Player Matchup

Ganesha
Ganesha
Ike2point0
Ganesha
Level 85
God Stats
3W - 3L
1,254 SR
Queue Stats
88W - 114L
1,381 Elo+
Party 1
Olorun
Olorun
VibeLeigonTTV
Olorun
Level 67
God Stats
1W - 0L
1,838 SR
Queue Stats
14W - 13L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VibeResiliaut
Ah Muzen Cab
Level 149
God Stats
2W - 1L
1,380 SR
Queue Stats
45W - 55L
1,443 Elo+
Party 1
Team Averages
Level 100
1,490 SR
1,446 Elo+

VS

Team Averages
Level 89
1,466 SR
1,411 Elo+
Chaac
Chaac
 
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Slimiz2Pro
Poseidon
Level 129
God Stats
4W - 1L
1,378 SR
Queue Stats
250W - 213L
1,495 Elo+
Solo
Izanami
Izanami
crisBonilla
Izanami
Level 55
God Stats
10W - 10L
1,519 SR
Queue Stats
107W - 162L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ike2point0
Ganesha
10
0 / 0 / 5
6,822
620
2,464
6,312
4,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 0 / 3
8,037
731
8,282
7,240
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
VibeResiliaut
Ah Muzen Cab
12
3 / 0 / 4
7,945
722
9,197
8,680
3,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
6,663
606
5,022
10,140
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Slimiz2Pro
Poseidon
8
0 / 4 / 0
5,918
538
2,931
5,439
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
crisBonilla
Izanami
10
0 / 3 / 0
6,162
560
6,713
6,554
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Ganesha
Ike2point0
Ganesha
0
0
5
2.5
L
Poseidon
Slimiz2Pro
Poseidon
0
4
0
0
W
5
0
3
6.5
W
Ah Muzen Cab
VibeResiliaut
Ah Muzen Cab
3
0
4
5
L
Izanami
crisBonilla
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,943
Damage
14,666
22,232
Taken
22,133
11,676
Mitigated
13,934
14,086
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,022
361
206
3,706
10,140
10,204
0
4,265
5,875
0
15,898
W
Ganesha
Ike2point0
Ganesha
2,464
205
0
1,940
6,312
4,999
37
801
5,511
6,586
0
L
Poseidon
Slimiz2Pro
Poseidon
2,931
75
0
994
5,439
1,595
0
3,016
2,423
12,440
0
W
8,282
3,454
1,481
4,319
7,240
3,470
1,576
1,130
6,110
32,038
3,612
W
Ah Muzen Cab
VibeResiliaut
Ah Muzen Cab
9,197
3,688
0
6,346
8,680
3,207
1,127
1,297
7,383
0
39,406
L
Izanami
crisBonilla
Izanami
6,713
3,662
455
912
6,554
2,135
0
2,705
3,849
0
22,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,804
Gold Earned
18,743
119
Minions Killed
103
4
Camps Cleared
3
625,504
Distance Traveled
515,499
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,663
606
30
3
1
222,354
1
W
Ganesha
6,822
620
0
0
0
211,641
4
L
Poseidon
5,918
538
19
2
2
119,516
1
W
Olorun
8,037
731
56
5
3
207,981
2
W
Ah Muzen Cab
7,945
722
63
6
1
205,882
0
L
Izanami
6,162
560
54
5
0
173,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role