Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
101W - 101L
1,580 Elo+
Party 3
Kali
Kali
SaltySmiter
Kali
Level 67
God Stats
7W - 4L
1,652 SR
Queue Stats
186W - 201L
1,483 Elo+
Party 3
Gilgamesh
Gilgamesh
arkaIain
Gilgamesh
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,403 Elo+
Solo
Ah Puch
Ah Puch
iVictorAguilera
Ah Puch
Level 61
God Stats
4W - 7L
1,474 SR
Queue Stats
187W - 219L
1,460 Elo+
Party 3
Ymir
Ymir
urgayness
Ymir
Level 6
God Stats
20W - 11L
1,578 SR
Queue Stats
145W - 157L
1,390 Elo+
Party 3
Team Averages
Level 29
1,541 SR
1,463 Elo+

VS

Team Averages
Level 15
1,412 SR
1,377 Elo+
Jormungandr
Jormungandr
HorologiumSE
Jormungandr
Level 13
God Stats
6W - 9L
1,400 SR
Queue Stats
10W - 14L
1,328 Elo+
Party 1
Thor
Thor
Kalypses
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
Scooplex
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 2
Neith
Neith
XxxLiOnHeArTsxxX
Neith
Level 29
God Stats
16W - 19L
1,508 SR
Queue Stats
83W - 90L
1,532 Elo+
Solo
King Arthur
King Arthur
darkzo1
King Arthur
Level 24
God Stats
3W - 7L
1,152 SR
Queue Stats
11W - 17L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
11
7 / 2 / 4
6,780
616
9,624
6,647
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 7
6,587
599
4,111
7,058
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
arkaIain
Gilgamesh
12
4 / 0 / 0
6,824
620
5,022
6,374
3,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
9 / 2 / 5
7,303
664
8,233
5,764
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
1 / 0 / 6
6,039
549
1,325
3,803
2,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HorologiumSE
Jormungandr
6
1 / 3 / 1
4,724
429
2,397
8,848
3,259
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
5
0 / 7 / 0
4,316
392
1,862
7,386
1,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Scooplex
Kukulkan
9
2 / 7 / 1
6,003
546
2,217
6,774
1,711
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 5 / 0
5,593
508
4,072
6,027
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
darkzo1
King Arthur
7
0 / 4 / 0
4,492
408
3,171
7,354
3,372
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
25
Kills
5
5
Deaths
26
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HorologiumSE
Jormungandr
1
3
1
0.5
L
Thor
0
7
0
0
W
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
7
2
4
4.5
W
4
1
7
7.5
L
Kukulkan
Scooplex
Kukulkan
2
7
1
0.36
L
2
5
0
0.4
W
Gilgamesh
arkaIain
Gilgamesh
4
0
0
4
L
King Arthur
darkzo1
King Arthur
0
4
0
0
W
9
2
5
5.75
W
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
13,719
29,646
Taken
36,389
13,654
Mitigated
11,438
11,150
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HorologiumSE
Jormungandr
2,397
664
259
1,081
8,848
3,259
0
2,873
5,891
9,123
0
L
Thor
1,862
725
0
0
7,386
1,519
0
1,226
6,060
0
20,243
W
Ah Muzen Cab
LoganSucksEggs
Ah Muzen Cab
9,624
6,370
0
3,462
6,647
2,144
0
1,286
5,262
0
46,980
W
4,111
1,982
0
3,157
7,058
3,230
889
632
6,426
0
33,597
L
Kukulkan
Scooplex
Kukulkan
2,217
675
0
380
6,774
1,711
0
2,977
3,548
19,906
0
L
4,072
1,469
0
584
6,027
1,577
0
1,502
4,475
0
12,783
W
Gilgamesh
arkaIain
Gilgamesh
5,022
1,324
0
1,975
6,374
3,777
0
0
6,152
4,688
36,259
L
King Arthur
darkzo1
King Arthur
3,171
516
0
1,285
7,354
3,372
0
946
6,390
0
16,091
W
8,233
983
73
1,615
5,764
2,089
589
1,915
3,849
37,655
0
W
Ymir
1,325
362
0
868
3,803
2,414
285
781
3,022
9,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
25,128
325
Minions Killed
174
0
Camps Cleared
0
1,009,834
Distance Traveled
915,026
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,724
429
19
2
0
197,940
4
L
Thor
4,316
392
40
4
0
181,643
2
W
Ah Muzen Cab
6,780
616
78
7
0
180,439
2
W
Kali
6,587
599
58
5
0
243,553
4
L
Kukulkan
6,003
546
55
5
0
175,902
0
L
Neith
5,593
508
26
2
0
181,512
0
W
Gilgamesh
6,824
620
94
9
0
191,025
5
L
King Arthur
4,492
408
34
3
0
178,029
3
W
Ah Puch
7,303
664
74
7
0
181,971
0
W
Ymir
6,039
549
21
2
0
212,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role