Player Matchup

Thanatos
Thanatos
BigManSoap
Thanatos
Level 7
God Stats
1W - 1L
1,528 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 2
Loki
Loki
Flaker7
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,473 Elo+
Party 1
Medusa
Medusa
OsbaldoRDR
Medusa
Level 29
God Stats
12W - 14L
1,413 SR
Queue Stats
62W - 80L
1,421 Elo+
Solo
Hera
Hera
StoneSlash52
Hera
Level 25
God Stats
3W - 2L
1,270 SR
Queue Stats
34W - 28L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
TooFadedToSnipe
Gilgamesh
Level 14
God Stats
11W - 3L
1,752 SR
Queue Stats
16W - 10L
1,539 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,456 Elo+

VS

Team Averages
Level 16
1,519 SR
1,360 Elo+
Yemoja
Yemoja
Edyukated
Yemoja
Level 24
God Stats
0W - 2L
1,222 SR
Queue Stats
5W - 6L
1,434 Elo+
Solo
Susano
Susano
FredMysteryinc
Susano
Level 8
God Stats
7W - 6L
1,573 SR
Queue Stats
8W - 11L
1,475 Elo+
Solo
Amaterasu
Amaterasu
Mooseketeer
Amaterasu
Level 25
God Stats
2W - 1L
1,773 SR
Queue Stats
14W - 11L
1,476 Elo+
Solo
Olorun
Olorun
OkayCoyote
Olorun
Level 13
God Stats
3W - 3L
1,526 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 3
Artemis
Artemis
reapermadness99
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,102 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigManSoap
Thanatos
20
11 / 4 / 21
14,306
1,100
12,581
12,690
6,157
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Flaker7
Loki
19
1 / 5 / 19
11,538
888
11,671
11,281
5,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
OsbaldoRDR
Medusa
20
10 / 0 / 17
14,132
1,087
26,493
11,087
5,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 1 / 22
13,114
1,009
32,994
9,846
4,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TooFadedToSnipe
Gilgamesh
20
10 / 2 / 23
14,875
1,144
23,893
21,337
23,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Edyukated
Yemoja
17
0 / 1 / 6
10,641
819
3,932
11,484
13,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 4 / 5
10,764
828
5,597
15,380
5,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Mooseketeer
Amaterasu
19
3 / 7 / 5
12,206
939
13,102
32,675
30,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
OkayCoyote
Olorun
17
2 / 11 / 5
11,354
873
18,377
27,041
12,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 14 / 6
12,968
998
18,484
26,439
10,881
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
39
37
Kills
12
12
Deaths
37
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigManSoap
Thanatos
11
4
21
5.38
L
Yemoja
Edyukated
Yemoja
0
1
6
3
W
Loki
Flaker7
Loki
1
5
19
2.1
L
1
4
5
0.88
L
Amaterasu
Mooseketeer
Amaterasu
3
7
5
0.79
L
Olorun
OkayCoyote
Olorun
2
11
5
0.41
W
Medusa
OsbaldoRDR
Medusa
10
0
17
18.5
W
5
1
22
16
W
Gilgamesh
TooFadedToSnipe
Gilgamesh
10
2
23
10.75
L
6
14
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,632
Damage
59,492
66,241
Taken
113,019
44,816
Mitigated
73,784
15,936
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigManSoap
Thanatos
12,581
2,802
0
7,930
12,690
6,157
0
4,950
7,740
0
22,503
L
Yemoja
Edyukated
Yemoja
3,932
1,204
9,489
799
11,484
13,817
0
3,539
7,945
19,066
0
W
Loki
Flaker7
Loki
11,671
3,164
0
0
11,281
5,040
0
4,501
6,780
0
22,209
L
5,597
646
0
262
15,380
5,846
0
5,143
10,237
0
12,910
L
Amaterasu
Mooseketeer
Amaterasu
13,102
3,025
0
1,549
32,675
30,305
0
8,924
23,751
12,538
30,656
L
Olorun
OkayCoyote
Olorun
18,377
8,124
665
2,818
27,041
12,935
0
9,343
17,698
31,158
3,500
W
Medusa
OsbaldoRDR
Medusa
26,493
13,465
0
1,832
11,087
5,746
0
3,983
7,104
0
59,570
W
32,994
4,133
225
1,647
9,846
4,472
0
2,881
6,965
61,024
0
W
Gilgamesh
TooFadedToSnipe
Gilgamesh
23,893
4,656
2,040
2,262
21,337
23,401
0
7,457
13,880
12,863
32,124
L
18,484
8,489
0
30
26,439
10,881
0
11,598
14,841
0
41,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,965
Gold Earned
57,933
233
Minions Killed
189
8
Camps Cleared
3
1,212,554
Distance Traveled
1,072,264
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,306
1,100
26
2
3
239,397
0
L
Yemoja
10,641
819
29
2
0
174,838
1
W
Loki
11,538
888
27
2
1
194,170
0
L
Susano
10,764
828
12
1
0
212,480
4
L
Amaterasu
12,206
939
63
5
2
258,426
0
L
Olorun
11,354
873
40
3
1
221,251
1
W
Medusa
14,132
1,087
58
4
0
257,452
1
W
Hera
13,114
1,009
84
6
0
270,896
0
W
Gilgamesh
14,875
1,144
38
3
4
250,639
0
L
Artemis
12,968
998
45
3
0
205,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role