Player Matchup

Hel
Hel
Drechsler1
Hel
Level 120
God Stats
4W - 0L
1,821 SR
Queue Stats
36W - 51L
1,374 Elo+
Solo
Hercules
Hercules
ItsJasonG_
Hercules
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,619 Elo+
Party 2
Ravana
Ravana
Morgänä
Ravana
Level 77
God Stats
10W - 10L
1,569 SR
Queue Stats
443W - 369L
1,642 Elo+
Party 2
Hun Batz
Hun Batz
Ramlethál
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 193L
1,660 Elo+
Party 2
Izanami
Izanami
young1 wicked
Izanami
Level 148
God Stats
1W - 1L
1,081 SR
Queue Stats
6W - 15L
1,092 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,478 Elo+

VS

Team Averages
Level 123
1,529 SR
1,483 Elo+
He Bo
He Bo
 
He Bo
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Britney_Army1999
Chronos
Level 128
God Stats
3W - 4L
1,396 SR
Queue Stats
214W - 193L
1,503 Elo+
Party 1
Sol
Sol
Manulaniokekai
Sol
Level 125
God Stats
0W - 2L
1,576 SR
Queue Stats
52W - 56L
1,519 Elo+
Party 1
Yemoja
Yemoja
MaybeNextYear2
Yemoja
Level 122
God Stats
3W - 8L
1,491 SR
Queue Stats
485W - 536L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
SSJ AbIlItY
Cabrakan
Level 129
God Stats
2W - 3L
1,681 SR
Queue Stats
263W - 281L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 24
10,297
736
7,881
11,473
7,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
ItsJasonG_
Hercules
19
6 / 0 / 23
10,976
784
13,629
31,035
33,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Morgänä
Ravana
18
13 / 0 / 16
11,362
812
13,588
11,058
7,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Ramlethál
Hun Batz
17
4 / 0 / 26
10,415
744
16,977
12,686
13,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
17
4 / 0 / 23
10,501
750
20,101
12,456
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
0 / 10 / 0
7,778
556
11,369
14,846
6,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 4 / 0
9,117
651
14,509
14,104
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 5 / 0
8,334
595
13,187
13,444
6,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 4 / 1
8,936
638
7,535
16,039
19,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
SSJ AbIlItY
Cabrakan
13
0 / 8 / 1
7,543
539
9,425
20,884
18,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
3
31
Kills
1
1
Deaths
31
112
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
10
0
0
L
1
4
0
0.25
W
4
1
24
16
W
Hercules
ItsJasonG_
Hercules
6
0
23
17.5
L
0
5
0
0
L
0
4
1
0.13
W
Ravana
Morgänä
Ravana
13
0
16
21
W
Hun Batz
Ramlethál
Hun Batz
4
0
26
17
L
Cabrakan
SSJ AbIlItY
Cabrakan
0
8
1
0.06
W
Izanami
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,176
Damage
56,025
78,708
Taken
79,317
69,589
Mitigated
58,717
65,890
Healing
27,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,369
529
1,386
961
14,846
6,419
0
1,006
13,358
16,448
0
L
14,509
3,587
634
2,612
14,104
7,086
0
864
12,761
37,098
0
W
7,881
0
28,875
8,428
11,473
7,854
350
10,059
1,414
18,436
0
W
Hercules
ItsJasonG_
Hercules
13,629
1,280
2,139
14,490
31,035
33,768
67
18,116
12,919
0
20,441
L
13,187
5,010
180
3,918
13,444
6,730
0
1,605
11,369
33,892
3,108
L
7,535
1,393
8,623
4,125
16,039
19,500
0
1,642
13,035
16,504
0
W
Ravana
Morgänä
Ravana
13,588
3,720
2,425
2,833
11,058
7,109
0
8,318
2,740
0
14,803
W
Hun Batz
Ramlethál
Hun Batz
16,977
825
3,242
3,014
12,686
13,520
333
8,253
4,433
0
33,511
L
Cabrakan
SSJ AbIlItY
Cabrakan
9,425
1,080
972
3,736
20,884
18,982
0
2,764
17,224
14,148
0
W
Izanami
20,101
10,954
232
212
12,456
7,338
2,675
9,545
2,911
0
53,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
41,708
168
Minions Killed
134
0
Camps Cleared
0
1,486,457
Distance Traveled
1,105,853
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,778
556
17
1
0
207,951
0
L
Chronos
9,117
651
51
4
0
250,442
1
W
Hel
10,297
736
30
2
0
318,482
0
W
Hercules
10,976
784
21
2
0
300,425
0
L
Sol
8,334
595
53
4
0
254,397
0
L
Yemoja
8,936
638
5
0
0
218,664
0
W
Ravana
11,362
812
2
0
0
273,754
0
W
Hun Batz
10,415
744
35
3
0
307,730
1
L
Cabrakan
7,543
539
8
1
0
174,399
1
W
Izanami
10,501
750
80
6
0
286,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role