Player Matchup

Ymir
Ymir
FeCardinal
Ymir
Level 16
God Stats
8W - 4L
1,525 SR
Queue Stats
10W - 7L
1,420 Elo+
Party 1
Merlin
Merlin
Fleenor44
Merlin
Level 88
God Stats
9W - 9L
1,504 SR
Queue Stats
63W - 49L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
TonyBologna77
Cliodhna
Level 89
God Stats
9W - 3L
1,630 SR
Queue Stats
98W - 94L
1,577 Elo+
Party 1
Team Averages
Level 64
1,553 SR
1,519 Elo+

VS

Team Averages
Level 58
1,443 SR
1,271 Elo+
Ah Muzen Cab
Ah Muzen Cab
JungleHeat__
Ah Muzen Cab
Level 64
God Stats
9W - 21L
1,315 SR
Queue Stats
192W - 221L
1,341 Elo+
Solo
Cthulhu
Cthulhu
PiffMasterRob
Cthulhu
Level 80
God Stats
14W - 5L
1,583 SR
Queue Stats
97W - 126L
1,266 Elo+
Solo
Medusa
Medusa
namesarehard1213
Medusa
Level 29
God Stats
5W - 8L
1,431 SR
Queue Stats
5W - 9L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 13
7,797
780
3,329
7,830
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Fleenor44
Merlin
12
10 / 1 / 3
8,395
840
6,767
4,575
1,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
TonyBologna77
Cliodhna
12
5 / 0 / 10
7,978
798
14,839
7,184
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JungleHeat__
Ah Muzen Cab
9
1 / 4 / 2
6,207
621
5,405
7,345
1,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
10
1 / 4 / 2
6,701
670
5,079
12,294
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 9 / 1
6,142
614
3,337
10,105
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
3
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Merlin
Fleenor44
Merlin
10
1
3
11.5
L
Ah Muzen Cab
JungleHeat__
Ah Muzen Cab
1
4
2
0.5
L
Cthulhu
1
4
2
0.5
W
Cliodhna
TonyBologna77
Cliodhna
5
0
10
10
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
13,821
19,589
Taken
29,744
10,931
Mitigated
10,668
2,007
Healing
2,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,329
802
0
744
7,830
6,868
132
1,206
6,624
10,566
0
W
Merlin
Fleenor44
Merlin
6,767
378
323
334
4,575
1,512
1,446
1,896
2,679
22,137
0
L
Ah Muzen Cab
JungleHeat__
Ah Muzen Cab
5,405
2,040
0
822
7,345
1,942
0
2,401
4,944
0
21,372
L
Cthulhu
5,079
158
0
1,694
12,294
6,440
0
5,634
6,660
12,710
0
W
Cliodhna
TonyBologna77
Cliodhna
14,839
2,036
0
606
7,184
2,551
0
2,429
4,755
0
31,138
L
3,337
1,890
199
154
10,105
2,286
400
2,458
7,647
0
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
19,050
104
Minions Killed
87
5
Camps Cleared
4
565,077
Distance Traveled
450,413
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,797
780
18
2
0
175,937
0
W
Merlin
8,395
840
44
4
2
164,454
2
L
Ah Muzen Cab
6,207
621
42
4
2
143,245
0
L
Cthulhu
6,701
670
15
2
1
157,899
0
W
Cliodhna
7,978
798
42
4
3
224,686
1
L
Medusa
6,142
614
30
3
1
149,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role