobJimJoe4
Ah Muzen Cab
17
1 / 1 / 2
10,760
468
3,348
14,097
5,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 6
10,866
472
10,428
11,256
8,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LoNgJoHnSiLvEr10
Sun Wukong
19
5 / 3 / 5
12,347
537
16,902
16,647
15,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Nemesis
SlurryRum
Nemesis
20
13 / 0 / 2
13,748
598
13,443
10,269
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
16
1 / 0 / 7
10,656
463
7,112
15,981
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,199
356
6,714
20,288
18,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
VVJess
Scylla
15
0 / 7 / 1
9,289
404
1,305
12,748
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
14
0 / 3 / 1
8,475
368
1,385
16,646
13,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 1 / 0
10,330
449
8,052
12,403
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
saucykazi
Tsukuyomi
19
9 / 7 / 0
11,903
518
14,188
18,149
8,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
22
Kills
9
9
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BillyBobJimJoe4
Ah Muzen Cab
1
1
2
2
W
2
5
6
1
W
Sun Wukong
LoNgJoHnSiLvEr10
Sun Wukong
5
3
5
2.5
L
0
5
0
0
W
Nemesis
SlurryRum
Nemesis
13
0
2
14
L
Scylla
VVJess
Scylla
0
7
1
0.07
L
Odin
0
3
1
0.17
W
Sylvanus
1
0
7
4.5
L
0
1
0
0
L
Tsukuyomi
saucykazi
Tsukuyomi
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
31,644
68,250
Taken
80,234
52,431
Mitigated
48,353
26,067
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BillyBobJimJoe4
Ah Muzen Cab
3,348
1,493
0
8,799
14,097
5,254
981
3,224
10,873
0
89,811
W
10,428
3,054
0
1,803
11,256
8,787
215
2,052
9,204
68,086
0
W
Sun Wukong
LoNgJoHnSiLvEr10
Sun Wukong
16,902
4,312
0
7,138
16,647
15,433
949
4,302
12,345
0
80,633
L
6,714
559
385
2,422
20,288
18,055
210
4,533
15,755
41,610
0
W
Nemesis
SlurryRum
Nemesis
13,443
8,220
0
757
10,269
5,059
1,350
2,161
8,108
0
105,991
L
Scylla
VVJess
Scylla
1,305
229
0
0
12,748
4,285
212
3,380
9,368
42,328
0
L
Odin
1,385
595
0
3,840
16,646
13,068
854
1,635
15,011
201
26,503
W
Sylvanus
7,112
2,599
1,801
5,769
15,981
17,898
799
2,924
13,057
36,340
0
L
8,052
4,966
0
7,094
12,403
4,451
945
4,343
8,060
0
89,148
L
Tsukuyomi
saucykazi
Tsukuyomi
14,188
5,093
0
3,741
18,149
8,494
796
4,058
14,091
0
97,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,377
Gold Earned
48,196
584
Minions Killed
534
0
Camps Cleared
0
2,165,312
Distance Traveled
1,966,472
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,760
468
131
6
0
495,676
5
W
Hera
10,866
472
103
4
0
406,065
3
W
Sun Wukong
12,347
537
143
6
0
428,063
9
L
Geb
8,199
356
47
2
0
413,283
2
W
Nemesis
13,748
598
154
7
0
435,100
1
L
Scylla
9,289
404
85
4
0
320,070
0
L
Odin
8,475
368
79
3
0
392,965
0
W
Sylvanus
10,656
463
53
2
0
400,408
4
L
Jing Wei
10,330
449
178
8
0
429,075
3
L
Tsukuyomi
11,903
518
145
6
0
411,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role