Player Matchup

Eset
Eset
BlackM19
Eset
Level 117
God Stats
5W - 6L
1,291 SR
Queue Stats
57W - 81L
1,344 Elo+
Solo
Chaac
Chaac
Khindril
Chaac
Level 85
God Stats
4W - 4L
1,541 SR
Queue Stats
44W - 54L
1,393 Elo+
Solo
Anhur
Anhur
Valarky
Anhur
Level 125
God Stats
12W - 17L
1,704 SR
Queue Stats
43W - 53L
1,496 Elo+
Solo
Team Averages
Level 109
1,512 SR
1,411 Elo+

VS

Team Averages
Level 98
1,595 SR
1,383 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Rasty96
Neith
Level 89
God Stats
9W - 5L
1,506 SR
Queue Stats
31W - 55L
1,328 Elo+
Solo
Yemoja
Yemoja
Морвел
Yemoja
Level 46
God Stats
0W - 3L
1,778 SR
Queue Stats
35W - 33L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 3 / 9
7,975
665
4,245
6,308
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Khindril
Chaac
13
5 / 0 / 10
9,194
766
11,270
15,018
14,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Valarky
Anhur
14
9 / 1 / 6
9,741
812
12,408
8,113
2,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 5 / 2
6,829
569
7,456
8,786
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Rasty96
Neith
11
4 / 5 / 0
7,542
629
6,027
9,484
2,602
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
11
0 / 5 / 4
7,510
626
3,331
12,383
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
4
4
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
2
0.2
W
Eset
1
3
9
1.83
W
Chaac
Khindril
Chaac
5
0
10
10
L
Neith
Rasty96
Neith
4
5
0
0.8
W
Anhur
Valarky
Anhur
9
1
6
12
L
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
16,814
29,439
Taken
30,653
19,791
Mitigated
13,530
8,331
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,456
706
0
946
8,786
1,622
126
842
7,558
27,017
0
W
Eset
4,245
272
728
435
6,308
2,142
701
3,329
2,801
18,203
0
W
Chaac
Khindril
Chaac
11,270
1,084
0
5,568
15,018
14,811
132
4,549
9,782
904
32,795
L
Neith
Rasty96
Neith
6,027
2,405
546
1,775
9,484
2,602
72
1,379
7,559
0
19,912
W
Anhur
Valarky
Anhur
12,408
6,779
0
1,600
8,113
2,838
1,478
2,943
4,973
0
40,075
L
Yemoja
3,331
790
906
1,849
12,383
9,306
27
1,815
9,639
12,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
21,881
145
Minions Killed
108
6
Camps Cleared
3
641,093
Distance Traveled
583,670
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,829
569
52
4
3
200,856
5
W
Eset
7,975
665
45
4
1
200,073
6
W
Chaac
9,194
766
42
4
3
238,847
0
L
Neith
7,542
629
32
3
0
184,919
0
W
Anhur
9,741
812
58
5
2
202,173
1
L
Yemoja
7,510
626
24
2
0
197,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role