Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JohnnyDancer
Sun Wukong
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 135L
1,470 Elo+
Solo
Loki
Loki
PSiKO_95
Loki
Level 124
God Stats
2W - 2L
1,729 SR
Queue Stats
438W - 440L
1,452 Elo+
Solo
Fafnir
Fafnir
llosequi
Fafnir
Level 103
God Stats
3W - 1L
1,827 SR
Queue Stats
143W - 120L
1,549 Elo+
Solo
Team Averages
Level 127
1,611 SR
1,494 Elo+

VS

Team Averages
Level 56
1,447 SR
1,497 Elo+
Kuzenbo
Kuzenbo
Dampfwalz3
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,508 Elo+
Solo
Fenrir
Fenrir
ODENSAMA
Fenrir
Level 56
God Stats
9W - 8L
1,409 SR
Queue Stats
196W - 201L
1,472 Elo+
Solo
Chaac
Chaac
TaTbI3ae6aJI
Chaac
Level 25
God Stats
6W - 2L
1,451 SR
Queue Stats
262W - 319L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
XxxCookies
Zhong Kui
Level 62
God Stats
4W - 2L
1,527 SR
Queue Stats
136W - 125L
1,507 Elo+
Solo
Charybdis
Charybdis
tomiadalaki
Charybdis
Level 118
God Stats
11W - 9L
1,349 SR
Queue Stats
848W - 858L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 6 / 5
9,241
840
12,470
15,744
7,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
 
Xbalanque
14
3 / 6 / 6
8,521
775
20,369
16,488
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
JohnnyDancer
Sun Wukong
12
0 / 5 / 2
6,974
634
11,034
19,341
20,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
4 / 7 / 6
8,894
809
9,851
13,024
8,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
llosequi
Fafnir
13
0 / 1 / 4
7,391
672
3,624
12,756
13,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dampfwalz3
Kuzenbo
15
2 / 1 / 16
8,709
792
5,096
13,724
20,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ODENSAMA
Fenrir
13
3 / 3 / 17
8,425
766
12,471
20,013
13,481
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 14
10,048
913
18,782
19,239
14,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
XxxCookies
Zhong Kui
16
6 / 2 / 13
9,956
905
16,763
9,343
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
tomiadalaki
Charybdis
17
7 / 2 / 14
9,780
889
15,682
10,729
5,216
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
10
Kills
25
25
Deaths
10
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
6
5
0.92
L
Xbalanque
 
Xbalanque
3
6
6
1
W
Kuzenbo
Dampfwalz3
Kuzenbo
2
1
16
10
L
Sun Wukong
JohnnyDancer
Sun Wukong
0
5
2
0.2
W
Fenrir
ODENSAMA
Fenrir
3
3
17
3.83
L
Loki
4
7
6
1
W
7
2
14
7
W
Zhong Kui
XxxCookies
Zhong Kui
6
2
13
6.25
L
Fafnir
llosequi
Fafnir
0
1
4
2
W
Charybdis
tomiadalaki
Charybdis
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
68,794
77,353
Taken
73,048
57,305
Mitigated
60,997
21,851
Healing
27,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,470
1,203
931
4,037
15,744
7,925
300
4,384
11,136
0
25,590
L
Xbalanque
 
Xbalanque
20,369
5,737
1,394
5,239
16,488
7,463
1,130
5,435
10,641
0
30,075
W
Kuzenbo
Dampfwalz3
Kuzenbo
5,096
1,298
757
1,721
13,724
20,374
258
952
12,507
9,107
0
L
Sun Wukong
JohnnyDancer
Sun Wukong
11,034
1,459
657
3,365
19,341
20,211
0
5,644
13,185
0
15,160
W
Fenrir
ODENSAMA
Fenrir
12,471
2,202
1,703
6,133
20,013
13,481
465
1,397
18,178
3,055
12,550
L
Loki
9,851
1,158
371
984
13,024
8,023
66
4,855
8,125
2,837
21,367
W
18,782
2,524
1,184
8,048
19,239
14,689
1,019
1,320
17,704
114
35,323
W
Zhong Kui
XxxCookies
Zhong Kui
16,763
1,218
1,179
2,361
9,343
7,237
862
554
8,699
27,438
0
L
Fafnir
llosequi
Fafnir
3,624
565
1,078
3,795
12,756
13,683
350
3,609
8,653
5,985
0
W
Charybdis
tomiadalaki
Charybdis
15,682
8,754
1,339
2,691
10,729
5,216
2,618
321
10,187
0
30,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
46,918
98
Minions Killed
106
0
Camps Cleared
0
1,017,976
Distance Traveled
1,101,419
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,241
840
30
3
0
219,276
3
L
Xbalanque
8,521
775
30
3
0
189,108
1
W
Kuzenbo
8,709
792
1
0
0
240,794
0
L
Sun Wukong
6,974
634
8
1
0
217,782
6
W
Fenrir
8,425
766
0
0
0
237,547
4
L
Loki
8,894
809
20
2
0
179,029
0
W
Chaac
10,048
913
44
4
0
218,023
0
W
Zhong Kui
9,956
905
25
2
0
208,606
1
L
Fafnir
7,391
672
10
1
0
212,781
0
W
Charybdis
9,780
889
36
3
0
196,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role