Player Matchup

Da Ji
Da Ji
Derport
Da Ji
Level 34
God Stats
2W - 0L
1,802 SR
Queue Stats
61W - 63L
1,436 Elo+
Solo
Discordia
Discordia
DoritosAnimus
Discordia
Level 22
God Stats
15W - 11L
1,472 SR
Queue Stats
285W - 86L
1,619 Elo+
Party 3
Nu Wa
Nu Wa
Kadalyst
Nu Wa
Level 26
God Stats
83W - 33L
1,577 SR
Queue Stats
322W - 174L
1,591 Elo+
Party 3
Gilgamesh
Gilgamesh
saschasriracha
Gilgamesh
Level 138
God Stats
34W - 0L
1,708 SR
Queue Stats
548W - 215L
1,648 Elo+
Party 3
Artemis
Artemis
trying to adult
Artemis
Level 44
God Stats
3W - 0L
1,799 SR
Queue Stats
45W - 57L
1,427 Elo+
Solo
Team Averages
Level 53
1,672 SR
1,544 Elo+

VS

Team Averages
Level 59
1,521 SR
1,448 Elo+
Cernunnos
Cernunnos
ScOoBys_-DoOBieS
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
ShAgGyS_BaGgIeS
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,360 Elo+
Party 1
Erlang Shen
Erlang Shen
SickleCraft
Erlang Shen
Level 28
God Stats
0W - 4L
1,449 SR
Queue Stats
141W - 119L
1,514 Elo+
Party 2
Ymir
Ymir
fanguang
Ymir
Level 39
God Stats
65W - 51L
1,583 SR
Queue Stats
385W - 424L
1,502 Elo+
Solo
Janus
Janus
sspencer
Janus
Level 125
God Stats
15W - 15L
1,576 SR
Queue Stats
84W - 72L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Derport
Da Ji
16
4 / 1 / 6
9,997
909
8,185
7,022
3,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
DoritosAnimus
Discordia
17
6 / 1 / 6
11,373
1,034
20,771
6,596
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Kadalyst
Nu Wa
16
0 / 0 / 7
9,657
878
8,541
4,844
1,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
saschasriracha
Gilgamesh
18
1 / 1 / 12
10,685
971
10,129
9,934
11,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 3
10,616
965
5,412
9,284
3,974
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

247

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
16
0 / 3 / 3
9,336
849
5,911
10,925
4,218
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
2 / 1 / 0
9,727
884
5,276
6,696
2,357
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SickleCraft
Erlang Shen
16
2 / 5 / 2
9,740
885
6,149
18,137
13,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
16
1 / 3 / 3
9,581
871
5,600
12,136
12,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
sspencer
Janus
16
0 / 3 / 4
9,890
899
10,976
7,555
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
15
Kills
5
5
Deaths
15
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Derport
Da Ji
4
1
6
7
W
Discordia
DoritosAnimus
Discordia
6
1
6
9
W
Nu Wa
Kadalyst
Nu Wa
0
0
7
3.5
L
Cernunnos
0
3
3
0.5
L
Kukulkan
2
1
0
2
L
Erlang Shen
SickleCraft
Erlang Shen
2
5
2
0.6
L
Ymir
1
3
3
0.83
W
Gilgamesh
saschasriracha
Gilgamesh
1
1
12
7
L
Janus
sspencer
Janus
0
3
4
0.67
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
33,912
37,680
Taken
55,449
23,684
Mitigated
35,078
1,764
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Derport
Da Ji
8,185
1,987
0
0
7,022
3,200
0
4,303
2,543
0
11,300
W
Discordia
DoritosAnimus
Discordia
20,771
1,098
0
682
6,596
2,545
0
4,302
2,112
51,648
0
W
Nu Wa
Kadalyst
Nu Wa
8,541
2,258
96
823
4,844
1,967
0
2,784
1,998
28,571
0
L
Cernunnos
5,911
1,933
0
237
10,925
4,218
0
6,220
4,705
0
18,222
L
Kukulkan
5,276
322
0
0
6,696
2,357
0
4,381
2,315
26,852
0
L
Erlang Shen
SickleCraft
Erlang Shen
6,149
3,300
0
1,569
18,137
13,048
0
9,198
8,939
0
16,255
L
Ymir
5,600
248
0
0
12,136
12,989
0
6,151
5,985
20,418
0
W
Gilgamesh
saschasriracha
Gilgamesh
10,129
2,442
0
162
9,934
11,998
0
3,384
6,482
0
28,216
L
Janus
sspencer
Janus
10,976
696
0
1,092
7,555
2,466
0
3,362
4,193
58,150
0
W
5,412
2,274
0
1
9,284
3,974
0
6,421
2,693
0
19,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
48,274
211
Minions Killed
251
9
Camps Cleared
6
1,027,539
Distance Traveled
967,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,997
909
7
1
1
231,224
0
W
Discordia
11,373
1,034
79
7
2
200,720
0
W
Nu Wa
9,657
878
52
5
1
190,369
0
L
Cernunnos
9,336
849
17
2
1
162,994
0
L
Kukulkan
9,727
884
42
4
1
189,926
0
L
Erlang Shen
9,740
885
19
2
2
205,635
0
L
Ymir
9,581
871
38
3
0
206,729
0
W
Gilgamesh
10,685
971
44
4
2
212,848
0
L
Janus
9,890
899
135
12
2
202,109
0
W
Artemis
10,616
965
29
3
3
192,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role