Player Matchup

Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BlattlFétt
Mercury
Level 147
God Stats
7W - 4L
1,614 SR
Queue Stats
434W - 408L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Chanti504
Cthulhu
Level 160
God Stats
4W - 5L
1,553 SR
Queue Stats
189W - 217L
1,477 Elo+
Solo
Thoth
Thoth
MrFahrenheit90
Thoth
Level 42
God Stats
1W - 4L
1,246 SR
Queue Stats
230W - 208L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
deankain
Sun Wukong
Level 155
God Stats
5W - 4L
1,663 SR
Queue Stats
417W - 421L
1,505 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,487 Elo+

VS

Team Averages
Level 119
1,535 SR
1,559 Elo+
Artemis
Artemis
LWAHP1
Artemis
Level 40
God Stats
2W - 1L
1,530 SR
Queue Stats
230W - 241L
1,591 Elo+
Solo
Chiron
Chiron
Milgas
Chiron
Level 148
God Stats
4W - 2L
1,699 SR
Queue Stats
226W - 192L
1,591 Elo+
Party 1
Sobek
Sobek
Milgasi
Sobek
Level 115
God Stats
2W - 1L
1,634 SR
Queue Stats
35W - 40L
1,497 Elo+
Party 1
Mulan
Mulan
Saiyajin_Musab
Mulan
Level 146
God Stats
1W - 2L
1,243 SR
Queue Stats
98W - 99L
1,528 Elo+
Solo
Discordia
Discordia
Sataniac
Discordia
Level 144
God Stats
6W - 6L
1,568 SR
Queue Stats
269W - 198L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
6 / 3 / 5
11,468
765
14,987
10,567
5,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
BlattlFétt
Mercury
15
3 / 6 / 6
9,776
652
8,044
14,348
6,875
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Chanti504
Cthulhu
17
1 / 5 / 10
9,955
664
13,847
27,108
22,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 11 / 4
11,948
797
20,679
16,481
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
deankain
Sun Wukong
16
5 / 7 / 9
10,896
726
14,544
22,530
27,200
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LWAHP1
Artemis
18
5 / 7 / 14
11,352
757
14,876
15,445
6,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Milgas
Chiron
19
7 / 3 / 11
11,653
777
14,819
17,144
8,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Milgasi
Sobek
18
4 / 3 / 11
11,679
779
8,843
18,782
22,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 5 / 14
11,095
740
12,541
17,304
18,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Sataniac
Discordia
20
12 / 5 / 16
13,378
892
29,689
15,862
7,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
97
23
Kills
31
32
Deaths
23
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
6
3
5
2.83
L
Mercury
BlattlFétt
Mercury
3
6
6
1
L
Cthulhu
Chanti504
Cthulhu
1
5
10
1.2
W
Artemis
LWAHP1
Artemis
5
7
14
1.71
W
Chiron
Milgas
Chiron
7
3
11
4.17
W
Sobek
Milgasi
Sobek
4
3
11
3.17
L
8
11
4
0.91
W
3
5
14
2
W
Discordia
Sataniac
Discordia
12
5
16
4
L
Sun Wukong
deankain
Sun Wukong
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,101
Damage
80,768
91,034
Taken
84,537
68,633
Mitigated
63,412
19,463
Healing
33,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
14,987
456
0
0
10,567
5,764
512
3,967
6,600
30,554
0
L
Mercury
BlattlFétt
Mercury
8,044
1,345
948
1,392
14,348
6,875
2,834
6,820
7,528
0
11,296
L
Cthulhu
Chanti504
Cthulhu
13,847
160
2,563
6,833
27,108
22,761
232
10,493
16,615
25,914
0
W
Artemis
LWAHP1
Artemis
14,876
8,280
1,871
3,294
15,445
6,960
3,779
10,173
5,241
0
21,068
W
Chiron
Milgas
Chiron
14,819
7,061
4,923
8,619
17,144
8,338
748
11,549
5,593
0
34,211
W
Sobek
Milgasi
Sobek
8,843
370
619
4,714
18,782
22,514
56
8,120
10,605
21,195
0
L
20,679
0
63
100
16,481
6,033
0
8,437
8,044
46,620
0
W
12,541
1,717
898
3,674
17,304
18,185
327
8,980
8,264
0
22,708
W
Discordia
Sataniac
Discordia
29,689
1,433
966
3,735
15,862
7,415
660
10,792
5,040
56,311
0
L
Sun Wukong
deankain
Sun Wukong
14,544
1,194
2,380
5,184
22,530
27,200
291
8,815
13,715
311
23,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,043
Gold Earned
59,157
138
Minions Killed
158
0
Camps Cleared
0
1,350,791
Distance Traveled
1,351,746
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,468
765
42
3
0
292,833
0
L
Mercury
9,776
652
5
0
0
291,434
1
L
Cthulhu
9,955
664
22
1
0
273,623
0
W
Artemis
11,352
757
19
1
0
235,964
0
W
Chiron
11,653
777
36
2
0
270,884
0
W
Sobek
11,679
779
13
1
0
322,499
2
L
Thoth
11,948
797
51
3
0
235,064
0
W
Mulan
11,095
740
20
1
0
238,666
0
W
Discordia
13,378
892
70
5
0
283,733
4
L
Sun Wukong
10,896
726
18
1
0
257,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role