Player Matchup

Raijin
Raijin
Kalypses
Raijin
Level 4
God Stats
3W - 3L
1,377 SR
Queue Stats
3W - 4L
1,249 Elo+
Party 3
Fenrir
Fenrir
Scooplex
Fenrir
Level 4
God Stats
2W - 1L
1,407 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 3
Camazotz
Camazotz
Stinkmeister35
Camazotz
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 25L
1,903 Elo+
Party 1
Bacchus
Bacchus
ThongDropper1534
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 19L
1,860 Elo+
Party 1
Nu Wa
Nu Wa
Tiddiebounce
Nu Wa
Level 28
God Stats
9W - 3L
1,860 SR
Queue Stats
210W - 142L
1,768 Elo+
Party 1
Team Averages
Level 13
1,529 SR
1,639 Elo+

VS

Team Averages
Level 9
1,392 SR
1,343 Elo+
Thoth
Thoth
 
Thoth
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ChinamanYuan
Nemesis
Level 5
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 2
Khepri
Khepri
Draeda
Khepri
Level 8
God Stats
2W - 2L
1,446 SR
Queue Stats
3W - 3L
1,409 Elo+
Solo
Yemoja
Yemoja
MadRose71
Yemoja
Level 6
God Stats
2W - 2L
1,442 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 2
Jing Wei
Jing Wei
clavierao
Jing Wei
Level 6
God Stats
2W - 3L
1,315 SR
Queue Stats
2W - 3L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kalypses
Raijin
7
0 / 7 / 0
5,070
461
1,498
5,315
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Scooplex
Fenrir
5
0 / 3 / 0
4,449
404
634
4,965
1,211
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
14
8 / 1 / 1
7,992
727
6,374
9,500
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 3
7,230
657
7,127
6,374
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 0 / 1
7,110
646
8,927
4,043
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
7 / 4 / 1
6,158
560
6,426
6,250
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ChinamanYuan
Nemesis
8
1 / 5 / 0
5,112
465
3,158
7,552
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Draeda
Khepri
7
2 / 2 / 0
4,509
410
1,251
8,219
3,344
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
MadRose71
Yemoja
7
0 / 2 / 2
4,610
419
241
4,460
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
clavierao
Jing Wei
8
0 / 2 / 0
4,831
439
1,601
6,002
1,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
15
Kills
10
11
Deaths
15
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
4
1
1.88
L
Nemesis
ChinamanYuan
Nemesis
1
5
0
0.2
L
Khepri
Draeda
Khepri
2
2
0
1
W
Raijin
Kalypses
Raijin
0
7
0
0
L
Yemoja
MadRose71
Yemoja
0
2
2
0.5
W
Fenrir
Scooplex
Fenrir
0
3
0
0
W
Camazotz
8
1
1
8.5
W
4
0
3
5.5
W
3
0
1
3.5
L
Jing Wei
clavierao
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,560
Damage
12,677
30,197
Taken
32,483
12,841
Mitigated
10,760
9,515
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,426
325
0
250
6,250
1,496
0
2,127
3,911
24,630
0
L
Nemesis
ChinamanYuan
Nemesis
3,158
1,359
0
1,356
7,552
2,003
0
2,724
4,584
0
20,869
L
Khepri
Draeda
Khepri
1,251
234
0
695
8,219
3,344
0
4,983
3,236
7,449
0
W
Raijin
Kalypses
Raijin
1,498
376
0
0
5,315
1,298
336
3,062
1,983
17,790
0
L
Yemoja
MadRose71
Yemoja
241
95
516
425
4,460
2,318
0
2,759
1,701
7,906
0
W
Fenrir
Scooplex
Fenrir
634
152
0
423
4,965
1,211
0
931
4,006
0
9,452
W
Camazotz
6,374
2,493
0
7,047
9,500
2,936
0
1,608
7,748
0
51,497
W
7,127
565
0
1,342
6,374
6,280
0
975
5,314
36,404
0
W
8,927
1,920
0
703
4,043
1,116
730
815
3,228
51,220
0
L
Jing Wei
clavierao
Jing Wei
1,601
1,070
0
1,150
6,002
1,599
0
4,091
1,499
0
15,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
25,220
327
Minions Killed
143
0
Camps Cleared
0
1,076,530
Distance Traveled
946,077
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,158
560
45
4
0
174,998
2
L
Nemesis
5,112
465
49
4
0
225,024
0
L
Khepri
4,509
410
10
1
0
185,839
0
W
Raijin
5,070
461
38
3
0
188,474
0
L
Yemoja
4,610
419
10
1
0
141,867
0
W
Fenrir
4,449
404
15
1
0
206,978
0
W
Camazotz
7,992
727
108
10
0
250,966
1
W
Bacchus
7,230
657
65
6
0
220,363
3
W
Nu Wa
7,110
646
101
9
0
209,749
0
L
Jing Wei
4,831
439
29
3
0
218,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role