Player Matchup

Sylvanus
Sylvanus
DanTHEman4553
Sylvanus
Level 121
God Stats
3W - 1L
1,804 SR
Queue Stats
91W - 83L
1,550 Elo+
Party 1
Chang'e
Chang'e
ProfOsiris
Chang'e
Level 157
God Stats
4W - 2L
1,700 SR
Queue Stats
393W - 255L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
uStickhead
Danzaburou
Level 147
God Stats
5W - 5L
1,565 SR
Queue Stats
156W - 127L
1,513 Elo+
Party 1
Team Averages
Level 142
1,690 SR
1,546 Elo+

VS

Team Averages
Level 84
1,651 SR
1,541 Elo+
Geb
Geb
Deep Cea
Geb
Level 45
God Stats
5W - 3L
1,628 SR
Queue Stats
156W - 132L
1,528 Elo+
Party 2
Nemesis
Nemesis
InfernoPop
Nemesis
Level 102
God Stats
2W - 1L
1,830 SR
Queue Stats
20W - 21L
1,524 Elo+
Party 2
Nox
Nox
JellyfishKing
Nox
Level 106
God Stats
6W - 13L
1,494 SR
Queue Stats
78W - 89L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DanTHEman4553
Sylvanus
8
0 / 0 / 5
5,039
840
1,103
3,056
2,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
ProfOsiris
Chang'e
10
6 / 1 / 0
6,037
1,006
4,395
3,649
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
uStickhead
Danzaburou
8
0 / 1 / 3
4,873
812
705
2,684
818
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,695
783
2,434
5,090
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
InfernoPop
Nemesis
9
1 / 2 / 0
4,809
802
2,866
4,199
1,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

1
0 / 1 / 0
2,406
401
0
492
144

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
2
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DanTHEman4553
Sylvanus
0
0
5
2.5
L
0
3
1
0.17
L
Nemesis
InfernoPop
Nemesis
1
2
0
0.5
L
0
1
0
0
W
Chang'e
ProfOsiris
Chang'e
6
1
0
6
W
Danzaburou
uStickhead
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,203
Damage
5,300
9,389
Taken
9,781
4,518
Mitigated
5,224
3,177
Healing
1,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DanTHEman4553
Sylvanus
1,103
229
764
562
3,056
2,196
375
1,503
1,553
5,840
0
L
2,434
342
0
504
5,090
3,530
0
2,151
2,656
6,415
0
L
Nemesis
InfernoPop
Nemesis
2,866
1,133
0
1,054
4,199
1,550
0
2,623
1,368
0
18,363
L
0
0
0
0
492
144
0
448
0
0
0
W
Chang'e
ProfOsiris
Chang'e
4,395
321
505
1,148
3,649
1,504
423
823
2,826
13,754
0
W
Danzaburou
uStickhead
Danzaburou
705
208
0
198
2,684
818
504
613
2,071
0
11,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,949
Gold Earned
11,910
66
Minions Killed
47
4
Camps Cleared
2
269,295
Distance Traveled
237,815
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,039
840
11
2
1
84,010
0
L
Geb
4,695
783
8
1
0
112,709
1
L
Nemesis
4,809
802
39
7
2
125,106
0
L
Nox
2,406
401
0
0
0
0
0
W
Chang'e
6,037
1,006
28
5
0
98,400
1
W
Danzaburou
4,873
812
27
5
3
86,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role