Player Matchup

Geb
Geb
Deepression
Geb
Level 148
God Stats
13W - 11L
1,681 SR
Queue Stats
349W - 311L
1,659 Elo+
Party 1
Zeus
Zeus
Shallowpression
Zeus
Level 126
God Stats
3W - 2L
1,740 SR
Queue Stats
413W - 366L
1,670 Elo+
Party 1
Cthulhu
Cthulhu
Truecolorz17
Cthulhu
Level 65
God Stats
2W - 1L
1,724 SR
Queue Stats
34W - 30L
1,606 Elo+
Party 1
Cliodhna
Cliodhna
Weavsterss
Cliodhna
Level 16
God Stats
6W - 3L
1,847 SR
Queue Stats
30W - 15L
1,734 Elo+
Party 1
Izanami
Izanami
bnasti97
Izanami
Level 127
God Stats
35W - 25L
1,558 SR
Queue Stats
450W - 406L
1,674 Elo+
Party 1
Team Averages
Level 96
1,710 SR
1,669 Elo+

VS

Team Averages
Level 108
1,408 SR
1,458 Elo+
Thanatos
Thanatos
BriannaPaige
Thanatos
Level 83
God Stats
0W - 2L
1,246 SR
Queue Stats
99W - 101L
1,475 Elo+
Solo
Chaac
Chaac
Enderbro1992
Chaac
Level 105
God Stats
7W - 5L
1,581 SR
Queue Stats
732W - 824L
1,470 Elo+
Party 2
Cerberus
Cerberus
HollusStump
Cerberus
Level 160
God Stats
4W - 10L
1,438 SR
Queue Stats
670W - 668L
1,410 Elo+
Solo
Zeus
Zeus
IonIbusaka
Zeus
Level 69
God Stats
5W - 5L
1,224 SR
Queue Stats
176W - 171L
1,473 Elo+
Solo
Neith
Neith
c00lsroybro
Neith
Level 124
God Stats
51W - 50L
1,549 SR
Queue Stats
924W - 1,047L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 4
6,645
665
7,713
9,453
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 1
7,086
709
5,228
3,676
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Truecolorz17
Cthulhu
8
2 / 0 / 2
5,000
500
3,382
4,730
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Weavsterss
Cliodhna
12
6 / 0 / 4
7,062
706
6,885
6,739
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
bnasti97
Izanami
11
0 / 1 / 4
6,002
600
2,478
5,679
2,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BriannaPaige
Thanatos
8
0 / 5 / 2
5,080
508
2,736
7,200
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 0
5,874
587
5,321
10,669
5,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
HollusStump
Cerberus
8
1 / 2 / 1
5,275
528
1,552
7,456
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
5,840
584
5,668
6,449
1,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 4 / 1
5,302
530
1,644
5,414
1,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
3
Deaths
19
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BriannaPaige
Thanatos
0
5
2
0.2
W
6
1
4
8
L
1
7
0
0.14
L
Cerberus
HollusStump
Cerberus
1
2
1
0.75
L
1
1
0
1
W
5
1
1
5.5
W
Cthulhu
Truecolorz17
Cthulhu
2
0
2
3
W
Cliodhna
Weavsterss
Cliodhna
6
0
4
8
W
Izanami
bnasti97
Izanami
0
1
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
16,921
30,277
Taken
37,188
15,787
Mitigated
13,253
10,315
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BriannaPaige
Thanatos
2,736
1,035
0
3,811
7,200
1,974
0
2,361
4,677
0
20,425
W
7,713
2,133
0
3,640
9,453
7,010
0
84
9,369
29,362
0
L
5,321
1,863
0
2,414
10,669
5,371
0
5,677
4,240
0
26,955
L
Cerberus
HollusStump
Cerberus
1,552
213
0
2,160
7,456
2,631
142
3,224
3,836
9,993
0
L
5,668
893
0
3,738
6,449
1,625
0
1,137
5,150
42,625
0
W
5,228
1,409
0
865
3,676
1,056
216
588
3,088
39,034
0
W
Cthulhu
Truecolorz17
Cthulhu
3,382
184
79
801
4,730
3,536
0
2,172
2,558
11,763
0
W
Cliodhna
Weavsterss
Cliodhna
6,885
1,538
0
3,282
6,739
2,103
29
691
6,048
0
41,171
W
Izanami
bnasti97
Izanami
2,478
1,105
0
1,648
5,679
2,082
270
3,685
1,994
0
41,642
L
1,644
594
0
772
5,414
1,652
0
2,220
2,962
0
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
27,371
337
Minions Killed
299
0
Camps Cleared
0
1,058,605
Distance Traveled
960,099
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,080
508
51
5
0
186,065
4
W
Geb
6,645
665
47
5
0
194,820
1
L
Chaac
5,874
587
70
7
0
172,120
1
L
Cerberus
5,275
528
25
3
0
217,027
1
L
Zeus
5,840
584
96
10
0
184,459
3
W
Zeus
7,086
709
93
9
0
208,771
2
W
Cthulhu
5,000
500
9
1
0
206,189
0
W
Cliodhna
7,062
706
91
9
0
254,929
4
W
Izanami
6,002
600
97
10
0
193,896
0
L
Neith
5,302
530
57
6
0
200,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role