Player Matchup

Olorun
Olorun
MeteorThunder
Olorun
Level 16
God Stats
1W - 3L
1,767 SR
Queue Stats
3W - 4L
1,514 Elo+
Party 2
Bellona
Bellona
Misho8944
Bellona
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,341 Elo+
Solo
Hercules
Hercules
Taahmis
Hercules
Level 17
God Stats
3W - 1L
1,582 SR
Queue Stats
3W - 2L
1,655 Elo+
Party 2
Fafnir
Fafnir
norbie9
Fafnir
Level 28
God Stats
2W - 9L
1,723 SR
Queue Stats
48W - 44L
1,612 Elo+
Party 2
Set
Set
イカフラィ
Set
Level 27
God Stats
5W - 4L
1,620 SR
Queue Stats
19W - 20L
1,465 Elo+
Solo
Team Averages
Level 19
1,638 SR
1,518 Elo+

VS

Team Averages
Level 16
1,397 SR
1,450 Elo+
Thanatos
Thanatos
BuzzySlayer69
Thanatos
Level 13
God Stats
1W - 1L
1,313 SR
Queue Stats
28W - 24L
1,563 Elo+
Party 1
Izanami
Izanami
Fortified1359
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,493 Elo+
Party 1
Olorun
Olorun
MXK Br4nd0n
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 41L
1,261 Elo+
Solo
Ra
Ra
Shadow_World1312
Ra
Level 28
God Stats
2W - 1L
1,174 SR
Queue Stats
148W - 186L
1,318 Elo+
Solo
Artio
Artio
yUglyGodd
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 91L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 7 / 3
8,378
493
9,552
10,674
3,590
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Misho8944
Bellona
9
1 / 10 / 2
6,207
365
1,647
12,052
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
Taahmis
Hercules
12
4 / 4 / 6
7,763
457
5,920
18,472
10,759
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
norbie9
Fafnir
12
5 / 2 / 10
8,911
524
6,250
13,726
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
2 / 2 / 6
7,460
439
4,610
6,815
3,868
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuzzySlayer69
Thanatos
15
5 / 1 / 3
9,493
558
9,591
10,662
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
19
16 / 1 / 1
12,171
716
20,494
9,863
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
9
0 / 11 / 5
7,265
427
2,448
10,729
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 1
8,308
489
4,507
7,845
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
yUglyGodd
Artio
11
1 / 3 / 5
7,735
455
4,502
10,771
6,119
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
20
Kills
24
25
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BuzzySlayer69
Thanatos
5
1
3
6.5
W
Izanami
16
1
1
16.5
W
Olorun
0
11
5
0.23
L
8
7
3
1.36
L
Bellona
Misho8944
Bellona
1
10
2
0.2
W
2
5
1
0.5
L
Hercules
Taahmis
Hercules
4
4
6
1.75
L
Fafnir
norbie9
Fafnir
5
2
10
5
W
Artio
yUglyGodd
Artio
1
3
5
1.17
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
41,542
61,739
Taken
49,870
39,452
Mitigated
20,910
13,201
Healing
24,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BuzzySlayer69
Thanatos
9,591
2,521
0
11,745
10,662
3,761
0
2,307
8,355
0
61,258
W
Izanami
20,494
15,354
0
6,082
9,863
4,305
4,173
2,904
6,959
0
126,011
W
Olorun
2,448
741
152
1,040
10,729
4,091
708
3,565
7,164
10,743
1,762
L
9,552
6,131
754
1,446
10,674
3,590
0
931
9,743
42,450
0
L
Bellona
Misho8944
Bellona
1,647
291
0
617
12,052
5,088
315
1,662
10,390
0
19,056
W
4,507
480
631
1,157
7,845
2,634
363
1,563
6,282
36,316
0
L
Hercules
Taahmis
Hercules
5,920
2,310
0
5,852
18,472
10,759
1,022
3,244
15,228
0
27,911
L
Fafnir
norbie9
Fafnir
6,250
2,148
0
4,532
13,726
16,147
93
4,288
9,438
14,467
0
W
Artio
yUglyGodd
Artio
4,502
518
310
3,606
10,771
6,119
1,139
5,525
5,246
15,217
0
L
4,610
899
0
0
6,815
3,868
0
1,080
5,735
184
24,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
44,972
201
Minions Killed
410
0
Camps Cleared
0
1,513,155
Distance Traveled
1,575,772
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,493
558
94
6
0
371,060
1
W
Izanami
12,171
716
208
12
0
339,858
1
W
Olorun
7,265
427
19
1
0
257,976
5
L
Olorun
8,378
493
68
4
0
282,812
0
L
Bellona
6,207
365
30
2
0
270,240
3
W
Ra
8,308
489
70
4
0
271,933
0
L
Hercules
7,763
457
46
3
0
282,555
0
L
Fafnir
8,911
524
21
1
0
316,465
0
W
Artio
7,735
455
19
1
0
334,945
1
L
Set
7,460
439
36
2
0
361,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role