Player Matchup

Susano
Susano
Masters
Beigonn
Susano
Masters
Level 160
God Stats
2W - 3L
1,665 SR
Queue Stats
448W - 441L
2,756 MMR
Solo
Charybdis
Charybdis
Masters
Joní
Charybdis
Masters
Level 152
God Stats
2W - 4L
1,495 SR
Queue Stats
210W - 186L
2,575 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Xsan
Ah Muzen Cab
Diamond III
Level 160
God Stats
4W - 4L
1,815 SR
Queue Stats
1,008W - 1,010L
2,358 MMR
Party 1
Ganesha
Ganesha
Diamond II
ezeimla
Ganesha
Diamond II
Level 140
God Stats
13W - 6L
1,694 SR
Queue Stats
187W - 164L
2,425 MMR
Solo
Sylvanus
Sylvanus
Masters
katyteamo
Sylvanus
Masters
Level 98
God Stats
110W - 79L
1,641 SR
Queue Stats
337W - 340L
2,441 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,662 SR
2,511 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,616 SR
2,359 MMR
Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Aron100
Cernunnos
Diamond III
Level 158
God Stats
5W - 2L
1,662 SR
Queue Stats
351W - 352L
2,321 MMR
Solo
Osiris
Osiris
Diamond II
ElRAIDON
Osiris
Diamond II
Level 160
God Stats
9W - 9L
1,617 SR
Queue Stats
155W - 109L
2,928 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Lekli
Guan Yu
Diamond IV
Level 137
God Stats
4W - 0L
1,941 SR
Queue Stats
11W - 1L
2,553 MMR
Solo
Pele
Pele
Masters
Luciano31
Pele
Masters
Level 114
God Stats
1W - 3L
1,361 SR
Queue Stats
191W - 207L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Beigonn
Susano
20
4 / 6 / 5
12,533
545
12,214
18,433
7,323
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Joní
Charybdis
19
5 / 4 / 3
11,930
519
20,686
16,941
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Xsan
Ah Muzen Cab
20
4 / 4 / 3
13,655
594
12,310
18,092
6,261
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
ezeimla
Ganesha
17
2 / 2 / 8
10,427
453
10,200
20,793
34,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
katyteamo
Sylvanus
19
2 / 7 / 6
11,940
519
17,373
23,451
12,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArtioTsukuyomiUllrDanzaburou

VS

Bans
LokiAthenaApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
0 / 4 / 11
11,396
495
7,067
24,151
32,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Aron100
Cernunnos
20
5 / 3 / 3
15,660
681
20,268
17,273
6,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
ElRAIDON
Osiris
20
5 / 2 / 8
13,739
597
15,476
18,550
12,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
Lekli
Guan Yu
19
2 / 4 / 10
12,941
563
17,335
30,141
32,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
20
11 / 4 / 3
13,818
601
16,812
15,146
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
17
Kills
23
23
Deaths
17
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
4
11
1.38
W
Cernunnos
Aron100
Cernunnos
5
3
3
2.17
L
Susano
Beigonn
Susano
4
6
5
1.08
W
Osiris
ElRAIDON
Osiris
5
2
8
4.5
L
Charybdis
Joní
Charybdis
5
4
3
1.63
W
Guan Yu
Lekli
Guan Yu
2
4
10
1.75
W
Pele
11
4
3
3.13
L
Ah Muzen Cab
Xsan
Ah Muzen Cab
4
4
3
1.38
L
Ganesha
ezeimla
Ganesha
2
2
8
3
L
Sylvanus
katyteamo
Sylvanus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,783
Damage
76,958
97,710
Taken
105,261
68,401
Mitigated
90,262
29,770
Healing
43,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,067
416
0
7,212
24,151
32,281
50
5,328
18,823
29,120
0
W
Cernunnos
Aron100
Cernunnos
20,268
15,289
0
9,030
17,273
6,047
4,917
4,428
12,845
0
148,713
L
Susano
Beigonn
Susano
12,214
2,882
0
4,361
18,433
7,323
0
1,438
16,995
0
80,089
W
Osiris
ElRAIDON
Osiris
15,476
4,060
0
6,898
18,550
12,842
1,655
4,930
13,620
0
124,276
L
Charybdis
Joní
Charybdis
20,686
10,182
0
3,537
16,941
7,722
304
2,441
14,500
0
112,201
W
Guan Yu
Lekli
Guan Yu
17,335
1,301
4,191
13,929
30,141
32,768
963
7,821
22,320
9,336
69,406
W
Pele
16,812
3,197
0
2,163
15,146
6,324
4,851
4,263
10,883
0
106,962
L
Ah Muzen Cab
Xsan
Ah Muzen Cab
12,310
7,082
0
8,088
18,092
6,261
1,304
690
17,402
0
131,594
L
Ganesha
ezeimla
Ganesha
10,200
1,987
352
1,528
20,793
34,362
0
3,614
17,179
33,636
0
L
Sylvanus
katyteamo
Sylvanus
17,373
3,664
3,736
8,168
23,451
12,733
0
2,129
21,322
86,020
14,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,485
Gold Earned
67,554
782
Minions Killed
814
0
Camps Cleared
0
2,181,253
Distance Traveled
2,405,193
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,396
495
34
1
0
482,475
10
W
Cernunnos
15,660
681
257
11
0
410,149
4
L
Susano
12,533
545
140
6
0
454,351
4
W
Osiris
13,739
597
203
9
0
548,290
2
L
Charybdis
11,930
519
222
10
0
434,470
2
W
Guan Yu
12,941
563
148
6
0
486,551
4
W
Pele
13,818
601
172
7
0
477,728
3
L
Ah Muzen Cab
13,655
594
253
11
0
451,808
1
L
Ganesha
10,427
453
5
0
0
448,975
11
L
Sylvanus
11,940
519
162
7
0
391,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role