Player Matchup

Osiris
Osiris
AbjectProphecy
Osiris
Level 155
God Stats
4W - 4L
1,559 SR
Queue Stats
507W - 444L
1,527 Elo+
Party 1
Sol
Sol
BreathThinkAct
Sol
Level 158
God Stats
9W - 7L
1,666 SR
Queue Stats
477W - 446L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
ChaoticEvilDruid
Aphrodite
Level 160
God Stats
46W - 34L
1,638 SR
Queue Stats
591W - 528L
1,539 Elo+
Party 1
Susano
Susano
King_Farlon_TTV
Susano
Level 157
God Stats
6W - 1L
1,719 SR
Queue Stats
356W - 411L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
SURREALISMxx_tv
Ne Zha
Level 159
God Stats
5W - 5L
1,511 SR
Queue Stats
482W - 510L
1,611 Elo+
Party 1
Team Averages
Level 158
1,619 SR
1,542 Elo+

VS

Team Averages
Level 104
1,411 SR
1,479 Elo+
Nu Wa
Nu Wa
BF4 Hunts
Nu Wa
Level 105
God Stats
0W - 2L
1,232 SR
Queue Stats
177W - 158L
1,634 Elo+
Party 2
Fenrir
Fenrir
Bloody Ugh
Fenrir
Level 156
God Stats
3W - 8L
1,454 SR
Queue Stats
326W - 306L
1,563 Elo+
Party 2
Charybdis
Charybdis
Mayhemxxxx
Charybdis
Level 136
God Stats
20W - 21L
1,478 SR
Queue Stats
862W - 1,110L
1,527 Elo+
Party 2
Geb
Geb
The icewolf3259
Geb
Level 63
God Stats
0W - 1L
1,196 SR
Queue Stats
14W - 24L
1,257 Elo+
Party 2
Cu Chulainn
Cu Chulainn
a new path
Cu Chulainn
Level 61
God Stats
1W - 1L
1,694 SR
Queue Stats
32W - 18L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,701
544
7,555
13,095
10,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 0 / 2
9,883
618
13,310
10,568
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
16
5 / 1 / 4
9,759
610
8,278
10,118
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
8,538
534
3,169
11,134
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 11
8,724
545
4,683
14,493
13,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BF4 Hunts
Nu Wa
12
1 / 3 / 3
7,355
460
11,348
6,457
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Bloody Ugh
Fenrir
13
2 / 3 / 1
7,508
469
7,508
11,149
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mayhemxxxx
Charybdis
13
0 / 1 / 0
7,537
471
1,939
10,465
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 0
6,184
387
2,183
12,352
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
a new path
Cu Chulainn
13
3 / 6 / 1
8,122
508
12,843
17,815
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
6
6
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Nu Wa
BF4 Hunts
Nu Wa
1
3
3
0.83
L
Fenrir
Bloody Ugh
Fenrir
2
3
1
0.83
W
9
0
2
10
W
Aphrodite
5
1
4
7
W
2
2
2
1.5
L
Charybdis
Mayhemxxxx
Charybdis
0
1
0
0
W
2
0
11
7.5
L
0
7
0
0
L
Cu Chulainn
a new path
Cu Chulainn
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
35,821
59,408
Taken
58,238
34,034
Mitigated
28,480
34,168
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,555
2,898
0
5,677
13,095
10,071
552
3,459
8,402
2,793
45,478
L
Nu Wa
BF4 Hunts
Nu Wa
11,348
1,745
0
877
6,457
2,068
0
2,157
4,234
45,827
0
L
Fenrir
Bloody Ugh
Fenrir
7,508
1,771
0
4,464
11,149
4,282
0
3,491
7,566
0
46,759
W
13,310
5,707
0
8,109
10,568
3,660
2,249
2,534
7,904
67,292
7,988
W
Aphrodite
8,278
247
3,371
7,617
10,118
3,633
0
3,708
5,940
64,544
0
W
3,169
346
0
4,322
11,134
3,529
668
2,096
8,618
0
57,476
L
Charybdis
Mayhemxxxx
Charybdis
1,939
1,028
0
3,505
10,465
3,061
2,706
3,924
6,505
0
56,413
W
4,683
1,742
505
4,567
14,493
13,141
275
3,293
10,661
0
26,199
L
2,183
656
0
706
12,352
7,642
603
6,249
6,079
14,988
0
L
Cu Chulainn
a new path
Cu Chulainn
12,843
1,618
0
7,110
17,815
11,427
20
4,664
12,986
9,403
41,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,605
Gold Earned
36,706
525
Minions Killed
408
0
Camps Cleared
0
1,545,375
Distance Traveled
1,428,552
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,701
544
102
6
0
302,374
1
L
Nu Wa
7,355
460
85
5
0
274,566
4
L
Fenrir
7,508
469
87
5
0
306,172
3
W
Sol
9,883
618
121
8
0
290,935
2
W
Aphrodite
9,759
610
142
9
0
318,638
4
W
Susano
8,538
534
117
7
0
341,497
1
L
Charybdis
7,537
471
120
8
0
271,243
7
W
Ne Zha
8,724
545
43
3
0
291,931
7
L
Geb
6,184
387
24
2
0
285,174
2
L
Cu Chulainn
8,122
508
92
6
0
291,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role