Player Matchup

Medusa
Medusa
D0RKYDUDE
Medusa
Level 102
God Stats
7W - 3L
1,649 SR
Queue Stats
425W - 399L
1,524 Elo+
Party 1
Cabrakan
Cabrakan
Fergel
Cabrakan
Level 94
God Stats
2W - 0L
1,371 SR
Queue Stats
427W - 418L
1,523 Elo+
Party 1
Fenrir
Fenrir
SedatedLife
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,448 Elo+
Party 3
Tiamat
Tiamat
XerxesThe5th
Tiamat
Level 97
God Stats
19W - 10L
1,644 SR
Queue Stats
267W - 228L
1,595 Elo+
Party 1
Achilles
Achilles
baaccaa
Achilles
Level 142
God Stats
2W - 2L
1,574 SR
Queue Stats
94W - 88L
1,523 Elo+
Party 3
Team Averages
Level 109
1,548 SR
1,523 Elo+

VS

Team Averages
Level 114
1,596 SR
1,587 Elo+
Cernunnos
Cernunnos
DiVoL
Cernunnos
Level 63
God Stats
2W - 1L
1,861 SR
Queue Stats
17W - 9L
1,654 Elo+
Solo
Horus
Horus
DoctorGuruGuru
Horus
Level 126
God Stats
1W - 4L
1,512 SR
Queue Stats
196W - 192L
1,598 Elo+
Party 2
Bastet
Bastet
Mundore
Bastet
Level 158
God Stats
5W - 6L
1,321 SR
Queue Stats
518W - 495L
1,570 Elo+
Party 2
Ares
Ares
NertMaGert
Ares
Level 149
God Stats
2W - 2L
1,599 SR
Queue Stats
365W - 367L
1,543 Elo+
Party 2
Thoth
Thoth
nerfmyexistence
Thoth
Level 75
God Stats
10W - 7L
1,684 SR
Queue Stats
496W - 445L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D0RKYDUDE
Medusa
20
4 / 2 / 5
13,367
581
13,166
16,027
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Fergel
Cabrakan
17
1 / 4 / 11
11,490
500
6,704
21,501
36,083
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
20
12 / 2 / 5
14,267
620
16,708
15,770
6,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
3 / 5 / 11
13,323
579
17,962
14,233
9,681
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
baaccaa
Achilles
18
3 / 5 / 6
11,976
521
11,103
20,534
24,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DiVoL
Cernunnos
16
3 / 4 / 2
10,177
442
12,482
13,285
4,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 5
9,946
432
6,200
17,747
19,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
Mundore
Bastet
19
6 / 5 / 6
11,813
514
11,958
21,906
9,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 6 / 5
10,625
462
14,456
23,533
25,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 7 / 3
11,018
479
13,216
15,575
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
23
Kills
18
18
Deaths
23
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
D0RKYDUDE
Medusa
4
2
5
3.25
L
Cernunnos
DiVoL
Cernunnos
3
4
2
1
L
2
1
5
4.5
W
Cabrakan
Fergel
Cabrakan
1
4
11
1.63
L
Bastet
Mundore
Bastet
6
5
6
1.8
L
2
6
5
0.75
W
Fenrir
12
2
5
7.25
W
Tiamat
3
5
11
1.7
W
Achilles
baaccaa
Achilles
3
5
6
1.2
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,643
Damage
58,312
88,065
Taken
92,046
84,080
Mitigated
64,346
21,634
Healing
31,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
D0RKYDUDE
Medusa
13,166
6,956
0
6,966
16,027
6,958
5,868
2,907
13,120
0
134,419
L
Cernunnos
DiVoL
Cernunnos
12,482
7,847
0
3,676
13,285
4,748
1,796
2,962
10,274
0
72,224
L
6,200
3,179
5,167
5,803
17,747
19,908
323
5,583
12,112
0
32,489
W
Cabrakan
Fergel
Cabrakan
6,704
1,034
0
1,884
21,501
36,083
444
6,265
15,236
26,961
0
L
Bastet
Mundore
Bastet
11,958
4,145
0
9,061
21,906
9,265
0
6,346
15,426
0
90,117
L
14,456
862
0
5,642
23,533
25,475
0
5,069
17,270
64,320
0
W
Fenrir
16,708
4,230
0
4,648
15,770
6,703
2,982
5,394
10,376
0
86,167
W
Tiamat
17,962
1,726
268
4,402
14,233
9,681
1,471
5,309
8,924
99,160
0
W
Achilles
baaccaa
Achilles
11,103
2,977
0
3,466
20,534
24,655
729
7,874
12,660
7,068
60,059
L
13,216
226
0
2,143
15,575
4,950
456
5,705
9,819
64,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,423
Gold Earned
53,579
636
Minions Killed
564
0
Camps Cleared
0
2,237,711
Distance Traveled
1,999,651
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,367
581
186
8
0
427,111
5
L
Cernunnos
10,177
442
134
6
0
357,340
4
L
Horus
9,946
432
52
2
0
376,394
13
W
Cabrakan
11,490
500
44
2
0
421,667
4
L
Bastet
11,813
514
157
7
0
504,465
1
L
Ares
10,625
462
102
4
0
372,918
8
W
Fenrir
14,267
620
124
5
0
517,891
1
W
Tiamat
13,323
579
174
8
0
435,151
2
W
Achilles
11,976
521
108
5
0
435,891
1
L
Thoth
11,018
479
119
5
0
388,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role