Player Matchup

Ymir
Ymir
CJVSTIGGER
Ymir
Level 66
God Stats
56W - 56L
1,486 SR
Queue Stats
399W - 664L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
Lil_Zaddy_P
Baron Samedi
Level 92
God Stats
104W - 109L
1,481 SR
Queue Stats
642W - 859L
1,460 Elo+
Party 1
Hou Yi
Hou Yi
YouSayPhudo
Hou Yi
Level 85
God Stats
61W - 56L
1,527 SR
Queue Stats
250W - 260L
1,490 Elo+
Solo
Tiamat
Tiamat
jrogers_1
Tiamat
Level 64
God Stats
86W - 73L
1,411 SR
Queue Stats
113W - 113L
1,360 Elo+
Solo
Geb
Geb
kokoarissa
Geb
Level 84
God Stats
12W - 12L
1,501 SR
Queue Stats
369W - 401L
1,506 Elo+
Solo
Team Averages
Level 78
1,481 SR
1,435 Elo+

VS

Team Averages
Level 76
1,474 SR
1,441 Elo+
Loki
Loki
BenShap
Loki
Level 91
God Stats
32W - 25L
1,720 SR
Queue Stats
42W - 34L
1,495 Elo+
Party 2
Ymir
Ymir
CerebralGamer97
Ymir
Level 55
God Stats
1W - 3L
1,414 SR
Queue Stats
7W - 11L
1,446 Elo+
Party 2
Hel
Hel
Lonzelle03
Hel
Level 97
God Stats
6W - 5L
1,522 SR
Queue Stats
56W - 62L
1,455 Elo+
Solo
Ganesha
Ganesha
VirgilsVigil
Ganesha
Level 89
God Stats
64W - 85L
1,398 SR
Queue Stats
396W - 655L
1,342 Elo+
Solo
Hercules
Hercules
iiHipNoTiiC
Hercules
Level 49
God Stats
5W - 8L
1,319 SR
Queue Stats
415W - 395L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 25
12,256
1,021
13,898
16,318
11,479
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Lil_Zaddy_P
Baron Samedi
20
10 / 2 / 31
14,372
1,198
33,290
9,756
7,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hou Yi
20
21 / 1 / 19
16,156
1,346
36,453
16,248
7,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
jrogers_1
Tiamat
20
6 / 2 / 23
13,369
1,114
20,722
8,654
7,822
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 0 / 37
12,694
1,058
16,512
16,420
17,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BenShap
Loki
17
4 / 9 / 3
12,089
1,007
13,675
20,579
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
2 / 9 / 3
11,046
921
8,943
27,423
23,869
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
1 / 6 / 8
12,284
1,024
23,013
22,052
9,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
VirgilsVigil
Ganesha
17
0 / 8 / 3
10,123
844
2,948
25,218
29,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
iiHipNoTiiC
Hercules
17
3 / 12 / 4
11,562
964
13,598
32,964
24,420
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
31
44
Kills
10
10
Deaths
44
135
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
BenShap
Loki
4
9
3
0.61
W
5
5
25
3.5
L
2
9
3
0.39
W
Baron Samedi
Lil_Zaddy_P
Baron Samedi
10
2
31
12.75
L
1
6
8
0.83
L
Ganesha
VirgilsVigil
Ganesha
0
8
3
0.19
W
Hou Yi
21
1
19
30.5
L
Hercules
iiHipNoTiiC
Hercules
3
12
4
0.42
W
Tiamat
jrogers_1
Tiamat
6
2
23
8.75
W
2
0
37
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,875
Damage
62,177
67,396
Taken
128,236
51,759
Mitigated
95,306
27,802
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BenShap
Loki
13,675
5,610
0
0
20,579
7,824
0
12,327
8,120
0
29,322
W
13,898
2,649
891
2,492
16,318
11,479
0
9,838
6,480
21,308
0
L
8,943
690
358
1,184
27,423
23,869
0
18,659
8,764
22,508
0
W
Baron Samedi
Lil_Zaddy_P
Baron Samedi
33,290
3,843
7,696
4,020
9,756
7,244
0
4,198
5,558
48,157
0
L
23,013
1,354
7,208
6,656
22,052
9,480
0
15,487
6,565
62,167
0
L
Ganesha
VirgilsVigil
Ganesha
2,948
473
0
0
25,218
29,713
0
15,849
9,171
5,010
0
W
Hou Yi
36,453
26,962
0
5,104
16,248
7,653
0
5,959
10,289
0
54,274
L
Hercules
iiHipNoTiiC
Hercules
13,598
5,350
237
3,975
32,964
24,420
0
21,770
11,194
0
19,882
W
Tiamat
jrogers_1
Tiamat
20,722
5,323
41
2,466
8,654
7,822
0
2,719
5,935
46,928
0
W
16,512
2,816
0
5,092
16,420
17,561
0
12,190
4,230
37,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,847
Gold Earned
57,104
195
Minions Killed
184
8
Camps Cleared
5
1,107,396
Distance Traveled
1,050,941
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,089
1,007
23
2
2
263,215
0
W
Ymir
12,256
1,021
13
1
1
174,109
0
L
Ymir
11,046
921
36
3
3
218,838
0
W
Baron Samedi
14,372
1,198
40
3
0
249,185
1
L
Hel
12,284
1,024
113
9
0
247,611
0
L
Ganesha
10,123
844
0
0
0
142,607
0
W
Hou Yi
16,156
1,346
49
4
0
204,508
1
L
Hercules
11,562
964
12
1
0
178,670
1
W
Tiamat
13,369
1,114
52
4
4
224,772
1
W
Geb
12,694
1,058
41
3
3
254,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role