Player Matchup

Chang'e
Chang'e
Cornishaa
Chang'e
Level 7
God Stats
0W - 3L
1,062 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
Ah Puch
Ah Puch
Rhintt
Ah Puch
Level 25
God Stats
0W - 2L
1,452 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
Bellona
Bellona
TehDergenBurn
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
Jing Wei
Jing Wei
TylerWallz
Jing Wei
Level 7
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
Fenrir
Fenrir
Zenolix
Fenrir
Level 18
God Stats
0W - 3L
1,062 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
Team Averages
Level 15
1,248 SR
1,128 Elo+

VS

Team Averages
Level 17
1,444 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
Asuraxz
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,351 Elo+
Solo
Khepri
Khepri
Rogrol
Khepri
Level 18
God Stats
4W - 2L
1,567 SR
Queue Stats
43W - 39L
1,424 Elo+
Solo
Izanami
Izanami
StickyNips68
Izanami
Level 30
God Stats
7W - 4L
1,312 SR
Queue Stats
78W - 69L
1,403 Elo+
Solo
Cabrakan
Cabrakan
TrueSteil
Cabrakan
Level 28
God Stats
2W - 3L
1,510 SR
Queue Stats
64W - 77L
1,341 Elo+
Solo
Janus
Janus
arkaIain
Janus
Level 5
God Stats
2W - 1L
1,332 SR
Queue Stats
17W - 12L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cornishaa
Chang'e
10
0 / 10 / 10
7,329
366
4,104
13,923
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Rhintt
Ah Puch
16
8 / 7 / 5
10,783
539
14,226
15,629
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
15
5 / 5 / 6
9,922
496
7,349
19,569
12,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TylerWallz
Jing Wei
12
3 / 6 / 6
8,214
411
4,709
9,973
2,219
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zenolix
Fenrir
14
3 / 7 / 7
9,343
467
7,713
15,934
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asuraxz
Morgan Le Fay
16
4 / 7 / 5
10,496
525
6,486
10,658
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Rogrol
Khepri
15
5 / 5 / 20
10,472
524
5,732
21,072
11,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
StickyNips68
Izanami
18
13 / 5 / 14
12,878
644
12,889
11,439
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
TrueSteil
Cabrakan
18
7 / 3 / 10
11,420
571
8,598
11,578
8,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
arkaIain
Janus
19
5 / 2 / 14
12,162
608
19,176
11,178
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
19
Kills
34
35
Deaths
22
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Asuraxz
Morgan Le Fay
4
7
5
0.93
L
Chang'e
Cornishaa
Chang'e
0
10
10
0.5
L
Ah Puch
Rhintt
Ah Puch
8
7
5
1.5
W
Khepri
Rogrol
Khepri
5
5
20
3
W
Izanami
StickyNips68
Izanami
13
5
14
4
L
Bellona
5
5
6
1.6
W
Cabrakan
TrueSteil
Cabrakan
7
3
10
4
L
Jing Wei
TylerWallz
Jing Wei
3
6
6
1
L
Fenrir
Zenolix
Fenrir
3
7
7
0.93
W
Janus
arkaIain
Janus
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
52,881
75,028
Taken
65,925
27,659
Mitigated
32,552
17,306
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Asuraxz
Morgan Le Fay
6,486
858
0
1,295
10,658
3,816
2,187
4,751
5,731
52,128
0
L
Chang'e
Cornishaa
Chang'e
4,104
409
1,421
2,304
13,923
3,215
0
8,975
4,792
11,158
0
L
Ah Puch
Rhintt
Ah Puch
14,226
1,178
0
2,884
15,629
4,578
279
11,105
4,008
57,779
0
W
Khepri
Rogrol
Khepri
5,732
569
395
5,011
21,072
11,291
1,146
7,768
12,669
21,132
0
W
Izanami
StickyNips68
Izanami
12,889
8,318
0
2,067
11,439
4,685
7,766
2,947
8,365
0
85,627
L
Bellona
7,349
1,641
0
5,529
19,569
12,667
0
9,760
9,356
11,648
42,368
W
Cabrakan
TrueSteil
Cabrakan
8,598
1,050
0
3,725
11,578
8,867
1,321
2,385
9,076
75,166
0
L
Jing Wei
TylerWallz
Jing Wei
4,709
2,949
0
560
9,973
2,219
0
5,108
4,805
0
19,471
L
Fenrir
Zenolix
Fenrir
7,713
2,773
0
4,608
15,934
4,980
0
7,529
8,192
0
40,987
W
Janus
arkaIain
Janus
19,176
561
243
2,619
11,178
3,893
388
3,587
7,341
103,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,591
Gold Earned
57,428
307
Minions Killed
562
0
Camps Cleared
0
1,856,094
Distance Traveled
1,776,120
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,496
525
97
5
0
338,748
2
L
Chang'e
7,329
366
9
0
0
350,801
1
L
Ah Puch
10,783
539
106
5
0
330,519
2
W
Khepri
10,472
524
24
1
0
322,320
2
W
Izanami
12,878
644
148
7
0
340,907
1
L
Bellona
9,922
496
86
4
0
394,971
1
W
Cabrakan
11,420
571
113
6
0
365,660
7
L
Jing Wei
8,214
411
27
1
0
391,479
0
L
Fenrir
9,343
467
79
4
0
388,324
0
W
Janus
12,162
608
180
9
0
408,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role