Player Matchup

Bellona
Bellona
OldBenGames
Bellona
Level 101
God Stats
5W - 7L
1,543 SR
Queue Stats
20W - 18L
1,623 Elo+
Solo
Sobek
Sobek
Shrimpigami
Sobek
Level 18
God Stats
5W - 4L
1,520 SR
Queue Stats
43W - 56L
1,409 Elo+
Party 2
Tiamat
Tiamat
technica562
Tiamat
Level 32
God Stats
2W - 3L
1,384 SR
Queue Stats
23W - 24L
1,502 Elo+
Party 2
Team Averages
Level 50
1,482 SR
1,512 Elo+

VS

Team Averages
Level 31
1,550 SR
1,599 Elo+
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KingTutty
Kukulkan
Level 12
God Stats
33W - 24L
1,651 SR
Queue Stats
66W - 56L
1,484 Elo+
Solo
Anhur
Anhur
bigrippa
Anhur
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 8L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OldBenGames
Bellona
11
2 / 4 / 1
7,773
598
4,970
12,399
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 8 / 3
7,785
599
4,834
15,381
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
11
1 / 4 / 3
7,565
582
6,665
8,186
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 13
9,530
733
3,501
9,499
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
KingTutty
Kukulkan
14
8 / 0 / 6
9,607
739
11,436
3,175
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
bigrippa
Anhur
14
7 / 4 / 7
9,625
740
15,230
10,831
4,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
13
7.5
W
Kukulkan
KingTutty
Kukulkan
8
0
6
11
L
Bellona
OldBenGames
Bellona
2
4
1
0.63
L
1
8
3
0.31
W
Anhur
bigrippa
Anhur
7
4
7
2.63
L
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
30,167
35,966
Taken
23,505
25,175
Mitigated
15,025
3,510
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,501
894
588
3,471
9,499
9,669
214
4,367
4,734
11,366
0
W
Kukulkan
KingTutty
Kukulkan
11,436
537
0
548
3,175
1,256
408
1,703
1,350
39,753
0
L
Bellona
OldBenGames
Bellona
4,970
525
0
244
12,399
7,795
0
5,161
6,936
0
24,981
L
4,834
683
0
1,706
15,381
13,918
0
7,296
7,642
11,082
0
W
Anhur
bigrippa
Anhur
15,230
8,794
0
3,138
10,831
4,100
1,360
4,898
5,617
0
42,697
L
Tiamat
6,665
402
63
1,497
8,186
3,462
0
2,344
5,756
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,123
Gold Earned
28,762
97
Minions Killed
144
4
Camps Cleared
8
665,218
Distance Traveled
739,031
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,530
733
8
1
0
258,702
3
W
Kukulkan
9,607
739
86
7
5
257,973
5
L
Bellona
7,773
598
47
4
0
230,128
1
L
Sobek
7,785
599
15
1
2
219,057
3
W
Anhur
9,625
740
50
4
3
222,356
1
L
Tiamat
7,565
582
35
3
2
216,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role