Player Matchup

Sylvanus
Sylvanus
JJmiranda_pR
Sylvanus
Level 128
God Stats
6W - 5L
1,702 SR
Queue Stats
186W - 168L
1,589 Elo+
Party 1
Charybdis
Charybdis
Kanno-03
Charybdis
Level 25
God Stats
13W - 7L
1,692 SR
Queue Stats
30W - 20L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
MikeHz_
Gilgamesh
Level 155
God Stats
9W - 13L
1,576 SR
Queue Stats
278W - 214L
1,615 Elo+
Party 1
Scylla
Scylla
ZzChapapotezZ
Scylla
Level 141
God Stats
1W - 1L
1,752 SR
Queue Stats
188W - 161L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
itzTenshii-_-
Guan Yu
Level 127
God Stats
1W - 1L
1,892 SR
Queue Stats
102W - 105L
1,525 Elo+
Party 1
Team Averages
Level 115
1,723 SR
1,575 Elo+

VS

Team Averages
Level 67
1,400 SR
1,551 Elo+
Loki
Loki
DiveGang
Loki
Level 49
God Stats
7W - 11L
1,104 SR
Queue Stats
351W - 347L
1,502 Elo+
Solo
Sylvanus
Sylvanus
LTsnappy7215
Sylvanus
Level 101
God Stats
6W - 6L
1,490 SR
Queue Stats
122W - 99L
1,574 Elo+
Party 2
Ra
Ra
MangoKid2006
Ra
Level 46
God Stats
4W - 3L
1,404 SR
Queue Stats
148W - 147L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
irishladdy2005
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 105L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
zatton1
Jing Wei
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 145L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JJmiranda_pR
Sylvanus
17
1 / 4 / 4
10,301
396
8,224
26,131
32,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Kanno-03
Charybdis
19
0 / 5 / 0
11,720
451
5,325
18,562
6,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MikeHz_
Gilgamesh
20
10 / 5 / 3
14,478
557
16,610
22,570
13,870
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 7 / 6
12,050
463
18,666
19,102
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
20
1 / 4 / 2
12,541
482
11,180
26,589
27,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 3 / 6
15,497
596
19,733
20,759
15,366
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
LTsnappy7215
Sylvanus
19
1 / 1 / 17
13,361
514
8,224
23,048
34,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 5 / 8
14,584
561
16,051
18,486
7,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
irishladdy2005
Zhong Kui
20
4 / 4 / 10
13,958
537
19,454
22,172
14,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
zatton1
Jing Wei
20
7 / 0 / 2
15,092
580
16,407
12,108
4,445
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
25
25
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
8
3
6
3.67
L
Sylvanus
JJmiranda_pR
Sylvanus
1
4
4
0.75
L
Charybdis
Kanno-03
Charybdis
0
5
0
0
W
Sylvanus
LTsnappy7215
Sylvanus
1
1
17
9.5
W
5
5
8
1.8
L
Gilgamesh
MikeHz_
Gilgamesh
10
5
3
2.3
L
1
7
6
0.57
W
Zhong Kui
irishladdy2005
Zhong Kui
4
4
10
2.25
L
Guan Yu
1
4
2
0.5
W
Jing Wei
zatton1
Jing Wei
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,005
Damage
79,869
112,954
Taken
96,573
87,748
Mitigated
76,891
33,487
Healing
46,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
19,733
5,396
0
6,165
20,759
15,366
870
5,014
15,745
0
101,771
L
Sylvanus
JJmiranda_pR
Sylvanus
8,224
1,871
2,404
6,380
26,131
32,841
211
14,073
11,364
37,516
0
L
Charybdis
Kanno-03
Charybdis
5,325
2,902
0
8,259
18,562
6,287
897
2,147
16,407
0
99,410
W
Sylvanus
LTsnappy7215
Sylvanus
8,224
2,799
6,025
9,744
23,048
34,536
722
6,386
16,662
47,996
0
W
16,051
788
4,261
6,636
18,486
7,771
485
10,230
8,256
112,950
0
L
Gilgamesh
MikeHz_
Gilgamesh
16,610
5,937
0
5,800
22,570
13,870
0
9,863
12,309
0
140,265
L
18,666
412
40
4,203
19,102
7,016
0
10,395
8,069
91,402
0
W
Zhong Kui
irishladdy2005
Zhong Kui
19,454
1,945
0
8,697
22,172
14,773
708
7,383
14,789
97,926
0
L
Guan Yu
11,180
2,053
229
6,172
26,589
27,734
532
5,469
20,876
21,954
79,683
W
Jing Wei
zatton1
Jing Wei
16,407
13,642
0
5,230
12,108
4,445
4,647
3,360
8,748
0
139,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,090
Gold Earned
72,492
782
Minions Killed
779
0
Camps Cleared
0
2,309,040
Distance Traveled
2,402,933
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,497
596
179
7
0
438,896
5
L
Sylvanus
10,301
396
66
3
0
423,160
6
L
Charybdis
11,720
451
192
7
0
453,387
4
W
Sylvanus
13,361
514
71
3
0
449,996
5
W
Ra
14,584
561
186
7
0
497,778
13
L
Gilgamesh
14,478
557
195
8
0
498,118
4
L
Scylla
12,050
463
154
6
0
443,798
7
W
Zhong Kui
13,958
537
135
5
0
483,653
0
L
Guan Yu
12,541
482
175
7
0
490,577
5
W
Jing Wei
15,092
580
208
8
0
532,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role