Player Matchup

Guan Yu
Guan Yu
CheekieMuppet
Guan Yu
Level 29
God Stats
22W - 6L
1,791 SR
Queue Stats
156W - 46L
1,764 Elo+
Party 2
Tiamat
Tiamat
SirTuck
Tiamat
Level 107
God Stats
24W - 12L
1,793 SR
Queue Stats
807W - 441L
1,754 Elo+
Party 2
Sobek
Sobek
TotalWarLord27
Sobek
Level 82
God Stats
40W - 18L
1,808 SR
Queue Stats
439W - 276L
1,761 Elo+
Party 2
Team Averages
Level 73
1,797 SR
1,760 Elo+

VS

Team Averages
Level 76
1,638 SR
1,545 Elo+
Poseidon
Poseidon
AirFranklin
Poseidon
Level 108
God Stats
8W - 7L
1,598 SR
Queue Stats
258W - 191L
1,590 Elo+
Party 1
King Arthur
King Arthur
I Snagur l
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,506 Elo+
Party 1
Loki
Loki
Pocket Blunt
Loki
Level 105
God Stats
6W - 3L
1,816 SR
Queue Stats
196W - 171L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
5 / 0 / 9
7,762
776
6,923
8,392
5,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
SirTuck
Tiamat
12
5 / 0 / 9
7,785
779
12,415
7,866
5,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 2 / 9
8,666
867
5,441
11,205
12,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AirFranklin
Poseidon
11
2 / 3 / 0
6,844
684
7,008
5,654
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
I Snagur l
King Arthur
9
0 / 8 / 2
5,953
595
4,675
14,175
8,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 2
6,176
618
5,078
8,845
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AirFranklin
Poseidon
2
3
0
0.67
W
Guan Yu
5
0
9
9.5
L
King Arthur
I Snagur l
King Arthur
0
8
2
0.13
L
0
4
2
0.25
W
Tiamat
SirTuck
Tiamat
5
0
9
9.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
16,761
27,463
Taken
28,674
23,814
Mitigated
14,060
13,653
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AirFranklin
Poseidon
7,008
682
0
302
5,654
2,093
245
4,127
1,527
21,896
0
W
Guan Yu
6,923
856
2,118
3,504
8,392
5,769
259
2,452
5,495
0
18,092
L
King Arthur
I Snagur l
King Arthur
4,675
1,170
107
2,066
14,175
8,400
120
7,641
6,534
0
8,838
L
5,078
728
166
1,443
8,845
3,567
0
6,426
2,419
0
22,078
W
Tiamat
SirTuck
Tiamat
12,415
1,411
0
4,772
7,866
5,757
804
1,628
5,584
34,237
0
W
5,441
667
396
2,863
11,205
12,288
315
3,171
7,652
12,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
18,973
102
Minions Killed
94
6
Camps Cleared
3
617,694
Distance Traveled
533,991
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,844
684
47
5
0
168,494
2
W
Guan Yu
7,762
776
28
3
0
210,210
0
L
King Arthur
5,953
595
12
1
0
178,046
2
L
Loki
6,176
618
35
4
3
187,451
2
W
Tiamat
7,785
779
56
6
5
202,593
3
W
Sobek
8,666
867
18
2
1
204,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role