Player Matchup

Sobek
Sobek
C0braKaiNvrDies
Sobek
Level 158
God Stats
9W - 5L
1,436 SR
Queue Stats
549W - 660L
1,382 Elo+
Party 1
Jing Wei
Jing Wei
Grimidous
Jing Wei
Level 86
God Stats
4W - 2L
1,659 SR
Queue Stats
170W - 141L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
O fresh cakes O
Tsukuyomi
Level 107
God Stats
10W - 12L
1,478 SR
Queue Stats
292W - 333L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
greatdestroyer04
Baron Samedi
Level 60
God Stats
5W - 3L
1,639 SR
Queue Stats
98W - 103L
1,428 Elo+
Solo
Mulan
Mulan
rawiswar49r
Mulan
Level 117
God Stats
58W - 64L
1,459 SR
Queue Stats
441W - 515L
1,383 Elo+
Party 1
Team Averages
Level 106
1,534 SR
1,416 Elo+

VS

Team Averages
Level 114
1,470 SR
1,502 Elo+
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DEEGod_2
Sol
Level 122
God Stats
1W - 3L
1,216 SR
Queue Stats
126W - 134L
1,443 Elo+
Party 2
Geb
Geb
GlossCity
Geb
Level 69
God Stats
12W - 7L
1,612 SR
Queue Stats
214W - 224L
1,445 Elo+
Solo
Tiamat
Tiamat
KingDragonic
Tiamat
Level 150
God Stats
13W - 16L
1,524 SR
Queue Stats
162W - 169L
1,472 Elo+
Party 2
Bellona
Bellona
OhMagikk
Bellona
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,655
416
2,414
14,783
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Grimidous
Jing Wei
14
0 / 4 / 0
8,002
500
3,809
11,032
3,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
O fresh cakes O
Tsukuyomi
14
5 / 5 / 2
8,990
562
7,909
12,773
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
greatdestroyer04
Baron Samedi
13
1 / 3 / 3
8,287
518
8,759
12,905
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 4
8,908
557
7,692
10,847
6,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 2 / 2
8,439
527
7,512
10,686
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 2 / 3
8,940
559
16,618
11,722
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 10
7,299
456
5,141
10,495
8,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
14
2 / 1 / 3
8,396
525
9,065
6,809
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
OhMagikk
Bellona
10
1 / 4 / 0
6,977
436
5,122
8,285
6,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
9
Kills
16
16
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
2
2.5
W
0
3
2
0.33
L
9
2
3
5.25
L
0
0
10
5
W
Jing Wei
Grimidous
Jing Wei
0
4
0
0
L
Tiamat
2
1
3
3.5
W
Tsukuyomi
O fresh cakes O
Tsukuyomi
5
5
2
1.2
L
Bellona
OhMagikk
Bellona
1
4
0
0.25
W
Baron Samedi
greatdestroyer04
Baron Samedi
1
3
3
0.83
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
43,458
62,340
Taken
47,997
30,853
Mitigated
28,310
21,463
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,512
1,891
0
5,721
10,686
3,487
0
2,156
8,392
0
58,807
W
2,414
207
449
4,970
14,783
11,156
0
8,783
5,898
17,081
0
L
16,618
6,699
0
3,990
11,722
4,591
581
3,992
7,647
51,754
6,887
L
5,141
501
312
2,680
10,495
8,694
181
2,638
7,769
27,054
0
W
Jing Wei
Grimidous
Jing Wei
3,809
2,995
0
2,501
11,032
3,411
1,348
4,577
6,455
0
55,521
L
Tiamat
9,065
1,049
147
3,182
6,809
4,716
815
2,436
4,098
53,209
0
W
Tsukuyomi
O fresh cakes O
Tsukuyomi
7,909
479
0
2,896
12,773
4,233
42
3,534
9,123
0
46,293
L
Bellona
OhMagikk
Bellona
5,122
1,790
0
688
8,285
6,822
0
235
8,050
0
28,877
W
Baron Samedi
greatdestroyer04
Baron Samedi
8,759
486
714
5,400
12,905
5,328
682
8,557
3,915
52,104
0
W
7,692
893
0
4,533
10,847
6,725
266
3,293
7,554
2,376
43,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
40,051
435
Minions Killed
395
0
Camps Cleared
0
1,505,850
Distance Traveled
1,470,226
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,439
527
99
6
0
370,341
5
W
Sobek
6,655
416
15
1
0
310,290
2
L
Sol
8,940
559
95
6
0
287,532
0
L
Geb
7,299
456
28
2
0
287,210
7
W
Jing Wei
8,002
500
119
7
0
271,105
0
L
Tiamat
8,396
525
105
7
0
324,442
4
W
Tsukuyomi
8,990
562
73
5
0
323,464
0
L
Bellona
6,977
436
68
4
0
200,701
2
W
Baron Samedi
8,287
518
118
7
0
273,983
4
W
Mulan
8,908
557
110
7
0
327,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role