Player Matchup

Chang'e
Chang'e
Cornishaa
Chang'e
Level 6
God Stats
0W - 3L
1,129 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Rhintt
Ah Puch
Level 24
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Camazotz
Camazotz
TehDergenBurn
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
TylerWallz
Jing Wei
Level 6
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Zenolix
Fenrir
Level 17
God Stats
0W - 3L
1,129 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 14
1,297 SR
1,500 Elo+

VS

Team Averages
Level 14
1,403 SR
1,312 Elo+
Nox
Nox
FaolanPaw
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,349 Elo+
Solo
Mulan
Mulan
SheriffTurtle
Mulan
Level 6
God Stats
2W - 1L
1,501 SR
Queue Stats
11W - 10L
1,199 Elo+
Party 2
Ares
Ares
VarrockGuard
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,276 Elo+
Party 2
Jing Wei
Jing Wei
drippyboyy
Jing Wei
Level 7
God Stats
4W - 4L
1,195 SR
Queue Stats
16W - 16L
1,308 Elo+
Party 2
Loki
Loki
whjffy
Loki
Level 26
God Stats
4W - 6L
1,319 SR
Queue Stats
43W - 44L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cornishaa
Chang'e
8
0 / 10 / 4
5,774
361
4,247
10,328
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Rhintt
Ah Puch
13
9 / 4 / 2
9,122
570
13,639
11,656
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
TehDergenBurn
Camazotz
10
3 / 7 / 1
6,992
437
4,634
10,456
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
TylerWallz
Jing Wei
11
1 / 8 / 6
7,144
447
5,815
10,488
3,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Zenolix
Fenrir
10
3 / 6 / 1
6,871
429
6,480
11,378
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,917
432
2,069
6,421
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 1 / 5
9,649
603
12,831
12,443
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 3 / 11
7,954
497
8,777
14,482
12,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
drippyboyy
Jing Wei
11
6 / 4 / 10
8,005
500
8,184
9,513
3,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
whjffy
Loki
16
13 / 3 / 6
10,044
628
11,973
13,344
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
70
16
Kills
35
35
Deaths
16
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cornishaa
Chang'e
0
10
4
0.2
W
0
5
3
0.3
L
Ah Puch
Rhintt
Ah Puch
9
4
2
2.5
W
11
1
5
13.5
L
Camazotz
TehDergenBurn
Camazotz
3
7
1
0.5
L
Jing Wei
TylerWallz
Jing Wei
1
8
6
0.5
W
5
3
11
3.5
L
Fenrir
Zenolix
Fenrir
3
6
1
0.58
W
Jing Wei
drippyboyy
Jing Wei
6
4
10
2.75
W
Loki
whjffy
Loki
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,815
Damage
43,834
54,306
Taken
56,203
19,159
Mitigated
32,328
8,850
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cornishaa
Chang'e
4,247
991
1,255
836
10,328
2,402
0
2,784
7,334
9,398
0
W
2,069
160
0
464
6,421
2,374
379
2,960
3,220
26,133
0
L
Ah Puch
Rhintt
Ah Puch
13,639
1,195
0
2,316
11,656
3,672
84
2,669
8,685
39,144
0
W
12,831
2,455
0
7,165
12,443
9,075
1,877
3,733
8,270
5,588
44,491
L
Camazotz
TehDergenBurn
Camazotz
4,634
1,949
0
2,911
10,456
2,543
0
583
9,568
0
19,308
L
Jing Wei
TylerWallz
Jing Wei
5,815
4,125
0
125
10,488
3,059
0
3,716
6,645
0
30,091
W
8,777
729
180
869
14,482
12,864
0
3,164
11,012
18,352
0
L
Fenrir
Zenolix
Fenrir
6,480
2,201
0
1,407
11,378
7,483
0
2,398
8,883
0
25,471
W
Jing Wei
drippyboyy
Jing Wei
8,184
6,424
0
3,138
9,513
3,338
990
2,850
6,475
0
34,039
W
Loki
whjffy
Loki
11,973
4,634
0
6,178
13,344
4,677
0
3,788
9,340
0
68,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
42,569
226
Minions Killed
347
0
Camps Cleared
0
1,426,055
Distance Traveled
1,488,875
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,774
361
13
1
0
285,147
4
W
Nox
6,917
432
63
4
0
282,521
0
L
Ah Puch
9,122
570
73
5
0
299,434
4
W
Mulan
9,649
603
91
6
0
320,117
2
L
Camazotz
6,992
437
34
2
0
254,054
0
L
Jing Wei
7,144
447
56
4
0
287,825
0
W
Ares
7,954
497
19
1
0
288,499
1
L
Fenrir
6,871
429
50
3
0
299,595
0
W
Jing Wei
8,005
500
60
4
0
266,009
0
W
Loki
10,044
628
114
7
0
331,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role