Player Matchup

Ullr
Ullr
Masters
Joní
Ullr
Masters
Level 152
God Stats
5W - 3L
1,583 SR
Queue Stats
210W - 186L
2,622 MMR
Party 1
Tyr
Tyr
Masters
Luciano31
Tyr
Masters
Level 115
God Stats
6W - 8L
1,482 SR
Queue Stats
191W - 207L
2,448 MMR
Solo
Fenrir
Fenrir
Masters
SrIvanovich
Fenrir
Masters
Level 149
God Stats
22W - 12L
1,712 SR
Queue Stats
160W - 173L
2,218 MMR
Solo
Olorun
Olorun
Diamond II
Xsan
Olorun
Diamond II
Level 160
God Stats
30W - 14L
1,895 SR
Queue Stats
1,008W - 1,010L
2,405 MMR
Party 1
Athena
Athena
Diamond I
quíu
Athena
Diamond I
Level 160
God Stats
2W - 1L
1,785 SR
Queue Stats
108W - 89L
2,532 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,692 SR
2,445 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,555 SR
2,403 MMR
Bacchus
Bacchus
Silver III
Aleeexxis
Bacchus
Silver III
Level 147
God Stats
1W - 0L
1,372 SR
Queue Stats
30W - 43L
828 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Beigonn
Zhong Kui
Masters
Level 160
God Stats
15W - 7L
1,836 SR
Queue Stats
448W - 441L
2,709 MMR
Solo
Mulan
Mulan
Masters
Cσмρℓєχ
Mulan
Masters
Level 147
God Stats
1W - 0L
1,385 SR
Queue Stats
113W - 92L
2,904 MMR
Solo
Loki
Loki
Diamond II
ElRAIDON
Loki
Diamond II
Level 160
God Stats
10W - 5L
1,684 SR
Queue Stats
155W - 109L
2,975 MMR
Solo
Medusa
Medusa
Diamond III
Lekli
Medusa
Diamond III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
2,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Joní
Ullr
20
6 / 6 / 9
12,803
533
21,151
20,575
8,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 6 / 4
12,064
503
19,900
24,767
30,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
18
6 / 7 / 8
11,817
492
17,987
24,991
14,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
Xsan
Olorun
20
5 / 6 / 3
13,323
555
14,088
23,397
8,856
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
quíu
Athena
17
5 / 4 / 12
11,632
485
7,749
22,947
26,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiGilgameshPersephoneKhepri

VS

Bans
SolSetArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aleeexxis
Bacchus
17
3 / 7 / 10
12,374
516
12,473
21,660
29,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Beigonn
Zhong Kui
20
2 / 6 / 9
14,668
611
23,605
25,043
19,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 15
15,068
628
24,363
37,134
50,395
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Loki
20
7 / 7 / 8
14,424
601
13,784
22,627
9,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Medusa
Lekli
Medusa
20
11 / 2 / 6
16,119
672
20,867
18,997
8,161
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
25
Kills
29
29
Deaths
25
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aleeexxis
Bacchus
3
7
10
1.14
W
Zhong Kui
Beigonn
Zhong Kui
2
6
9
1.08
W
6
3
15
4.5
W
Loki
7
7
8
1.57
L
Ullr
Joní
Ullr
6
6
9
1.75
W
Medusa
Lekli
Medusa
11
2
6
7
L
3
6
4
0.83
L
Fenrir
6
7
8
1.43
L
Olorun
Xsan
Olorun
5
6
3
1.08
L
Athena
quíu
Athena
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,875
Damage
95,092
116,677
Taken
125,461
89,770
Mitigated
116,992
29,415
Healing
56,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aleeexxis
Bacchus
12,473
1,212
0
4,903
21,660
29,306
396
5,736
15,924
34,130
0
W
Zhong Kui
Beigonn
Zhong Kui
23,605
3,468
0
13,663
25,043
19,322
4,136
4,493
20,550
109,688
0
W
24,363
3,129
0
19,907
37,134
50,395
1,695
4,321
31,037
9,106
96,143
W
Loki
13,784
3,216
0
5,530
22,627
9,808
898
2,868
19,759
0
109,224
L
Ullr
Joní
Ullr
21,151
10,632
0
926
20,575
8,969
455
8,521
11,998
0
100,417
W
Medusa
Lekli
Medusa
20,867
10,832
0
12,287
18,997
8,161
4,476
5,568
13,429
0
166,492
L
19,900
2,364
0
9,388
24,767
30,343
400
6,740
17,787
0
80,011
L
Fenrir
17,987
5,562
0
7,208
24,991
14,814
0
8,365
16,386
0
76,317
L
Olorun
Xsan
Olorun
14,088
6,846
335
9,931
23,397
8,856
1,311
6,720
16,437
125,701
0
L
Athena
quíu
Athena
7,749
2,201
0
1,627
22,947
26,788
0
8,937
13,770
41,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,639
Gold Earned
72,653
681
Minions Killed
760
0
Camps Cleared
0
2,256,727
Distance Traveled
2,247,763
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,374
516
46
2
0
451,802
2
W
Zhong Kui
14,668
611
188
8
0
414,250
6
W
Mulan
15,068
628
177
7
0
448,760
1
W
Loki
14,424
601
149
6
0
487,787
2
L
Ullr
12,803
533
162
7
0
425,737
2
W
Medusa
16,119
672
200
8
0
445,164
7
L
Tyr
12,064
503
145
6
0
483,646
3
L
Fenrir
11,817
492
97
4
0
495,332
3
L
Olorun
13,323
555
220
9
0
380,773
2
L
Athena
11,632
485
57
2
0
471,239
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role