Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Beloved_Tedy
Cliodhna
Level 116
God Stats
33W - 23L
1,470 SR
Queue Stats
116W - 112L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
MaskskullCP
Gilgamesh
Level 101
God Stats
7W - 5L
1,532 SR
Queue Stats
145W - 221L
1,342 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,435 Elo+

VS

Team Averages
Level 76
1,508 SR
1,374 Elo+
Arachne
Arachne
FERDAD
Arachne
Level 96
God Stats
1W - 2L
1,605 SR
Queue Stats
71W - 85L
1,358 Elo+
Party 2
Geb
Geb
NemesisIRL
Geb
Level 98
God Stats
19W - 31L
1,500 SR
Queue Stats
819W - 948L
1,471 Elo+
Solo
Artemis
Artemis
OsamaBinSaucin
Artemis
Level 33
God Stats
3W - 6L
1,420 SR
Queue Stats
38W - 54L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 4 / 10
10,444
696
9,823
8,158
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Beloved_Tedy
Cliodhna
15
10 / 3 / 6
11,400
760
12,147
11,316
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MaskskullCP
Gilgamesh
14
3 / 2 / 11
10,129
675
12,379
16,035
12,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FERDAD
Arachne
13
4 / 9 / 4
9,414
628
9,078
15,566
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 1 / 4
9,294
620
7,715
14,829
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
1 / 7 / 6
9,100
607
10,354
10,546
3,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
8
9
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
10
2.25
W
Cliodhna
Beloved_Tedy
Cliodhna
10
3
6
4.33
L
Arachne
FERDAD
Arachne
4
9
4
0.67
W
Gilgamesh
MaskskullCP
Gilgamesh
3
2
11
4.25
L
3
1
4
5
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
27,147
35,509
Taken
40,941
19,454
Mitigated
20,293
9,180
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,823
4,805
0
362
8,158
2,611
1,109
1,875
5,996
45,857
0
W
Cliodhna
Beloved_Tedy
Cliodhna
12,147
1,174
0
2,632
11,316
4,346
500
3,055
8,006
0
30,801
L
Arachne
FERDAD
Arachne
9,078
6,452
0
2,592
15,566
5,960
280
3,288
11,840
0
27,094
W
Gilgamesh
MaskskullCP
Gilgamesh
12,379
4,786
0
6,186
16,035
12,497
1,076
2,128
13,384
0
34,663
L
7,715
514
0
3,202
14,829
10,383
414
6,079
8,583
37,507
0
L
10,354
2,765
0
990
10,546
3,950
286
1,036
9,155
0
41,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,973
Gold Earned
27,808
188
Minions Killed
167
6
Camps Cleared
8
819,588
Distance Traveled
708,697
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,444
696
83
6
3
255,266
4
W
Cliodhna
11,400
760
44
3
2
289,360
1
L
Arachne
9,414
628
45
3
6
256,483
8
W
Gilgamesh
10,129
675
61
4
1
274,962
2
L
Geb
9,294
620
53
4
1
225,510
1
L
Artemis
9,100
607
69
5
1
226,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role