Player Matchup

Hercules
Hercules
AGamingImprint
Hercules
Level 43
God Stats
1W - 2L
1,264 SR
Queue Stats
136W - 147L
1,461 Elo+
Solo
Geb
Geb
Are you spooky
Geb
Level 106
God Stats
6W - 2L
1,199 SR
Queue Stats
66W - 101L
1,440 Elo+
Party 2
Sol
Sol
lizettte
Sol
Level 15
God Stats
13W - 14L
1,351 SR
Queue Stats
17W - 26L
1,245 Elo+
Party 2
Team Averages
Level 55
1,271 SR
1,382 Elo+

VS

Team Averages
Level 9
1,402 SR
1,230 Elo+
Anubis
Anubis
BlackSheep 9six
Anubis
Level 13
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Jormungandr
Jormungandr
Graible
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,214 Elo+
Party 1
Cliodhna
Cliodhna
OdoSedo
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
22 / 0 / 5
15,002
790
33,403
16,070
12,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 2 / 19
13,583
715
8,250
14,924
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 19
12,215
643
8,522
7,886
2,305
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 13 / 0
10,468
551
8,522
18,891
12,260
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Graible
Jormungandr
14
0 / 6 / 3
10,744
565
7,936
25,925
26,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
OdoSedo
Cliodhna
13
0 / 9 / 2
9,698
510
4,895
14,098
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
28
Kills
3
3
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
22
0
5
24.5
W
4
2
19
6.75
L
3
13
0
0.23
L
Jormungandr
Graible
Jormungandr
0
6
3
0.25
L
Cliodhna
OdoSedo
Cliodhna
0
9
2
0.11
W
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
21,353
38,880
Taken
58,914
30,587
Mitigated
43,065
8,235
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
33,403
10,532
0
5,073
16,070
12,081
1,065
7,236
8,834
0
65,644
W
8,250
698
0
2,488
14,924
16,201
292
6,076
7,978
31,440
0
L
8,522
361
0
2,532
18,891
12,260
0
5,386
13,505
41,982
0
L
Jormungandr
Graible
Jormungandr
7,936
2,780
364
4,789
25,925
26,276
0
9,145
16,780
35,394
0
L
Cliodhna
OdoSedo
Cliodhna
4,895
183
0
583
14,098
4,529
0
3,027
11,071
0
33,376
W
8,522
2,271
0
674
7,886
2,305
1,644
3,774
4,112
41,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
30,910
189
Minions Killed
159
9
Camps Cleared
4
1,042,122
Distance Traveled
819,955
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,002
790
77
4
3
337,934
3
W
Geb
13,583
715
30
2
1
370,568
1
L
Anubis
10,468
551
49
3
3
209,336
2
L
Jormungandr
10,744
565
49
3
0
293,677
4
L
Cliodhna
9,698
510
61
3
1
316,942
4
W
Sol
12,215
643
82
4
5
333,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role