Player Matchup

Bellona
Bellona
DuongLinh
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,273 Elo+
Solo
Danzaburou
Danzaburou
SevenDeadJr
Danzaburou
Level 23
God Stats
11W - 13L
1,457 SR
Queue Stats
95W - 114L
1,380 Elo+
Solo
Persephone
Persephone
VanquishtheW01F
Persephone
Level 22
God Stats
4W - 11L
1,424 SR
Queue Stats
45W - 74L
1,379 Elo+
Solo
Fenrir
Fenrir
dokidoki94
Fenrir
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
82W - 106L
1,404 Elo+
Solo
Ares
Ares
joett203
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,336 Elo+

VS

Team Averages
Level 15
1,516 SR
1,342 Elo+
Thoth
Thoth
CouncilRegent7
Thoth
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
25W - 21L
1,335 Elo+
Party 1
Horus
Horus
TacoElGato
Horus
Level 14
God Stats
9W - 2L
1,532 SR
Queue Stats
21W - 18L
1,344 Elo+
Party 1
The Morrigan
The Morrigan
TrueSteil
The Morrigan
Level 28
God Stats
5W - 5L
1,186 SR
Queue Stats
64W - 77L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
anjnu2runed
Sun Wukong
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,346 Elo+
Solo
Izanami
Izanami
ggh2h
Izanami
Level 3
God Stats
2W - 0L
1,624 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuongLinh
Bellona
9
0 / 3 / 0
5,066
507
2,899
7,417
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SevenDeadJr
Danzaburou
9
3 / 5 / 1
5,982
598
5,587
7,088
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
VanquishtheW01F
Persephone
9
0 / 6 / 1
5,363
536
2,032
8,322
2,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
dokidoki94
Fenrir
9
3 / 2 / 2
5,799
580
5,417
6,621
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
0 / 3 / 2
4,934
493
1,069
8,048
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 3
5,959
596
6,252
5,802
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
9
4 / 0 / 5
6,515
652
4,140
8,073
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
TrueSteil
The Morrigan
11
4 / 0 / 2
6,208
621
5,350
3,990
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
anjnu2runed
Sun Wukong
13
3 / 0 / 1
7,044
704
4,234
5,222
3,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ggh2h
Izanami
11
4 / 3 / 4
6,626
663
5,643
7,688
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
19
19
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Bellona
DuongLinh
Bellona
0
3
0
0
L
Danzaburou
SevenDeadJr
Danzaburou
3
5
1
0.7
W
Horus
4
0
5
6.5
W
The Morrigan
TrueSteil
The Morrigan
4
0
2
5
L
Persephone
VanquishtheW01F
Persephone
0
6
1
0.08
W
Sun Wukong
anjnu2runed
Sun Wukong
3
0
1
3.5
L
Fenrir
dokidoki94
Fenrir
3
2
2
2
W
Izanami
ggh2h
Izanami
4
3
4
2
L
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
25,619
37,496
Taken
30,775
14,861
Mitigated
14,486
8,211
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,252
524
0
187
5,802
1,593
390
366
5,436
28,222
0
L
Bellona
DuongLinh
Bellona
2,899
321
0
1,410
7,417
5,598
0
1,466
5,951
2,342
19,735
L
Danzaburou
SevenDeadJr
Danzaburou
5,587
2,457
0
1,500
7,088
1,605
0
3,303
3,535
0
23,330
W
Horus
4,140
1,960
1,937
3,044
8,073
5,513
341
920
7,153
0
10,077
W
The Morrigan
TrueSteil
The Morrigan
5,350
1,237
0
525
3,990
1,267
225
1,803
2,147
24,304
2,250
L
Persephone
VanquishtheW01F
Persephone
2,032
159
0
2,455
8,322
2,055
355
3,473
4,843
24,348
0
W
Sun Wukong
anjnu2runed
Sun Wukong
4,234
874
0
729
5,222
3,836
522
492
4,730
10,644
33,707
L
Fenrir
dokidoki94
Fenrir
5,417
1,314
0
2,485
6,621
2,178
0
478
6,143
0
28,832
W
Izanami
ggh2h
Izanami
5,643
4,298
0
3,098
7,688
2,277
571
403
7,285
0
42,064
L
Ares
1,069
125
0
361
8,048
3,425
0
2,443
5,395
11,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
32,352
213
Minions Killed
276
0
Camps Cleared
0
928,589
Distance Traveled
979,604
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,959
596
50
5
0
188,121
0
L
Bellona
5,066
507
52
5
0
175,545
2
L
Danzaburou
5,982
598
43
4
0
191,880
1
W
Horus
6,515
652
11
1
0
206,588
0
W
The Morrigan
6,208
621
41
4
0
196,572
4
L
Persephone
5,363
536
45
5
0
173,042
0
W
Sun Wukong
7,044
704
92
9
0
185,467
1
L
Fenrir
5,799
580
55
6
0
192,950
1
W
Izanami
6,626
663
82
8
0
202,856
1
L
Ares
4,934
493
18
2
0
195,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role