Player Matchup

Geb
Geb
CrunchyCummies
Geb
Level 124
God Stats
15W - 7L
1,654 SR
Queue Stats
209W - 183L
1,505 Elo+
Solo
Neith
Neith
Lady_In_Red517
Neith
Level 59
God Stats
108W - 113L
1,492 SR
Queue Stats
340W - 412L
1,458 Elo+
Solo
Anubis
Anubis
Lawful_Stupid
Anubis
Level 106
God Stats
12W - 12L
1,415 SR
Queue Stats
101W - 123L
1,437 Elo+
Solo
Fenrir
Fenrir
VexCade
Fenrir
Level 129
God Stats
60W - 29L
1,641 SR
Queue Stats
417W - 377L
1,532 Elo+
Solo
Cliodhna
Cliodhna
ZonikoOne
Cliodhna
Level 102
God Stats
15W - 18L
1,428 SR
Queue Stats
287W - 284L
1,486 Elo+
Solo
Team Averages
Level 104
1,526 SR
1,484 Elo+

VS

Team Averages
Level 107
1,463 SR
1,513 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ayou
Jing Wei
Level 149
God Stats
0W - 4L
1,284 SR
Queue Stats
37W - 40L
1,594 Elo+
Solo
Bacchus
Bacchus
HollowKing29
Bacchus
Level 107
God Stats
96W - 96L
1,454 SR
Queue Stats
653W - 662L
1,525 Elo+
Solo
Eset
Eset
LilBaphomet
Eset
Level 123
God Stats
18W - 22L
1,578 SR
Queue Stats
337W - 340L
1,480 Elo+
Solo
Tiamat
Tiamat
StephanPiache
Tiamat
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
6,540
1,090
5,696
6,073
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 5
6,192
1,032
3,255
2,006
786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 5
5,923
987
2,470
1,847
777
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VexCade
Fenrir
12
6 / 0 / 2
7,278
1,213
6,051
5,685
3,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
ZonikoOne
Cliodhna
11
1 / 0 / 4
5,878
980
3,097
1,926
723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

397

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 0 / 0
5,166
861
390
597
207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
Ayou
Jing Wei
11
0 / 0 / 1
5,693
949
4,308
3,277
1,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
HollowKing29
Bacchus
11
0 / 1 / 1
6,113
1,019
2,519
8,330
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 0
5,968
995
3,559
4,030
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,202
1,034
2,146
6,499
3,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
8
Kills
1
1
Deaths
8
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
L
Jing Wei
Ayou
Jing Wei
0
0
1
0.5
W
0
0
8
4
L
Bacchus
HollowKing29
Bacchus
0
1
1
0.5
W
1
0
5
3.5
W
0
1
5
2.5
L
1
3
0
0.33
L
0
4
1
0.13
W
Fenrir
VexCade
Fenrir
6
0
2
7
W
Cliodhna
ZonikoOne
Cliodhna
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
12,922
17,537
Taken
22,733
10,786
Mitigated
14,952
2,113
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
390
0
0
153
597
207
0
220
377
0
1,363
L
Jing Wei
Ayou
Jing Wei
4,308
2,843
0
651
3,277
1,092
0
1,956
1,321
0
21,973
W
5,696
405
0
684
6,073
4,761
0
3,435
2,638
10,507
0
L
Bacchus
HollowKing29
Bacchus
2,519
424
0
876
8,330
8,339
0
2,439
5,891
3,657
0
W
3,255
1,484
0
515
2,006
786
0
1,494
512
0
11,344
W
2,470
0
0
0
1,847
777
0
528
1,319
15,889
0
L
3,559
0
162
174
4,030
1,349
0
1,599
2,431
14,381
0
L
2,146
330
90
1,143
6,499
3,965
0
1,952
4,547
7,488
0
W
Fenrir
VexCade
Fenrir
6,051
1,651
0
345
5,685
3,739
0
2,310
3,375
0
14,102
W
Cliodhna
ZonikoOne
Cliodhna
3,097
115
423
146
1,926
723
0
457
1,469
0
9,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
29,142
97
Minions Killed
79
5
Camps Cleared
3
591,402
Distance Traveled
457,433
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,166
861
1
0
1
18,363
0
L
Jing Wei
5,693
949
40
7
1
108,225
1
W
Geb
6,540
1,090
9
2
1
130,638
0
L
Bacchus
6,113
1,019
2
0
0
117,948
0
W
Neith
6,192
1,032
29
5
0
113,142
0
W
Anubis
5,923
987
29
5
0
94,571
0
L
Eset
5,968
995
24
4
1
107,939
0
L
Tiamat
6,202
1,034
12
2
0
104,958
0
W
Fenrir
7,278
1,213
17
3
3
130,328
0
W
Cliodhna
5,878
980
13
2
1
122,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role