Player Matchup

Jing Wei
Jing Wei
FatShackFlub
Jing Wei
Level 153
God Stats
6W - 6L
1,312 SR
Queue Stats
391W - 466L
1,411 Elo+
Solo
Kali
Kali
FirelordValkoor
Kali
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,322 Elo+
Party 1
The Morrigan
The Morrigan
Recon58
The Morrigan
Level 47
God Stats
1W - 5L
1,545 SR
Queue Stats
4W - 18L
1,323 Elo+
Party 1
Team Averages
Level 85
1,452 SR
1,352 Elo+

VS

Team Averages
Level 102
1,688 SR
1,429 Elo+
Anhur
Anhur
DecraimenOm
Anhur
Level 114
God Stats
3W - 0L
1,815 SR
Queue Stats
17W - 10L
1,603 Elo+
Solo
Cerberus
Cerberus
Djteddy92
Cerberus
Level 54
God Stats
12W - 3L
1,703 SR
Queue Stats
102W - 139L
1,254 Elo+
Solo
Merlin
Merlin
jhonatanOne5615
Merlin
Level 139
God Stats
15W - 7L
1,547 SR
Queue Stats
457W - 539L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FatShackFlub
Jing Wei
12
1 / 4 / 3
8,548
611
9,011
14,443
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 8 / 1
8,629
616
7,955
12,632
4,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Recon58
The Morrigan
12
1 / 6 / 3
8,122
580
7,044
7,311
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 6
10,747
768
12,431
9,613
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Djteddy92
Cerberus
13
3 / 1 / 13
9,729
695
4,381
11,730
7,469
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 4 / 11
10,538
753
9,557
7,488
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
18
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
W
Cerberus
Djteddy92
Cerberus
3
1
13
9.5
L
Jing Wei
FatShackFlub
Jing Wei
1
4
3
0.63
L
3
8
1
0.44
L
The Morrigan
Recon58
The Morrigan
1
6
3
0.42
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
26,369
34,386
Taken
28,831
12,104
Mitigated
13,789
5,536
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,431
8,310
0
2,742
9,613
3,606
849
1,557
8,056
0
27,619
W
Cerberus
Djteddy92
Cerberus
4,381
111
493
5,244
11,730
7,469
836
2,838
8,892
18,258
0
L
Jing Wei
FatShackFlub
Jing Wei
9,011
7,299
0
2,130
14,443
4,583
0
7,676
6,767
0
38,292
L
7,955
3,067
0
2,529
12,632
4,036
0
3,291
9,341
0
18,521
L
The Morrigan
Recon58
The Morrigan
7,044
1,994
0
877
7,311
3,485
0
3,410
3,745
24,032
1,299
W
9,557
96
0
918
7,488
2,714
312
1,774
5,714
56,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
31,014
127
Minions Killed
175
5
Camps Cleared
7
659,653
Distance Traveled
724,774
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,747
768
28
2
2
246,449
3
W
Cerberus
9,729
695
43
3
1
211,497
4
L
Jing Wei
8,548
611
69
5
3
233,256
3
L
Kali
8,629
616
23
2
1
211,752
4
L
The Morrigan
8,122
580
35
3
1
214,645
2
W
Merlin
10,538
753
104
7
4
266,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role