Player Matchup

Janus
Janus
EkaAll
Janus
Level 29
God Stats
4W - 3L
1,659 SR
Queue Stats
201W - 50L
1,920 Elo+
Party 1
Geb
Geb
JuicePiler
Geb
Level 96
God Stats
15W - 6L
1,706 SR
Queue Stats
329W - 159L
1,880 Elo+
Party 1
King Arthur
King Arthur
NarcisSchizo
King Arthur
Level 116
God Stats
43W - 27L
1,580 SR
Queue Stats
128W - 113L
1,484 Elo+
Party 3
Anhur
Anhur
VoidGlide
Anhur
Level 84
God Stats
13W - 9L
1,722 SR
Queue Stats
300W - 138L
1,893 Elo+
Party 1
Fenrir
Fenrir
buttrosebud
Fenrir
Level 47
God Stats
0W - 4L
1,169 SR
Queue Stats
133W - 133L
1,448 Elo+
Party 3
Team Averages
Level 74
1,567 SR
1,725 Elo+

VS

Team Averages
Level 60
1,498 SR
1,521 Elo+
Scylla
Scylla
Adannyy
Scylla
Level 48
God Stats
1W - 1L
1,401 SR
Queue Stats
42W - 55L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Known Gremlin
Aphrodite
Level 48
God Stats
11W - 5L
1,688 SR
Queue Stats
167W - 156L
1,562 Elo+
Party 2
Bellona
Bellona
Str8gaminbeasty
Bellona
Level 81
God Stats
35W - 39L
1,565 SR
Queue Stats
543W - 526L
1,605 Elo+
Party 2
Cupid
Cupid
TheJustCape66
Cupid
Level 65
God Stats
3W - 3L
1,329 SR
Queue Stats
251W - 239L
1,456 Elo+
Party 2
Cliodhna
Cliodhna
lamSteam
Cliodhna
Level 58
God Stats
7W - 5L
1,508 SR
Queue Stats
207W - 183L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EkaAll
Janus
5
0 / 2 / 0
4,448
371
0
1,351
300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 5
6,584
549
3,164
8,043
4,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NarcisSchizo
King Arthur
12
1 / 2 / 1
7,082
590
4,255
13,138
5,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
VoidGlide
Anhur
12
5 / 0 / 1
7,162
597
5,046
4,850
1,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
3 / 5 / 0
6,357
530
3,696
10,370
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adannyy
Scylla
13
3 / 2 / 1
7,866
656
3,270
4,689
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Known Gremlin
Aphrodite
5
0 / 4 / 0
4,600
383
134
3,980
728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 2 / 1
7,580
632
9,082
6,502
6,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,848
487
3,115
6,397
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
lamSteam
Cliodhna
13
4 / 1 / 1
7,409
617
6,625
6,131
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
10
Kills
9
9
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adannyy
Scylla
3
2
1
1.75
L
Janus
EkaAll
Janus
0
2
0
0
L
1
0
5
3.5
W
Aphrodite
Known Gremlin
Aphrodite
0
4
0
0
L
King Arthur
NarcisSchizo
King Arthur
1
2
1
0.75
W
2
2
1
1.25
W
0
2
0
0
L
Anhur
VoidGlide
Anhur
5
0
1
5.5
L
Fenrir
3
5
0
0.6
W
Cliodhna
lamSteam
Cliodhna
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
22,226
37,752
Taken
27,699
15,126
Mitigated
11,245
12,615
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adannyy
Scylla
3,270
808
0
938
4,689
1,214
396
1,031
3,658
52,256
0
L
Janus
EkaAll
Janus
0
0
0
211
1,351
300
0
546
761
5,611
0
L
3,164
757
224
2,958
8,043
4,718
143
700
7,317
16,919
0
W
Aphrodite
Known Gremlin
Aphrodite
134
134
340
417
3,980
728
0
501
3,479
1,907
0
L
King Arthur
NarcisSchizo
King Arthur
4,255
237
0
4,165
13,138
5,555
0
0
13,138
0
44,170
W
9,082
3,765
0
2,092
6,502
6,538
0
254
6,248
0
52,243
W
3,115
1,749
49
2,479
6,397
1,034
0
1,207
5,190
0
34,643
L
Anhur
VoidGlide
Anhur
5,046
3,160
0
1,785
4,850
1,437
1,102
119
4,731
0
53,804
L
Fenrir
3,696
1,292
0
3,272
10,370
3,116
0
1,934
8,338
0
28,740
W
Cliodhna
lamSteam
Cliodhna
6,625
809
0
4,051
6,131
1,731
0
171
5,960
0
48,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
33,303
322
Minions Killed
393
0
Camps Cleared
0
1,021,434
Distance Traveled
1,090,351
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,866
656
106
9
0
214,705
2
L
Janus
4,448
371
15
1
0
83,524
1
L
Geb
6,584
549
31
3
0
256,793
1
W
Aphrodite
4,600
383
13
1
0
114,347
0
L
King Arthur
7,082
590
112
9
0
240,466
1
W
Bellona
7,580
632
119
10
0
253,687
4
W
Cupid
5,848
487
58
5
0
227,606
4
L
Anhur
7,162
597
107
9
0
204,964
1
L
Fenrir
6,357
530
57
5
0
235,687
1
W
Cliodhna
7,409
617
97
8
0
280,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role