Player Matchup

Odin
Odin
BM_doraivis
Odin
Level 140
God Stats
9W - 7L
1,673 SR
Queue Stats
268W - 262L
1,355 Elo+
Solo
Khepri
Khepri
MrBlurFace
Khepri
Level 148
God Stats
2W - 1L
1,824 SR
Queue Stats
169W - 194L
1,438 Elo+
Solo
Vamana
Vamana
OoooEXOoooO
Vamana
Level 145
God Stats
19W - 27L
1,419 SR
Queue Stats
2,336W - 2,522L
1,360 Elo+
Solo
He Bo
He Bo
SMorison
He Bo
Level 86
God Stats
0W - 3L
1,153 SR
Queue Stats
149W - 152L
1,374 Elo+
Solo
Scylla
Scylla
TogepiEX
Scylla
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,326 Elo+
Solo
Team Averages
Level 128
1,514 SR
1,371 Elo+

VS

Team Averages
Level 79
1,396 SR
1,387 Elo+
Xing Tian
Xing Tian
AV32-Assassin
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,345 Elo+
Party 1
Fafnir
Fafnir
EMV-BlackHawk
Fafnir
Level 98
God Stats
2W - 1L
1,460 SR
Queue Stats
26W - 29L
1,402 Elo+
Party 1
Mulan
Mulan
MightyConker187
Mulan
Level 84
God Stats
4W - 3L
1,384 SR
Queue Stats
203W - 196L
1,373 Elo+
Solo
Scylla
Scylla
SIMPLE_DREAMER
Scylla
Level 115
God Stats
1W - 0L
1,134 SR
Queue Stats
40W - 38L
1,423 Elo+
Party 1
Anhur
Anhur
WARPATH1176
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
10,732
596
11,521
18,644
16,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
MrBlurFace
Khepri
17
0 / 5 / 6
9,488
527
6,302
16,345
13,599
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
20
6 / 4 / 7
12,327
685
20,439
20,604
21,419
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
SMorison
He Bo
19
5 / 7 / 4
11,115
618
15,829
13,820
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
TogepiEX
Scylla
17
2 / 5 / 4
10,334
574
11,149
10,921
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AV32-Assassin
Xing Tian
20
5 / 2 / 13
12,379
688
8,104
19,032
23,114
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 10
11,606
645
10,002
18,263
26,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 3 / 7
10,794
600
12,919
14,374
14,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
9 / 4 / 7
13,803
767
21,049
12,367
5,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 13
12,806
711
17,538
14,614
7,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
15
Kills
27
27
Deaths
16
28
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AV32-Assassin
Xing Tian
5
2
13
5.75
L
2
6
7
0.92
W
3
3
10
2.67
W
1
3
7
1.5
L
Khepri
MrBlurFace
Khepri
0
5
6
0.6
L
Vamana
6
4
7
2.38
W
9
4
7
3.13
L
He Bo
SMorison
He Bo
5
7
4
1
L
Scylla
TogepiEX
Scylla
2
5
4
0.8
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,240
Damage
69,612
80,334
Taken
78,650
61,430
Mitigated
77,398
24,578
Healing
31,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AV32-Assassin
Xing Tian
8,104
776
1,684
4,514
19,032
23,114
645
9,174
9,858
19,184
0
L
11,521
1,021
843
1,492
18,644
16,120
185
8,013
10,631
0
22,866
W
10,002
3,377
5,683
6,061
18,263
26,485
12
8,569
9,694
23,179
0
W
12,919
1,731
1,263
3,199
14,374
14,452
839
6,811
7,563
300
25,839
L
Khepri
MrBlurFace
Khepri
6,302
561
1,246
1,920
16,345
13,599
40
9,515
6,830
13,686
0
L
Vamana
20,439
6,636
2,287
10,237
20,604
21,419
0
8,471
12,133
513
42,725
W
21,049
2,097
3,057
2,072
12,367
5,549
1,574
4,507
7,054
56,499
0
L
He Bo
SMorison
He Bo
15,829
1,974
1,799
2,080
13,820
5,962
0
6,406
7,414
30,075
0
L
Scylla
TogepiEX
Scylla
11,149
1,932
902
1,772
10,921
4,330
310
7,050
3,871
27,814
0
W
17,538
8,862
1,251
2,684
14,614
7,798
1,450
4,714
9,900
0
33,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
61,388
149
Minions Killed
187
0
Camps Cleared
0
1,293,467
Distance Traveled
1,574,389
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,379
688
28
2
0
326,286
0
L
Odin
10,732
596
32
2
0
299,359
1
W
Fafnir
11,606
645
19
1
0
308,673
1
W
Mulan
10,794
600
18
1
0
336,201
4
L
Khepri
9,488
527
16
1
0
226,348
0
L
Vamana
12,327
685
31
2
0
285,334
0
W
Scylla
13,803
767
81
5
0
307,911
0
L
He Bo
11,115
618
24
1
0
250,357
0
L
Scylla
10,334
574
46
3
0
232,069
0
W
Anhur
12,806
711
41
2
0
295,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role