Player Matchup

Ravana
Ravana
D3athsridge
Ravana
Level 103
God Stats
10W - 12L
1,364 SR
Queue Stats
142W - 147L
1,488 Elo+
Party 1
Bellona
Bellona
Evilmau555
Bellona
Level 127
God Stats
20W - 14L
1,521 SR
Queue Stats
659W - 640L
1,531 Elo+
Party 1
Neith
Neith
MiraculousMoon
Neith
Level 125
God Stats
10W - 10L
1,554 SR
Queue Stats
256W - 253L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
N3KO S3NPAI
Cthulhu
Level 80
God Stats
20W - 14L
1,646 SR
Queue Stats
115W - 113L
1,464 Elo+
Party 1
Sol
Sol
NekoSatou
Sol
Level 128
God Stats
4W - 2L
1,650 SR
Queue Stats
412W - 419L
1,518 Elo+
Party 1
Team Averages
Level 113
1,547 SR
1,506 Elo+

VS

Team Averages
Level 64
1,478 SR
1,428 Elo+
Olorun
Olorun
AfroCheesiac
Olorun
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
12W - 15L
1,433 Elo+
Party 2
Mulan
Mulan
DirgeInferno617
Mulan
Level 28
God Stats
5W - 4L
1,542 SR
Queue Stats
44W - 29L
1,465 Elo+
Party 3
Cerberus
Cerberus
Purple_Mango87
Cerberus
Level 107
God Stats
8W - 7L
1,549 SR
Queue Stats
94W - 103L
1,409 Elo+
Party 3
Odin
Odin
Trzan
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
i_Melodic_i
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 271L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 0 / 2
6,741
613
1,786
2,457
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Evilmau555
Bellona
12
2 / 1 / 3
7,033
639
4,523
5,201
3,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 4
6,938
631
7,185
4,796
1,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
N3KO S3NPAI
Cthulhu
10
3 / 1 / 5
6,192
563
3,810
7,215
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 1
6,529
594
2,120
3,507
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 2 / 1
5,340
485
2,177
4,388
1,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,238
476
2,763
6,319
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
7
1 / 2 / 0
4,964
451
2,268
8,238
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Trzan
Odin
8
0 / 3 / 1
4,986
453
2,424
6,372
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
i_Melodic_i
Heimdallr
8
0 / 5 / 1
4,689
426
3,076
6,416
1,543
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
2
2
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
2
1
0.25
W
Ravana
3
0
2
4
L
1
3
0
0.33
W
Bellona
Evilmau555
Bellona
2
1
3
3.5
W
4
0
4
6
W
Cthulhu
N3KO S3NPAI
Cthulhu
3
1
5
5.5
W
2
0
1
2.5
L
Cerberus
1
2
0
0.5
L
Odin
Trzan
Odin
0
3
1
0.17
L
Heimdallr
i_Melodic_i
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
12,708
23,176
Taken
31,733
10,143
Mitigated
13,404
8,984
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,177
1,031
0
1,124
4,388
1,334
0
1,895
2,493
29,097
0
W
Ravana
1,786
384
0
1,888
2,457
860
378
0
2,457
0
34,467
L
2,763
534
0
2,515
6,319
2,049
0
367
5,952
0
25,915
W
Bellona
Evilmau555
Bellona
4,523
1,901
0
1,324
5,201
3,314
522
0
4,751
0
38,437
W
7,185
4,680
0
1,522
4,796
1,255
1,183
1,637
3,116
0
40,655
W
Cthulhu
N3KO S3NPAI
Cthulhu
3,810
520
157
1,975
7,215
3,455
0
1,436
5,779
15,453
0
W
2,120
368
0
2,118
3,507
1,259
900
1,436
2,071
34,744
5,135
L
Cerberus
2,268
164
8
2,396
8,238
3,293
0
1,632
6,606
13,845
0
L
Odin
Trzan
Odin
2,424
856
0
2,173
6,372
5,185
0
164
6,208
0
24,161
L
Heimdallr
i_Melodic_i
Heimdallr
3,076
1,860
0
922
6,416
1,543
0
1,804
4,612
0
21,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
25,217
367
Minions Killed
233
0
Camps Cleared
0
1,068,664
Distance Traveled
956,340
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,340
485
58
5
0
194,548
2
W
Ravana
6,741
613
83
8
0
233,126
3
L
Mulan
5,238
476
61
6
0
192,978
2
W
Bellona
7,033
639
100
9
0
212,212
2
W
Neith
6,938
631
81
7
0
186,202
4
W
Cthulhu
6,192
563
26
2
0
228,769
2
W
Sol
6,529
594
77
7
0
208,355
0
L
Cerberus
4,964
451
27
2
0
179,393
3
L
Odin
4,986
453
50
5
0
184,392
1
L
Heimdallr
4,689
426
37
3
0
205,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role