Player Matchup

Bacchus
Bacchus
Fattikins
Bacchus
Level 23
God Stats
2W - 1L
1,740 SR
Queue Stats
38W - 24L
1,657 Elo+
Solo
Hades
Hades
alexbeast01
Hades
Level 10
God Stats
0W - 1L
1,756 SR
Queue Stats
1W - 5L
1,126 Elo+
Solo
Rama
Rama
devemon77
Rama
Level 29
God Stats
3W - 3L
1,533 SR
Queue Stats
43W - 40L
1,357 Elo+
Solo
Ratatoskr
Ratatoskr
hainesworth
Ratatoskr
Level 15
God Stats
11W - 10L
1,427 SR
Queue Stats
97W - 121L
1,403 Elo+
Party 1
Odin
Odin
xXGreavous12Xx
Odin
Level 7
God Stats
4W - 3L
1,702 SR
Queue Stats
15W - 28L
1,613 Elo+
Party 1
Team Averages
Level 17
1,631 SR
1,431 Elo+

VS

Team Averages
Level 24
1,659 SR
1,692 Elo+
Ymir
Ymir
CeeKing101
Ymir
Level 19
God Stats
24W - 21L
1,492 SR
Queue Stats
199W - 217L
1,358 Elo+
Party 2
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 27
God Stats
104W - 89L
1,450 SR
Queue Stats
305W - 338L
1,384 Elo+
Party 2
Thor
Thor
ChiefLeghorn
Thor
Level 43
God Stats
6W - 1L
1,736 SR
Queue Stats
182W - 21L
2,052 Elo+
Party 3
Cthulhu
Cthulhu
CitizensBandS
Cthulhu
Level 17
God Stats
3W - 1L
1,746 SR
Queue Stats
27W - 10L
1,751 Elo+
Party 3
Olorun
Olorun
Slavery4Avery2
Olorun
Level 16
God Stats
3W - 0L
1,872 SR
Queue Stats
32W - 4L
1,914 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fattikins
Bacchus
8
2 / 2 / 0
4,919
492
2,523
8,100
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 3 / 0
3,580
358
1,268
2,760
781
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
6
0 / 5 / 0
4,080
408
1,299
5,876
1,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
hainesworth
Ratatoskr
7
0 / 7 / 2
4,584
458
3,878
7,389
1,961
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,048
505
1,227
4,696
1,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,465
547
1,414
5,042
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Chantz101
Heimdallr
9
1 / 1 / 7
5,467
547
4,688
3,787
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
10 / 1 / 3
7,264
726
7,455
7,064
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
10
4 / 1 / 4
6,345
635
3,878
6,492
2,788
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 0
7,450
745
2,792
5,512
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
19
20
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Heimdallr
Chantz101
Heimdallr
1
1
7
4.5
W
10
1
3
11.5
W
Cthulhu
4
1
4
6
L
Bacchus
Fattikins
Bacchus
2
2
0
1
W
4
1
0
4
L
0
3
0
0
L
Rama
0
5
0
0
L
Ratatoskr
hainesworth
Ratatoskr
0
7
2
0.14
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,195
Damage
20,227
28,821
Taken
27,897
11,488
Mitigated
11,218
4,370
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,414
258
0
1,154
5,042
3,037
336
914
4,128
12,714
0
W
Heimdallr
Chantz101
Heimdallr
4,688
3,133
0
1,396
3,787
1,082
1,170
877
2,910
0
21,412
W
7,455
2,818
0
2,746
7,064
2,373
388
1,021
6,043
0
34,105
W
Cthulhu
3,878
536
0
1,843
6,492
2,788
1,155
979
5,513
24,701
0
L
Bacchus
Fattikins
Bacchus
2,523
296
834
1,165
8,100
5,587
0
1,777
6,323
8,374
0
W
2,792
1,990
0
3,697
5,512
1,938
1,908
0
5,512
46,603
0
L
1,268
508
0
379
2,760
781
24
440
2,320
4,031
0
L
Rama
1,299
693
0
674
5,876
1,318
0
1,410
4,466
0
14,443
L
Ratatoskr
hainesworth
Ratatoskr
3,878
2,266
0
798
7,389
1,961
0
2,929
4,460
0
18,639
L
1,227
267
0
520
4,696
1,841
0
1,528
3,168
0
10,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
31,991
107
Minions Killed
283
0
Camps Cleared
0
733,014
Distance Traveled
945,994
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,465
547
27
3
0
187,156
0
W
Heimdallr
5,467
547
39
4
0
170,337
0
W
Thor
7,264
726
67
7
0
214,691
2
W
Cthulhu
6,345
635
40
4
0
191,539
2
L
Bacchus
4,919
492
6
1
0
167,891
1
W
Olorun
7,450
745
110
11
0
182,271
2
L
Hades
3,580
358
7
1
0
82,376
0
L
Rama
4,080
408
30
3
0
118,983
1
L
Ratatoskr
4,584
458
39
4
0
176,491
0
L
Odin
5,048
505
25
3
0
187,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role