Player Matchup

Sol
Sol
Bronze III
VIC9871
Sol
Bronze III
Level 65
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 29L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,718 SR
1,400 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,454 SR
1,361 MMR
Cliodhna
Cliodhna
Gold V
adalwardus
Cliodhna
Gold V
Level 155
God Stats
13W - 7L
1,454 SR
Queue Stats
76W - 100L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 3 / 0
11,082
652
8,688
13,243
4,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Nu WaAh Muzen CabChang'eAnubisChaac

VS

Bans
BakasuraChronosHe BoZeusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
adalwardus
Cliodhna
20
3 / 0 / 0
13,630
802
11,373
13,390
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
0
0
W
Cliodhna
adalwardus
Cliodhna
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,688
Damage
11,373
13,243
Taken
13,390
4,166
Mitigated
9,895
4,606
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,688
3,759
0
4,606
13,243
4,166
0
289
12,740
61,274
0
W
Cliodhna
adalwardus
Cliodhna
11,373
1,603
0
6,584
13,390
9,895
1,718
9,215
4,175
0
95,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,082
Gold Earned
13,630
133
Minions Killed
176
4
Camps Cleared
11
321,034
Distance Traveled
342,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,082
652
133
8
4
321,034
0
W
Cliodhna
13,630
802
176
10
11
342,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role