Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
PrimeAlloy6282
Charybdis
Level 89
God Stats
1W - 3L
1,507 SR
Queue Stats
253W - 242L
1,514 Elo+
Party 1
Chaac
Chaac
Schweggie
Chaac
Level 105
God Stats
4W - 3L
1,632 SR
Queue Stats
50W - 50L
1,533 Elo+
Solo
Team Averages
Level 103
1,546 SR
1,516 Elo+

VS

Team Averages
Level 107
1,648 SR
1,555 Elo+
Mulan
Mulan
BananaTaco1234
Mulan
Level 158
God Stats
3W - 2L
1,661 SR
Queue Stats
238W - 182L
1,618 Elo+
Party 2
Bastet
Bastet
Illustrius
Bastet
Level 75
God Stats
13W - 7L
1,780 SR
Queue Stats
191W - 169L
1,581 Elo+
Party 2
Hera
Hera
pWnW01f
Hera
Level 89
God Stats
5W - 2L
1,502 SR
Queue Stats
10W - 5L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 0
7,304
664
7,945
12,041
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
PrimeAlloy6282
Charybdis
10
0 / 6 / 0
6,237
567
4,846
8,560
2,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Schweggie
Chaac
8
0 / 7 / 0
5,978
543
3,429
11,958
9,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 11
8,493
772
8,685
10,674
13,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Illustrius
Bastet
12
8 / 1 / 9
8,844
804
13,516
8,076
3,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
pWnW01f
Hera
11
3 / 0 / 11
7,817
711
7,854
5,499
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
48
1
Kills
17
17
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
W
6
0
11
11.5
W
Bastet
Illustrius
Bastet
8
1
9
12.5
L
Charybdis
PrimeAlloy6282
Charybdis
0
6
0
0
L
Chaac
Schweggie
Chaac
0
7
0
0
W
Hera
pWnW01f
Hera
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
30,055
32,559
Taken
24,249
16,538
Mitigated
18,852
6,452
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,945
3,497
0
2,534
12,041
4,459
0
1,799
10,156
29,962
3,295
W
8,685
1,026
519
3,417
10,674
13,760
437
3,357
7,317
0
21,017
W
Bastet
Illustrius
Bastet
13,516
3,604
0
1,433
8,076
3,107
1,332
2,491
5,585
0
24,263
L
Charybdis
PrimeAlloy6282
Charybdis
4,846
2,498
0
892
8,560
2,734
0
3,180
5,232
0
18,921
L
Chaac
Schweggie
Chaac
3,429
386
0
3,026
11,958
9,345
0
2,770
8,940
0
9,497
W
Hera
pWnW01f
Hera
7,854
2,118
0
960
5,499
1,985
457
1,477
4,022
25,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,519
Gold Earned
25,154
115
Minions Killed
101
5
Camps Cleared
4
535,721
Distance Traveled
629,523
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,304
664
66
6
3
196,018
4
W
Mulan
8,493
772
25
2
1
195,030
1
W
Bastet
8,844
804
26
2
2
231,746
1
L
Charybdis
6,237
567
38
3
2
153,213
3
L
Chaac
5,978
543
11
1
0
186,490
5
W
Hera
7,817
711
50
5
1
202,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role