Player Matchup

Bellona
Bellona
SnazzyFeather64
Bellona
Level 29
God Stats
10W - 16L
1,533 SR
Queue Stats
123W - 159L
1,480 Elo+
Solo
Loki
Loki
ToastedWaffle03
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,408 Elo+
Solo
Neith
Neith
XxJohnny_13xX-
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Party 1
Nu Wa
Nu Wa
beast_man88d
Nu Wa
Level 133
God Stats
11W - 13L
1,552 SR
Queue Stats
257W - 278L
1,452 Elo+
Party 1
Geb
Geb
jakepat_567
Geb
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 9L
1,106 Elo+
Solo
Team Averages
Level 40
1,471 SR
1,330 Elo+

VS

Team Averages
Level 39
1,521 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FeelinFroggy229
Olorun
Level 23
God Stats
40W - 28L
1,312 SR
Queue Stats
59W - 54L
1,298 Elo+
Solo
Thanatos
Thanatos
machiengunmason
Thanatos
Level 25
God Stats
71W - 48L
1,595 SR
Queue Stats
101W - 81L
1,521 Elo+
Solo
Kukulkan
Kukulkan
rakuda_kobudai46
Kukulkan
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
ラクダのどれいミミー
Ganesha
Level 121
God Stats
1W - 0L
1,699 SR
Queue Stats
74W - 70L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,213
821
133
1,642
885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 13 / 1
9,864
986
7,694
21,425
3,948
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 2
8,799
880
5,900
15,038
4,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 11 / 2
10,279
1,028
10,035
17,326
2,924
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
0 / 3 / 0
8,281
828
1,475
3,823
1,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 2 / 10
10,653
1,065
6,296
8,640
3,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 13
10,338
1,034
5,239
1,924
695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
19 / 1 / 11
12,985
1,299
20,494
8,956
3,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 10
10,355
1,036
2,802
1,962
764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 2 / 28
10,948
1,095
18,466
11,752
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
107
5
Kills
35
36
Deaths
5
5
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
10
6.5
W
4
0
13
10.5
L
0
1
0
0
L
3
13
1
0.27
L
0
8
2
0.13
L
2
11
2
0.27
L
0
3
0
0
W
Thanatos
19
1
11
24.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
53,297
59,254
Taken
33,234
13,659
Mitigated
14,252
2,052
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,296
5,428
0
0
8,640
3,185
0
3,351
5,081
0
24,819
W
5,239
3,497
293
708
1,924
695
0
1,282
558
25,835
0
L
133
0
283
182
1,642
885
0
729
861
0
4,734
L
7,694
1,401
0
800
21,425
3,948
0
9,418
11,774
0
23,652
L
5,900
2,738
0
165
15,038
4,265
0
6,520
8,321
0
13,825
L
10,035
2,184
0
250
17,326
2,924
0
7,381
9,662
28,790
0
L
1,475
95
0
372
3,823
1,637
0
1,657
2,114
4,728
0
W
Thanatos
20,494
8,143
38
9,927
8,956
3,737
0
2,599
6,198
51
30,077
W
2,802
270
0
0
1,962
764
0
1,421
433
38,512
0
W
18,466
1,582
0
1,199
11,752
5,871
0
2,154
9,454
31,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,436
Gold Earned
55,279
96
Minions Killed
235
2
Camps Cleared
10
508,348
Distance Traveled
897,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,653
1,065
44
4
3
159,146
0
W
Olorun
10,338
1,034
60
6
4
160,581
0
L
Bellona
8,213
821
6
1
2
30,930
0
L
Loki
9,864
986
38
4
0
164,821
1
L
Neith
8,799
880
14
1
0
141,651
0
L
Nu Wa
10,279
1,028
32
3
0
125,642
0
L
Geb
8,281
828
6
1
0
45,304
0
W
Thanatos
12,985
1,299
45
5
1
220,688
1
W
Kukulkan
10,355
1,036
83
8
0
170,815
0
W
Ganesha
10,948
1,095
3
0
2
186,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role